SHOUTcast

Azerion acquires Radionomy and enters audio advertising market

Retrieved on: 
Tuesday, November 22, 2022

Amsterdam, 22 November 2022 Today, Azerion has announced the acquisition of Radionomy Group, a global pioneer in digital audio advertising and marketing solutions.

Key Points: 
  • Amsterdam, 22 November 2022 Today, Azerion has announced the acquisition of Radionomy Group, a global pioneer in digital audio advertising and marketing solutions.
  • With this acquisition, Azerion launches a new product in the realm of audio advertising, enabling clients and partners to expand their engagement with users.
  • It is connected to a wide range of publishers with more than 15,000 audio channels in aggregate, providing meaningful scale to drive targeted and efficient advertising for advertisers.
  • Atilla Aytekin, co-CEO of Azerion, comments: I am excited to add a new suite of audio advertising solutions to our product portfolio and offer more innovative ad formats, from digital radio to in-game audio, helping our advertisers and publishers achieve optimal advertising and monetisation results.

Launch Esports Announces Inaugural Future of College Esports Conference, November 11, 2021

Retrieved on: 
Thursday, October 14, 2021

Launch Esports, a joint venture between leading esports tournament software and management company Mainline and Steel Planet Esports an affiliated venture of college multimedia rights holder Steel Curtain U, today announced the agenda and confirmed speakers for the inaugural Future of College Esports, a one-day executive conference focused on the latest developments in the burgeoning collegiate esports market.

Key Points: 
  • Launch Esports, a joint venture between leading esports tournament software and management company Mainline and Steel Planet Esports an affiliated venture of college multimedia rights holder Steel Curtain U, today announced the agenda and confirmed speakers for the inaugural Future of College Esports, a one-day executive conference focused on the latest developments in the burgeoning collegiate esports market.
  • Mainline is an esports tournament software and management company focused on providing customers with their own esports offerings.
  • Based in Houston, TX, Mainline helps colleges and brands manage, monetize and market their esports programs and tournaments, and has quickly become the leader in collegiate esports.
  • Steel Planet Esports was created to address the business needs of college conferences and brand partners.

Shoutcast launches Shoutcast for Business and Shoutcast for Enterprise, two brand new streaming services

Retrieved on: 
Wednesday, December 12, 2018

NEW YORK, Dec. 12, 2018 /PRNewswire/ --Shoutcast, the broadcast industry-leading streaming software, launches two new premium services: Shoutcast for Business and Shoutcast for Enterprise.

Key Points: 
  • NEW YORK, Dec. 12, 2018 /PRNewswire/ --Shoutcast, the broadcast industry-leading streaming software, launches two new premium services: Shoutcast for Business and Shoutcast for Enterprise.
  • Both services enable broadcasters to easily create, plan, and broadcast a radio station that can stream to any device worldwide.
  • "The launch of both services will feature a new release of Shoutcast's proprietary software for streaming digital audio.
  • Each will offer premium streaming services for new and established radio broadcasters who are looking for the convenience of using a single platform for streaming, planning, analytics and monetization," says Bruno Grost, Head of Shoutcast.