Free roam

Victory Square Portfolio Company XR Immersive Technologies Corporate Update

Retrieved on: 
Thursday, January 11, 2024

Shaped by a series of impactful events such as the global repercussions of COVID-19, conflicts in various regions, inflation, and component shortages.

Key Points: 
  • Shaped by a series of impactful events such as the global repercussions of COVID-19, conflicts in various regions, inflation, and component shortages.
  • It makes even more sense for XR games that use the camera's passthrough mode to add virtual elements to your actual environment.
  • The system's unique ability to switch between operating systems enhances overall utilization and throughput, setting it apart in the market.
  • XR Immersive will be hosting an Investor Webinar with CEO Shabeer Sinnalebbe.

XR Immersive Technologies Corporate Update

Retrieved on: 
Thursday, January 11, 2024

Shaped by a series of impactful events such as the global repercussions of COVID-19, conflicts in various regions, inflation, and component shortages.

Key Points: 
  • Shaped by a series of impactful events such as the global repercussions of COVID-19, conflicts in various regions, inflation, and component shortages.
  • Our state-of-the-art distribution platform makes it easier for content developers to upload, update and track their content and gives the operators an easy way to license and use content.
  • It makes even more sense for XR games that use the camera's passthrough mode to add virtual elements to your actual environment.
  • The system's unique ability to switch between operating systems enhances overall utilization and throughput, setting it apart in the market.

XR Immersive Technologies Reports 2023 Q2 Financial Results

Retrieved on: 
Wednesday, September 6, 2023

In the six months ended June 30, 2023, the Company wound down its Uncontained business with the final project concluding in the period.

Key Points: 
  • In the six months ended June 30, 2023, the Company wound down its Uncontained business with the final project concluding in the period.
  • Cost of revenue for the six months ended June 30, 2023 was $8,864 compared to $154,124 for the comparative period.
  • And, our goal is to continue to build XRI into a leading software platform in the fast growing $140 Billion VR/AR market,” A Shabeer Sinnalebbe, CEO of XR Immersive Technologies.
  • The Company’s consolidated financial statements for the three- and six-month period ended June 30, 2023 along with its Management Discussion and Analysis (MD&A) are available under the Company’s profile on SEDAR ( www.sedar.com ).

Victory Square Portfolio Company, Fantasy 360 Technologies Inc., Signs Binding Letter of Intent to Acquire Synthesis VR Inc., A leading Location-based Virtual Reality Content Store & Technology Engine Powering 300 Global Locations

Retrieved on: 
Monday, September 20, 2021

VANCOUVER, British Columbia, Sept. 20, 2021 (GLOBE NEWSWIRE) -- Victory Square Technologies Inc. (“Victory Square'' or "Company”) (CSE:VST) (OTC:VSQTF) (FWB:6F6) is pleased to announce that its portfolio company, Fantasy 360 Technologies Inc. d/b/a Immersive Tech (“Immersive Tech” or “Fantasy 360” ) (CSE:VRAR) has signed a binding letter of intent (the “LOI”) dated September 17, 2021 in respect of the acquisition (the “Acquisition”) of all of the shares of Synthesis VR Inc. (“Synthesis VR”), A leading Location-based Virtual Reality (“VR”)content store & technology engine empowering nearly 300 out-of-home entertainment locations worldwide. Synthesis VR serves more than the Location-based entertainment industry with its first to market and industry leading technology but also operates a broader sandbox platform serving the education and enterprise sectors as well.

Key Points: 
  • We are extremely excited with the acquisition of Synthesis VR and delighted to welcome their talented team, clients and partners into the Fantasy 360 family.
  • Together we will be able to accomplish so much more, said Tim Bieber, Fantasy 360 Technologies Chief Executive Officer.
  • The Synthesis VR journey began in 2015 as a pursuit to create the perfect Location-Based Virtual Reality (LBVR) experience for operators and consumers.
  • Synthesis VR is on an exciting journey to provide the next generation of premium Free-Roam, e-Sport, and Racing content.

Fantasy 360 Signs Binding Letter of Intent to Acquire Synthesis VR Inc., A leading Location-based Virtual Reality Content Store & Technology Engine Powering 300 Global Locations

Retrieved on: 
Monday, September 20, 2021

Fantasy 360 has rapidly moved to scale up its team and product offerings to answer the increasing demand and interest in multiplayer hyper-immersive VR experiences.

Key Points: 
  • Fantasy 360 has rapidly moved to scale up its team and product offerings to answer the increasing demand and interest in multiplayer hyper-immersive VR experiences.
  • We are extremely excited with the acquisition of Synthesis VR and delighted to welcome their talented team, clients and partners into the Fantasy 360 family.
  • Together we will be able to accomplish so much more, said Tim Bieber, Fantasy 360 Technologies Chief Executive Officer.
  • Synthesis VR is on an exciting journey to provide the next generation of premium Free-Roam, e-Sport, and Racing content.

New, Unfettered Virtual Reality Arena Coming to Bend, Oregon

Retrieved on: 
Wednesday, October 28, 2020

Zero Latency, the pioneer and global leader in free-roam, multiplayer virtual reality entertainment, will open a brand new VR gaming arena in Bend, Oregon.

Key Points: 
  • Zero Latency, the pioneer and global leader in free-roam, multiplayer virtual reality entertainment, will open a brand new VR gaming arena in Bend, Oregon.
  • Local owner, Terry Walkey, and his business partner, Blake Miller, will transform the former Natures General Store location in the Wagner Mall into the first and only free-roam virtual reality arena in Oregon and the Northwest United States.
  • Zero Latency is the pioneer and global leader in free-roam, multiplayer virtual reality entertainment.
  • Zero Latency Bend is the first and only free roaming virtual reality arena in Oregon and is located at 1900 NE 3rd Street, Suite 104, Bend, Oregon.