VR

IDC Forecasts Robust Growth for AR/VR Headset Shipments Fueled by the Rise of Mixed Reality

Retrieved on: 
Tuesday, March 19, 2024

While global shipments for augmented reality and virtual reality (AR/VR) headsets declined 23.5% in 2023, 2024 is shaping up to be a year of recovery as shipments are forecast to surge 44.2% to 9.7 million units, according to new data from the International Data Corporation ( IDC ) Worldwide Quarterly Augmented and Virtual Reality Headset Tracker .

Key Points: 
  • While global shipments for augmented reality and virtual reality (AR/VR) headsets declined 23.5% in 2023, 2024 is shaping up to be a year of recovery as shipments are forecast to surge 44.2% to 9.7 million units, according to new data from the International Data Corporation ( IDC ) Worldwide Quarterly Augmented and Virtual Reality Headset Tracker .
  • New headsets such as Apple's Vision Pro and additional launches towards the end of the year will help drive growth as macroeconomic conditions improve across the globe.
  • "Along with Apple, many companies such as Meta and others have already begun their journey, transitioning from VR to Mixed Reality; ultimately laying the groundwork for true AR experiences."
  • Next, look at how companies will increasingly incorporate artificial intelligence to analyze data and generate virtual content for the user.

Global Market for Metamaterials and Metasurfaces 2024-2034, Featuring Profiles of Acoustic Metamaterials, Echodyne, FVMat, Greenerwave, Imagia, Lumotive, Metalenz, Metawave, Neurophos and Radi-Cool - ResearchAndMarkets.com

Retrieved on: 
Monday, March 18, 2024

The Global Market for Metamaterials and Metasurfaces delves into the emerging applications of metamaterials and metasurfaces across various industries, and offers an understanding of the market drivers, trends, and challenges shaping the future of this innovative technology.

Key Points: 
  • The Global Market for Metamaterials and Metasurfaces delves into the emerging applications of metamaterials and metasurfaces across various industries, and offers an understanding of the market drivers, trends, and challenges shaping the future of this innovative technology.
  • The metamaterials market has witnessed significant growth in recent years, driven by the increasing demand for advanced materials with unique properties and capabilities.
  • The report provides a comprehensive overview of the different types of metamaterials, including electromagnetic, acoustic, and optical metamaterials, as well as their subclasses such as metasurfaces, photonic metamaterials, and tunable metamaterials.
  • The report also identifies the key growth areas and untapped opportunities in the metamaterials market, helping businesses and investors to align their strategies accordingly.

RAVE Computer to Launch High-Performance NVIDIA Omniverse-Certified RenderBEAST X2 Workstation at NVIDIA GTC, Elevating Immersive Computing Capabilities

Retrieved on: 
Friday, March 15, 2024

Designed to meet the demands of today's immersive computing landscape, the RenderBEAST X2 sets a new standard in performance and reliability.

Key Points: 
  • Designed to meet the demands of today's immersive computing landscape, the RenderBEAST X2 sets a new standard in performance and reliability.
  • “Our single-GPU RenderBEAST has received overwhelmingly positive feedback from our customers,” shared Matt Moy, Sr. Systems Engineer for RAVE Computer.
  • RAVE is an Elite Solution Provider in the NVIDIA Partner Network and participates on the NVIDIA Federal Advisory Council.
  • "RAVE is honored and thrilled to be named Varjo's Reseller of the Year for North America once again," said Stacey Ferguson, President of RAVE Computer.

Opportunity Assessment of Cloud Gaming Evolution in the 5G and 6G Era and the Impact of Telecom Players - ResearchAndMarkets.com

Retrieved on: 
Friday, March 15, 2024

The "Opportunity Assessment of Cloud Gaming Evolution in the 5G and 6G Era" report has been added to ResearchAndMarkets.com's offering.

Key Points: 
  • The "Opportunity Assessment of Cloud Gaming Evolution in the 5G and 6G Era" report has been added to ResearchAndMarkets.com's offering.
  • This research report, "Opportunity Assessment of Cloud Gaming Evolution in the 5G and 6G Era," covers developments in the cloud gaming market and the impact of telecom players and 5G/6G on the cloud gaming market.
  • Access to cost-effective, high-power computers and gaming consoles is also driving the adoption of cloud gaming platforms and solutions, and cloud gaming will likely become the preferred gaming platform in the next 5 to 7 years.
  • The research includes the following modules:
    Competitive scenario (cloud gaming vs. console gaming)

GGWP Now Protects and Nurtures Player Experiences For Over 25 Game Companies

Retrieved on: 
Wednesday, March 13, 2024

GGWP now helps more than 25 iconic companies – including thatgamecompany, Unity, Dreamhaven, Fatshark, Omeda Studios, and Sandbox -- protect their player experiences with proactive, AI-powered moderation and shape player behavior through prosocial reinforcement and feedback loops.

Key Points: 
  • GGWP now helps more than 25 iconic companies – including thatgamecompany, Unity, Dreamhaven, Fatshark, Omeda Studios, and Sandbox -- protect their player experiences with proactive, AI-powered moderation and shape player behavior through prosocial reinforcement and feedback loops.
  • Additionally, for triaged events for manual review, the GGWP platform facilitates a reduction of average review time by 75% for these prioritized cases.
  • “Healthy communities and safety are critical to the player experience in games and online worlds,” said Dennis Fong, co-founder of GGWP.
  • Since it became free to implement in August, GGWP has seen notable growth across various gaming genres, including first-person shooters, survival crafting games and VR experiences.

CycleBar Revolutionizes Virtual Reality with First-Ever VR Indoor Cycling Experience on Xponential+ App

Retrieved on: 
Monday, March 11, 2024

This milestone marks a significant advancement in virtual fitness, bringing CycleBar’s dynamic, rhythm-based rides into the virtual world and users' homes through the power of mixed reality.

Key Points: 
  • This milestone marks a significant advancement in virtual fitness, bringing CycleBar’s dynamic, rhythm-based rides into the virtual world and users' homes through the power of mixed reality.
  • The first of its kind, this collaboration marries the pinnacle of indoor cycling with the forefront of VR technology.
  • View the full release here: https://www.businesswire.com/news/home/20240311820209/en/
    Xponential+ unveils the launch of CycleBar onto its groundbreaking XR app for Meta's Quest 3.
  • Visit the Xponential+ VR app website for more information on the CycleBar virtual reality experience.

Micro-X Reveals First Look at New Mobile Stroke Diagnosis Device

Retrieved on: 
Monday, March 11, 2024

A virtual reality walkthrough of world-first mobile stroke diagnosis technology has been released by x-ray innovator Micro-X.

Key Points: 
  • A virtual reality walkthrough of world-first mobile stroke diagnosis technology has been released by x-ray innovator Micro-X.
  • (Photo: Business Wire)
    The VR shows how the Head CT Scanner is designed to be used in an ambulance, bringing mobile stroke diagnosis to the patient to reduce the time to treatment.
  • Stored in the side of an ambulance, the Head CT can be easily opened and operated, and if built successfully, will send images to stroke clinicians for diagnosis.
  • The development of Micro-X’s world-first mobile stroke technology is funded through $8m of a $40 million grant awarded to the Australian Stroke Alliance under the Australian Government’s Medical Research Future Fund.

United States Video Game Market Size and Forecasts Report 2024: A $196.61 Billion Industry by 2030 from $96.67 Billion in 2023 - Trends, Growth, Share, Outlook, Impact of Inflation, Opportunity - ResearchAndMarkets.com

Retrieved on: 
Monday, March 11, 2024

The "United States Video Game Market, Size, Forecast 2024-2030, Industry Trends, Growth, Share, Outlook, Impact of Inflation, Opportunity Company Analysis" report has been added to ResearchAndMarkets.com's offering.

Key Points: 
  • The "United States Video Game Market, Size, Forecast 2024-2030, Industry Trends, Growth, Share, Outlook, Impact of Inflation, Opportunity Company Analysis" report has been added to ResearchAndMarkets.com's offering.
  • The United States video game market size will reach US$ 196.61 Billion by 2030 US$ 96.67 Billion in 2023, growing at a CAGR of 10.67% from 2024 to 2030
    Video games make up one of the fastest-growing entertainment industries in the United States.
  • These factors have contributed to the mainstream popularity of video games as enjoyment, leading to a developing number of players.
  • According to an ESA observation, over 227 million players inside the United States area played video games last year.

Enclustra Showcases Coin-Sized FPGA Embedded Chip Innovations with Life-Saving, Life-Changing, and Dream-Making Capabilities at Embedded World 2024

Retrieved on: 
Thursday, April 4, 2024

NÜRNBERG, Germany, April 4, 2024 /PRNewswire/ -- At Embedded World 2024, Enclustra will showcase limitless potential to innovate the next big thing with over 20 FPGA (Field Programmable Gate Array) embedded system on module (SoM) technology solutions.

Key Points: 
  • NÜRNBERG, Germany, April 4, 2024 /PRNewswire/ -- At Embedded World 2024, Enclustra will showcase limitless potential to innovate the next big thing with over 20 FPGA (Field Programmable Gate Array) embedded system on module (SoM) technology solutions.
  • "Enclustra leverages strategic partnerships with AMD, Altera and Microchip to provide customers with a comprehensive ecosystem of cutting-edge FPGA solutions optimized for performance and cost.
  • "The future is bright for innovation with FPGA embedded chip technologies, creating life-saving, life-changing, and dream-making solutions."
  • Experience Pluto launch event April 10, 2024, 14:30 – 15:30 in Hall 5-210 or virtually via LinkedIn.

Enclustra Showcases Coin-Sized FPGA Embedded Chip Innovations with Life-Saving, Life-Changing, and Dream-Making Capabilities at Embedded World 2024

Retrieved on: 
Thursday, April 4, 2024

NÜRNBERG, Germany, April 4, 2024 /PRNewswire/ -- At Embedded World 2024, Enclustra will showcase limitless potential to innovate the next big thing with over 20 FPGA (Field Programmable Gate Array) embedded system on module (SoM) technology solutions.

Key Points: 
  • NÜRNBERG, Germany, April 4, 2024 /PRNewswire/ -- At Embedded World 2024, Enclustra will showcase limitless potential to innovate the next big thing with over 20 FPGA (Field Programmable Gate Array) embedded system on module (SoM) technology solutions.
  • "Enclustra leverages strategic partnerships with AMD, Altera and Microchip to provide customers with a comprehensive ecosystem of cutting-edge FPGA solutions optimized for performance and cost.
  • "The future is bright for innovation with FPGA embedded chip technologies, creating life-saving, life-changing, and dream-making solutions."
  • Experience Pluto launch event April 10, 2024, 14:30 – 15:30 in Hall 5-210 or virtually via LinkedIn.