Niantic, Inc.

Open Map Data from Overture Maps Foundation Draws More Industries and Companies

Retrieved on: 
星期二, 五月 14, 2024

SAN FRANCISCO, May 14, 2024 /PRNewswire/ -- The Overture Maps Foundation (Overture), a collaborative effort to enable current and next-generation interoperable open map data, today announced several new members, bringing its total membership to 28, up from its original four founding members just 18 months ago, as more companies in more industries collaborate to achieve the benefits of open map data. 

Key Points: 
  • Foundation's growth shows industries such as automotive, spatial imaging, and consumer all want open map data
    SAN FRANCISCO, May 14, 2024 /PRNewswire/ -- The Overture Maps Foundation (Overture), a collaborative effort to enable current and next-generation interoperable open map data, today announced several new members, bringing its total membership to 28, up from its original four founding members just 18 months ago, as more companies in more industries collaborate to achieve the benefits of open map data.
  • Foundation's growth shows industries such as automotive, spatial imaging, and consumer all want open map data.
  • We're now seeing a diverse set of industries who want to collaborate on open map data as a baselayer," said Marc Prioleau, executive director of Overture Maps Foundation.
  • The best open map data sources are conflated into a single Overture data set.

DigiLens ARGO™ Now Certified for Use with Leading Mobile Device Management (MDM) Solution Microsoft Intune

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星期二, 三月 19, 2024

DigiLens Inc., a leading nanotechnology innovator in waveguide display technologies and XR smartglasses, announces that its flagship Augmented Reality (AR) device, the DigiLens ARGO™, has been certified for use with Microsoft Intune , a leading cloud-based MDM solution.

Key Points: 
  • DigiLens Inc., a leading nanotechnology innovator in waveguide display technologies and XR smartglasses, announces that its flagship Augmented Reality (AR) device, the DigiLens ARGO™, has been certified for use with Microsoft Intune , a leading cloud-based MDM solution.
  • View the full release here: https://www.businesswire.com/news/home/20240319733368/en/
    DigiOS, ARGO's spatial-based OS, now certified for use with Microsoft Intune.
  • Microsoft Intune (part of Microsoft Endpoint Manager) offers support for AOSP (Android Open Source Program) device management.
  • Intune joins ArborXR as part of DigiLens’ expanding list of MDM solutions that enable enterprise customers to provision, configure, and secure DigiLens devices.

AR Gaming Market to grow by USD 24.12 billion from 2022 to 2027, the market is concentrated due to the presence of prominent companies like Augmented Pixels Inc., Blippar Ltd. and Hofli Ltd., and many more - Technavio

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星期二, 十一月 14, 2023

The AR gaming market is concentrated owing to the presence of many global and regional companies.

Key Points: 
  • The AR gaming market is concentrated owing to the presence of many global and regional companies.
  • Download Sample before buying
    Augmented Pixels Inc. - The company offers an AR game called WarBot, which is a shooting game made for kids and adults.
  • Hofli Ltd. - The company offers an AR game called Cosmic Frontline AR game which includes spaceship battles between participants.
  • The arcade gaming market is estimated to grow at a CAGR of 1.99% between 2022 and 2027.

Gaming Market size to grow by USD 102.13 billion from 2022 to 2027, The growing adoption of AR and VR games to drive market growth - Technavio

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星期一, 十一月 6, 2023

NEW YORK, Nov. 5, 2023 /PRNewswire/ -- The gaming market size is forecast to increase by USD 102.13 billion from 2022 to 2027.

Key Points: 
  • NEW YORK, Nov. 5, 2023 /PRNewswire/ -- The gaming market size is forecast to increase by USD 102.13 billion from 2022 to 2027.
  • The market is expected to be progressing at a CAGR of 9.12%, according to a recent market study by Technavio.
  • Therefore, increasing adoption of AR and VR games will drive the growth of the market during the forecast period.
  • The market share growth by the casual gaming segment will be significant for overall market growth during the forecast period.

Gaming Market to grow by USD 102.13 billion from 2022 to 2027; Major Vendors including Activision Blizzard Inc., Apple Inc. & Bandai Namco Holdings Inc. - Technavio

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星期五, 八月 18, 2023

Competitors have to focus on differentiating their product offerings with unique value propositions to strengthen their foothold in the market.

Key Points: 
  • Competitors have to focus on differentiating their product offerings with unique value propositions to strengthen their foothold in the market.
  • Market vendors also have to leverage the existing growth prospects in the fast-growing segments, while maintaining their positions in the slow-growing segments.
  • Bandai Namco Holdings Inc. - The company offers various games such as Sandland, Beyond the Period, and Tiger and Bunny 2.
  • Major Trends - The increasing emergence of cloud gaming is an ongoing trend shaping the gaming market.

Location Based Entertainment Market worth $11.8 billion by 2028 - Exclusive Report by MarketsandMarkets™

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星期四, 五月 25, 2023

To create an augmented reality (AR) experience in a location based entertainment setting, several technical components are necessary.

Key Points: 
  • To create an augmented reality (AR) experience in a location based entertainment setting, several technical components are necessary.
  • As AR technology advances, we can expect even more innovative uses of it in location based entertainment settings.
  • By investing in high-quality hardware, location based entertainment operators can create experiences that are both memorable and profitable.
  • As technology continues to develop, we can expect to see even more innovative uses of location based entertainment software and hardware in arcades and other location based entertainment settings.

Location Based Entertainment Market worth $11.8 billion by 2028 - Exclusive Report by MarketsandMarkets™

Retrieved on: 
星期四, 五月 25, 2023

To create an augmented reality (AR) experience in a location based entertainment setting, several technical components are necessary.

Key Points: 
  • To create an augmented reality (AR) experience in a location based entertainment setting, several technical components are necessary.
  • As AR technology advances, we can expect even more innovative uses of it in location based entertainment settings.
  • By investing in high-quality hardware, location based entertainment operators can create experiences that are both memorable and profitable.
  • As technology continues to develop, we can expect to see even more innovative uses of location based entertainment software and hardware in arcades and other location based entertainment settings.

Global Gaming Market Report 2023: Increasing Proliferation of Mobile Phones is Expected to Propel Growth

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星期二, 五月 2, 2023

DUBLIN, May 2, 2023 /PRNewswire/ -- The "Gaming Global Market Report 2023" report has been added to ResearchAndMarkets.com's offering.

Key Points: 
  • DUBLIN, May 2, 2023 /PRNewswire/ -- The "Gaming Global Market Report 2023" report has been added to ResearchAndMarkets.com's offering.
  • The gaming market research report is one of a series of new reports that provides gaming market statistics, including the gaming industry's global market size, regional shares, competitors with a gaming market share, detailed gaming market segments, market trends and opportunities, and any further data you may need to thrive in the gaming industry.
  • The increasing proliferation of mobile phones is expected to propel the growth of the gaming market going forward.
  • The regions covered in the gaming market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

Metaverse Market to Hit $936.6 Billion by 2030 at CAGR of 41.6%: Grand View Research, Inc.

Retrieved on: 
星期一, 三月 6, 2023

SAN FRANCISCO, March 6, 2023 /PRNewswire/ -- The global metaverse market size is predicted to attain USD 936.6 billion by 2030, according to a new report by Grand View Research, Inc.

Key Points: 
  • SAN FRANCISCO, March 6, 2023 /PRNewswire/ -- The global metaverse market size is predicted to attain USD 936.6 billion by 2030, according to a new report by Grand View Research, Inc.
  • The North America region accounted for the largest market share in 2022, owing to the high adoption of metaverse platforms.
  • In April 2021, Epic Games Inc. received funding of 1 billion USD for driving future growth prospects in the metaverse market.
  • Grand View Research has segmented the global metaverse market based on product, technology, platform, application, end-use, and region:
    Metaverse Market - Product Outlook (Revenue, USD Million, 2017 - 2030)

Metaverse Market to Hit $936.6 Billion by 2030 at CAGR of 41.6%: Grand View Research, Inc.

Retrieved on: 
星期一, 三月 6, 2023

SAN FRANCISCO, March 6, 2023 /PRNewswire/ -- The global metaverse market size is predicted to attain USD 936.6 billion by 2030, according to a new report by Grand View Research, Inc.

Key Points: 
  • SAN FRANCISCO, March 6, 2023 /PRNewswire/ -- The global metaverse market size is predicted to attain USD 936.6 billion by 2030, according to a new report by Grand View Research, Inc.
  • The North America region accounted for the largest market share in 2022, owing to the high adoption of metaverse platforms.
  • In April 2021, Epic Games Inc. received funding of 1 billion USD for driving future growth prospects in the metaverse market.
  • Grand View Research has segmented the global metaverse market based on product, technology, platform, application, end-use, and region:
    Metaverse Market - Product Outlook (Revenue, USD Million, 2017 - 2030)