GungHo Online Entertainment

Global Mobile Gaming Market Insights & Forecast 2024-2028, with Key Player Profiles for Nintendo, NetEase, Activision Blizzard, Electronic Arts, Zynga and GungHo Online - ResearchAndMarkets.com

Retrieved on: 
Mercredi, mai 8, 2024

The "Global Mobile Gaming Market (By Operating System, Device & Region): Insights & Forecast (2024-2028)" report has been added to ResearchAndMarkets.com's offering.

Key Points: 
  • The "Global Mobile Gaming Market (By Operating System, Device & Region): Insights & Forecast (2024-2028)" report has been added to ResearchAndMarkets.com's offering.
  • The global mobile gaming market is expected to record a value of US$182.07 billion in 2028, rising at a CAGR of 9.62%, for the time period of 2024-2028.
  • However, the market growth would be challenged by major issues in the development of mobile games and identifying the optimal monetization policy for mobile games.
  • The company profiles of leading players (Nintendo, NetEase, Activision Blizzard, Electronic Arts, Zynga, GungHo Online) are also presented in detail.

Gaming Console Market size to increase by USD 17.07 billion between 2022 to 2027 | Amkette, Analogue Enterprises Ltd., Atari Inc. and more among key companies - Technavio

Retrieved on: 
Lundi, octobre 16, 2023

A home console is essentially an interactive computer that produces a video display signal.

Key Points: 
  • A home console is essentially an interactive computer that produces a video display signal.
  • APAC is widely recognized to be the hub of professional gaming, with China standing out as the world's gaming capital.
  • Notably, major digital gaming companies like Tencent from China and GungHo Online Entertainment are prominent players in this region.
  • 3D Gaming Consoles Market : The 3D gaming consoles market share is expected to increase by USD 8.78 billion from 2021 to 2026, and the market's growth momentum will accelerate at a CAGR of 14.63%.

3D gaming consoles market size is set to grow by USD 8.78 billion from 2021-2026; Vendors manufacturing multipurpose gaming consoles is a key trend- Technavio

Retrieved on: 
Mercredi, mars 29, 2023

NEW YORK, March 28, 2023 /PRNewswire/ -- The global 3D gaming consoles market size is estimated to grow by USD 8.78 billion from 2021 to 2026, according to Technavio.

Key Points: 
  • NEW YORK, March 28, 2023 /PRNewswire/ -- The global 3D gaming consoles market size is estimated to grow by USD 8.78 billion from 2021 to 2026, according to Technavio.
  • The home 3D gaming consoles segment dominates the market as they provide an enhanced gaming experience to end-users.
  • The enhanced features of next-generation gaming consoles is one of the key drivers supporting the 3D gaming consoles market growth.
  • Rising health issues due to VR in 3D gaming consoles are one of the factors hindering the 3D gaming consoles market growth.

Global Mobile Gaming Market Report 2023: Sector to Reach $165.88 Billion by 2027 at a CAGR of 9.4%

Retrieved on: 
Jeudi, mars 16, 2023

The global mobile gaming market is expected to record a value of US$165.88 billion in 2027, rising at a CAGR of 9.40%, for the time period of 2023-2027.

Key Points: 
  • The global mobile gaming market is expected to record a value of US$165.88 billion in 2027, rising at a CAGR of 9.40%, for the time period of 2023-2027.
  • Factors such as expansion of gaming industry, rising consumer spending on mobile games, increase in number of mobile gaming users, surging ownership of smartphones, rising internet penetration rate and rapid urbanization would drive the growth of the market.
  • However, the market growth would be challenged by major issues in the development of mobile games and identifying the optimal monetization policy for mobile games.
  • The report provides a comprehensive analysis of the global mobile gaming market.

Global Mobile Gaming Market Report 2023 to 2027: Featuring Nintendo, NetEase, Activision Blizzard, Electronic Arts, Zynga and GungHo Online - ResearchAndMarkets.com

Retrieved on: 
Jeudi, mars 16, 2023

However, the market growth would be challenged by major issues in the development of mobile games and identifying the optimal monetization policy for mobile games.

Key Points: 
  • However, the market growth would be challenged by major issues in the development of mobile games and identifying the optimal monetization policy for mobile games.
  • A few notable trends may include escalating spending on mobile gaming advertising, growing adoption of cloud gaming, incorporation of augmented reality/virtual reality (AR/VR) in mobile games and implementation of free-to-play pricing model.
  • The report provides a comprehensive analysis of the global mobile gaming market.
  • The company profiles of leading players (Nintendo, NetEase, Activision Blizzard, Electronic Arts, Zynga, GungHo Online) are also presented in detail.

Digital PC Games Global Market Report 2023: Sector to Reach $22.17 Billion in 2027 at a CAGR of 15%

Retrieved on: 
Vendredi, mars 3, 2023

DUBLIN, March 2, 2023 /PRNewswire/ -- The "Digital PC Games Global Market Report 2023" report has been added to ResearchAndMarkets.com's offering.

Key Points: 
  • DUBLIN, March 2, 2023 /PRNewswire/ -- The "Digital PC Games Global Market Report 2023" report has been added to ResearchAndMarkets.com's offering.
  • Global Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
    6.2.
  • Global Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
    6.3.
  • Global Digital PC Games Market, Split By Country, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

E-Sports Global Market Report 2023

Retrieved on: 
Jeudi, février 9, 2023

The global e-sports market will grow from $1.41 billion in 2022 to $1.63 billion in 2023 at a compound annual growth rate (CAGR) of 16.1%.

Key Points: 
  • The global e-sports market will grow from $1.41 billion in 2022 to $1.63 billion in 2023 at a compound annual growth rate (CAGR) of 16.1%.
  • The Russia-Ukraine war disrupted the chances of global economic recovery from the COVID-19 pandemic, at least in the short term.
  • The e-sports market research report is one of a series of new reports that provides E-sports market statistics, including E-sports industry global market size, regional shares, competitors with an E-sports market share, detailed E-sports market segments, market trends, and opportunities, and any further data you may need to thrive in the E-sports industry.
  • This E-sports market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

Mobile Gaming Global Market Report 2022

Retrieved on: 
Jeudi, janvier 5, 2023

DUBLIN, Jan. 5, 2023 /PRNewswire/ -- The "Mobile Gaming Global Market Report 2022" report has been added to ResearchAndMarkets.com's offering.

Key Points: 
  • DUBLIN, Jan. 5, 2023 /PRNewswire/ -- The "Mobile Gaming Global Market Report 2022" report has been added to ResearchAndMarkets.com's offering.
  • This report provides the strategists, marketers and senior management with the critical information they need to assess the global mobile gaming market.
  • The mobile gaming market research report is one of a series of new reports that provides mobile gaming market statistics, including mobile gaming industry global market size, regional shares, competitors with a mobile gaming market share, detailed mobile gaming market segments, market trends and opportunities, and any further data you may need to thrive in the mobile gaming industry.
  • The countries covered in the mobile gaming market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK and USA.

DEATHVERSE: LET IT DIE Launches on PlayStation Today

Retrieved on: 
Mercredi, septembre 28, 2022

GungHo Online Entertainment and SUPERTRICK GAMES today launched DEATHVERSE: LET IT DIE on PlayStation 5 and PlayStation 4.

Key Points: 
  • GungHo Online Entertainment and SUPERTRICK GAMES today launched DEATHVERSE: LET IT DIE on PlayStation 5 and PlayStation 4.
  • This free-to-play, multiplayer action game is a spiritual spinoff to LET IT DIE and can be downloaded from the PlayStation Store .
  • DEATHVERSE: LET IT DIE will launch on PC next Wednesday, October 5, and can be wishlisted on Steam here .
  • In DEATHVERSE: LET IT DIE, players compete in a 16-player survival battle arena as contestants of the world-renowned television program DEATH JAMBOREE.

Education Metaverse Learnoverse Raises 1M USD From Serial Entrepreneur Taizo Son of Japan

Retrieved on: 
Lundi, juin 6, 2022

VILNIUS, Lithuania, June 6, 2022 /PRNewswire/ -- BitDegree announces that its unique education-oriented metaverse - the Learnoverse - has raised over 1M USD from a Japanese / Singaporean venture investor Mistletoe.

Key Points: 
  • VILNIUS, Lithuania, June 6, 2022 /PRNewswire/ -- BitDegree announces that its unique education-oriented metaverse - the Learnoverse - has raised over 1M USD from a Japanese / Singaporean venture investor Mistletoe.
  • Earlier this spring, BitDegree, a leading blockchain-powered online education platform with over 1 million users, announced it is developing the first-ever learning metaverse, the Learnoverse.
  • With the launch of the Learnoverse, BitDegree aims to create an engaging way of learning about blockchain, crypto, and Web3-related topics within the metaverse.
  • Mistletoe is a venture ecosystem builder and investor founded by Taizo Son, a serial entrepreneur and a billionaire investor based in Japan.