MOBA

Esports Technologies Files Patent for Esports Wagering Modeling System and Method in Multiplayer Games

Retrieved on: 
Tuesday, November 9, 2021

LAS VEGAS, Nov. 9, 2021 /PRNewswire/ -- Esports Technologies, Inc. (Nasdaq: EBET), a leading global provider of advanced esports wagering products and technologies, announced today that it has filed a new patent application covering a modeling system for multiplayer battle games.

Key Points: 
  • LAS VEGAS, Nov. 9, 2021 /PRNewswire/ -- Esports Technologies, Inc. (Nasdaq: EBET), a leading global provider of advanced esports wagering products and technologies, announced today that it has filed a new patent application covering a modeling system for multiplayer battle games.
  • The system would use a modified statistical distribution for modeling possible outcomes in battle games involving multiple players and teams.
  • For this groundbreaking use of technology, Esports Technologies was selected as a finalist in the 2021 Tempest Esports Business Awards .
  • Esports Technologies is developing groundbreaking and engaging wagering products for esports fans and bettors around the world.

Zenlayer Joins AWS ISV Accelerate Program to Jointly Improve Digital Experience for Global Customers

Retrieved on: 
Wednesday, October 27, 2021

This program allows Zenlayer and AWS to collaboratively provide customers with enhanced connectivity to cloud services on a global scale.

Key Points: 
  • This program allows Zenlayer and AWS to collaboratively provide customers with enhanced connectivity to cloud services on a global scale.
  • As an AWS ISV Accelerate Partner, Zenlayer will work closely with AWS to improve digital experiences for global customers.
  • Zenlayer and AWS jointly help customers overcome these challenges and reach global AWS source locations through local nodes, using high-speed, low-latency channels and intelligent routing.
  • We are excited to deepen our relationship with AWS through the AWS ISV Accelerate Program, says Joe Zhu, CEO and Founder of Zenlayer.

Spin Master Champions New League of Legends™ Collection

Retrieved on: 
Tuesday, October 12, 2021

A mainstay in the multiplayer online battle arena, League of Legends is a team-based, strategy game where two teams of five powerful champions face off to conquer the other's base.

Key Points: 
  • A mainstay in the multiplayer online battle arena, League of Legends is a team-based, strategy game where two teams of five powerful champions face off to conquer the other's base.
  • This involves extending the joy of our League of Legends IP into the real world through a variety of products including toys and collectibles.
  • We are excited for players to see more of the Spin Master collection in the coming months," says Ashley Maidy, Head of Global Consumer Products at Riot Games.
  • Spin Master's League of Legends collection is suitable for fans 12+, available at mass retailers nationwide.

Global Esports Market Opportunities and Strategies to 2030 - ResearchAndMarkets.com

Retrieved on: 
Tuesday, October 12, 2021

The "Esports Global Market Opportunities and Strategies to 2030: COVID-19 Growth and Change" report has been added to ResearchAndMarkets.com's offering.

Key Points: 
  • The "Esports Global Market Opportunities and Strategies to 2030: COVID-19 Growth and Change" report has been added to ResearchAndMarkets.com's offering.
  • Factors that could hinder the growth of the esports market in the future include unprotected rights of esports participants and match-fixing.
  • The mobile market was the largest segment of the esports market segmented by platform, accounting for 38.6% of the total in 2020.
  • The sponsorship market was the largest segment of the esports market segmented by revenue source, accounting for 61.2% of the total in 2020.

Revenue of Indoor and Online Games Market Soar After Coronavirus Lockdown - Arizton

Retrieved on: 
Monday, September 20, 2021

The board games market size will reachUSD 29.87 billion by 2026, growing at a CAGR of 12.71%during the period 2021-2026.

Key Points: 
  • The board games market size will reachUSD 29.87 billion by 2026, growing at a CAGR of 12.71%during the period 2021-2026.
  • In the past decade, the popularity of board games soared with the launch of several new products into the market.
  • The market for board games has been strong despite intense competition from digital sources of entertainment.
  • Companies catering to the board games market are focusing on regaining topline market growth by prioritizing customer centric operations.

Revenue of Indoor and Online Games Market Soar After Coronavirus Lockdown - Arizton

Retrieved on: 
Monday, September 20, 2021

The board games market size will reachUSD 29.87 billion by 2026, growing at a CAGR of 12.71%during the period 2021-2026.

Key Points: 
  • The board games market size will reachUSD 29.87 billion by 2026, growing at a CAGR of 12.71%during the period 2021-2026.
  • In the past decade, the popularity of board games soared with the launch of several new products into the market.
  • The market for board games has been strong despite intense competition from digital sources of entertainment.
  • Companies catering to the board games market are focusing on regaining topline market growth by prioritizing customer centric operations.

Mobile Legends: Bang Bang Reveals World Championship North American Qualifier

Retrieved on: 
Tuesday, August 31, 2021

LAS VEGAS, Aug. 31, 2021 /PRNewswire/ -- MOONTON Games and Estars today announced the Mobile Legends: Bang Bang World Championship North American Qualifier, which will take place September 11-12and 18-19, marking the largest qualifier in the region to date.

Key Points: 
  • LAS VEGAS, Aug. 31, 2021 /PRNewswire/ -- MOONTON Games and Estars today announced the Mobile Legends: Bang Bang World Championship North American Qualifier, which will take place September 11-12and 18-19, marking the largest qualifier in the region to date.
  • With Mobile Legends: Bang Bang becoming one of the most-watched esports titles in the world, we have seen an incredible increase of players at a global level, including North America.
  • The M2 World Championship was hosted in Singapore andsaw Bren Esports emerge victorious after taking down Burmese Ghouls and cementing their place in Mobile Legends: Bang Bang history.
  • Mobile Legends: Bang Bang is its current star game and the leading mobile multiplayer online battle arena (MOBA) game worldwide.