Global Gaming Industry to Cross $314 Billion by 2026 - Microsoft, Nintendo, Twitch, and Activision Have All Reached New Heights in Player Investment, Helped by COVID-19
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月曜日, 11月 22, 2021
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The global gaming market was valued at USD 173.7 billion in 2020, and it is expected to reach a value of USD 314.4 billion by 2026, registering a CAGR of 9.64% over 2021-2026.
Key Points:
- The global gaming market was valued at USD 173.7 billion in 2020, and it is expected to reach a value of USD 314.4 billion by 2026, registering a CAGR of 9.64% over 2021-2026.
- Companies like Microsoft, Nintendo, Twitch, and Activision have all reached new heights in player investment.
- In April 2020, Microsoft reported that subscribers to Xbox Game Pass, a Netflix-like subscription service, topped 10 million.
- According to NewGenApps, by 2025, AR and VR games' global user base is estimated to increase to 216 million users.