VR

India $1.83 Bn Augmented Reality and Virtual Reality Market Analysis, Competition, Forecast & Opportunities, 2017-2020 & 2021-2027 - ResearchAndMarkets.com

Monday, September 20, 2021 - 4:21pm

The Indian Augmented Reality and Virtual Reality Market stood at USD1.83 billion in FY2020 and is forecast to grow at a CAGR of 38.29% until FY2027.

Key Points: 
  • The Indian Augmented Reality and Virtual Reality Market stood at USD1.83 billion in FY2020 and is forecast to grow at a CAGR of 38.29% until FY2027.
  • Growth in the Indian Augmented Reality and Virtual Reality Market is driven by the accelerating digital transformation of the country.
  • Moreover, government initiatives are anticipated to propel the product demand in the forecast period and also act as a catalyst in the growth of the Indian Augmented Reality and Virtual Reality Market.
  • On the basis of offering, the hardware segment dominated the Indian Augmented Reality and Virtual Reality Market with the largest market share of 71.28% in FY2020.

Dreamscape To Debut "Men In Black: First Assignment" VR Experience At Westfield Century City

Monday, September 20, 2021 - 4:00pm

"Almost 25 years after the men in black first saved the planet from destruction, it's incredibly exciting to welcome a new class of elite government agents to continue the story at Dreamscape,'' said Walter Parkes, co-founder and CEO of Dreamscape and executive producer of the MIB film franchise. "This experience fully immerses fans in an iconic cinematic world -- making them the star of their own intergalactic adventure."

Key Points: 
  • Guests experience the marvels of Dreamscape technology as they free-fly on intergalactic hoverbikes to save the planet from evil Octopoid invaders.
  • For those ready to protect our universe from the extraterrestrial world, tickets are now available for purchase on dreamscapeimmersive.com .
  • "This experience fully immerses fans in an iconic cinematic world -- making them the star of their own intergalactic adventure."
  • Most recently, Dreamscape introduced Dreamscape Learn, a new partnership with the nation's leading innovator in education Arizona State University, to transform learning through exploration.

Surgical Theater 360XR Visualization Utilized in Successful Separation of Extremely Rare Conjoined Twins in Israel

Monday, September 20, 2021 - 4:00pm

LOS ANGELES, Sept. 20, 2021 /PRNewswire/ -- Surgery itself is very daunting, but a surgery that has only been performed a few times in the world, is unimaginable for any parent. All the questions, all the fears, all the risks, all the possible scenarios that cannot be foreseen. Luckily for the medical staff at Soroka Medical Center, they were powered with the best medical applications to help them mitigate risks associated with such a complex surgery. One of those technologies, developed by Israeli American company, Surgical Theater, played a pivotal role in providing the medical team with tools that went beyond their visual limitations.

Key Points: 
  • It took a team of doctors atSorokaMedical Center in Israel to perform this complex procedure involving twins born fused together at their head.
  • The patients were 1-year-old partially craniopagus twins that had been conjoined at the back of their heads, facing away from one another.
  • Surgical Theater 360 VR models provided advanced insights to analyze critical blood vessels and plan for the end goal of separating the twins in the safest, and most anatomically normal repositioning as possible.
  • When paired with intraoperative neuronavigation, Surgical Theater's 360 VR model continued to provide surgeons the necessary visualization instrument.

InVeris Training Solutions to Debut Immersive Virtual Reality Product at AUSA 2021

Monday, September 20, 2021 - 3:30pm

InVeris Training Solutions, the leading provider of integrated virtual and live-fire training systems and services for domestic and international law enforcement customers, will utilize the Association of the United States Army Annual Meeting and Exposition (AUSA) to debut its fully immersive VR-DT (Virtual Reality Decisions and Tactics) system for de-escalation training.

Key Points: 
  • InVeris Training Solutions, the leading provider of integrated virtual and live-fire training systems and services for domestic and international law enforcement customers, will utilize the Association of the United States Army Annual Meeting and Exposition (AUSA) to debut its fully immersive VR-DT (Virtual Reality Decisions and Tactics) system for de-escalation training.
  • The August 5 acquisition of Dallas-based SURVIVR provides additional VR-based assets and expertise that will enhance InVeris industry-leading readiness training solutions portfolio.
  • With a portfolio of technology-enabled training solutions, and a team of 400 employees driven to innovate, InVeris Training Solutions is the global leader in integrated live-fire and virtual weapons training solutions.
  • With its legacy companies, FATS and Caswell, InVeris Training Solutions has fielded over 15,500 live-fire ranges and 7,500 virtual systems globally during its 95-year history.

Marpai to Host Inaugural SMART Health Summit

Monday, September 20, 2021 - 1:00pm

The SMART Summit was created to inspire and educate leaders with open discussions on the advances in health technology and to start thinking about how to reimagine healthcare.

Key Points: 
  • The SMART Summit was created to inspire and educate leaders with open discussions on the advances in health technology and to start thinking about how to reimagine healthcare.
  • The Marpai SMART Health Summit is sponsored by The Phia Group, a leading health insurance consulting group with a mission to reduce the cost of healthcare through innovative technologies, legal expertise, and focused, flexible customer service.
  • Marpai predicts near-term health challenges to prevent illness, guides members to top quality providers for best outcomes and uses SMART automation to create efficiencies and make it easy for members to take better care of their health.
  • Except as required by law, Marpai does not undertake any responsibility to revise or update any forward-looking statements.

Farmers Insurance® Plans First Use of Mobile Robot For Catastrophe Claims & Property Inspections

Monday, September 20, 2021 - 1:03pm

Farmers efforts in the area of technology are driven by a long history of innovating for the customer and employee.

Key Points: 
  • Farmers efforts in the area of technology are driven by a long history of innovating for the customer and employee.
  • Spot may also help claims adjusters collect critical data and assist with claims handling optimization to serve impacted customers more efficiently.
  • "Farmers Insurance" and "Farmers" are tradenames for a group of insurers providing insurance for automobiles, homes and small businesses and a wide range of other insurance and financial services products.
  • Farmers Insurance Exchange, the largest of the three primary insurers that make up Farmers Insurance, is recognized as one of the largest U.S. companies on the 2021 Fortune 500 list.

Victory Square Portfolio Company, Fantasy 360 Technologies Inc., Signs Binding Letter of Intent to Acquire Synthesis VR Inc., A leading Location-based Virtual Reality Content Store & Technology Engine Powering 300 Global Locations

Monday, September 20, 2021 - 1:00pm

VANCOUVER, British Columbia, Sept. 20, 2021 (GLOBE NEWSWIRE) -- Victory Square Technologies Inc. (“Victory Square'' or "Company”) (CSE:VST) (OTC:VSQTF) (FWB:6F6) is pleased to announce that its portfolio company, Fantasy 360 Technologies Inc. d/b/a Immersive Tech (“Immersive Tech” or “Fantasy 360” ) (CSE:VRAR) has signed a binding letter of intent (the “LOI”) dated September 17, 2021 in respect of the acquisition (the “Acquisition”) of all of the shares of Synthesis VR Inc. (“Synthesis VR”), A leading Location-based Virtual Reality (“VR”)content store & technology engine empowering nearly 300 out-of-home entertainment locations worldwide. Synthesis VR serves more than the Location-based entertainment industry with its first to market and industry leading technology but also operates a broader sandbox platform serving the education and enterprise sectors as well.

Key Points: 
  • We are extremely excited with the acquisition of Synthesis VR and delighted to welcome their talented team, clients and partners into the Fantasy 360 family.
  • Together we will be able to accomplish so much more, said Tim Bieber, Fantasy 360 Technologies Chief Executive Officer.
  • The Synthesis VR journey began in 2015 as a pursuit to create the perfect Location-Based Virtual Reality (LBVR) experience for operators and consumers.
  • Synthesis VR is on an exciting journey to provide the next generation of premium Free-Roam, e-Sport, and Racing content.

Fantasy 360 Signs Binding Letter of Intent to Acquire Synthesis VR Inc., A leading Location-based Virtual Reality Content Store & Technology Engine Powering 300 Global Locations

Monday, September 20, 2021 - 12:45pm

Fantasy 360 has rapidly moved to scale up its team and product offerings to answer the increasing demand and interest in multiplayer hyper-immersive VR experiences.

Key Points: 
  • Fantasy 360 has rapidly moved to scale up its team and product offerings to answer the increasing demand and interest in multiplayer hyper-immersive VR experiences.
  • We are extremely excited with the acquisition of Synthesis VR and delighted to welcome their talented team, clients and partners into the Fantasy 360 family.
  • Together we will be able to accomplish so much more, said Tim Bieber, Fantasy 360 Technologies Chief Executive Officer.
  • Synthesis VR is on an exciting journey to provide the next generation of premium Free-Roam, e-Sport, and Racing content.

Global Location-based Entertainment (Amusement Parks, Arcade Studios, 4D Films) Market Trends & Analysis Report 2021-2028 - ResearchAndMarkets.com

Friday, September 17, 2021 - 2:09pm

The "Global Location-based Entertainment Market 2021-2028" report has been added to ResearchAndMarkets.com's offering.

Key Points: 
  • The "Global Location-based Entertainment Market 2021-2028" report has been added to ResearchAndMarkets.com's offering.
  • The global location-based entertainment market size is anticipated to reach USD 30.29 billion by 2028, registering an estimated CAGR of 34.4% from 2021 to 2028.
  • As such, several video game developers are entering into mergers and acquisitions with VR and Location-based Entertainment (LBE) technology providers to increase their respective market shares.
  • The integration of Augmented Reality (AR), VR, 3D animation, and other immersive technologies with LBE is driving the growth of the market for location-based entertainment.

Jolly Good's collaborative research using VR in CBT with the largest CBT research institute in Japan verifies improvement of depression and safety.

Friday, September 17, 2021 - 2:00pm

Use of VR caused no adverse events, demonstrating that VR can be used safely in the CBT for of depression.

Key Points: 
  • Use of VR caused no adverse events, demonstrating that VR can be used safely in the CBT for of depression.
  • This research was conducted by the Japanese medical startup company Jolly Good Inc. and the National Center of Neurology and Psychiatry, Japan's largest cognitive behavioral therapy research institute.
  • Research using VR on patients with depression who attend medical institutions for treatment is a world-leading study.
  • This study found no adverse events, and found that treatment using VR can be used for patients with depression without any problem.