Virtual Reality Market worth $38.0 billion by 2029 - Exclusive Report by MarketsandMarkets™
The software segment accounted for the largest share of ~52% of the virtual reality market in 2029.
- The software segment accounted for the largest share of ~52% of the virtual reality market in 2029.
- This software often includes 3D modeling, physics simulations, and rendering engines to provide immersive virtual reality experiences like gaming, simulations, training, and virtual tours.
- Increasing penetration of virtual reality software solutions and their compatibility with existing hardware devices are expected to grow the virtual reality market for software during the forecast period.
- Consumer segment accounted for the largest share of ~44% of the virtual reality market in 2029.