PC game

Xsolla Curine Academy and Universiti Malaya Forge Strategic Alliance to Advance Digital Innovation in Computer Games, Animation, and VR/AR

Retrieved on: 
木曜日, 4月 11, 2024

Xsolla Curine Academy and Universiti Malaya are pleased to announce a research collaboration and joint initiatives focusing on the burgeoning fields of Computer Games, Animation, and Virtual/Augmented Reality (VR/AR).

Key Points: 
  • Xsolla Curine Academy and Universiti Malaya are pleased to announce a research collaboration and joint initiatives focusing on the burgeoning fields of Computer Games, Animation, and Virtual/Augmented Reality (VR/AR).
  • View the full release here: https://www.businesswire.com/news/home/20240411958495/en/
    Left: Mr. Kaveh Wong Tz Toe, Founder / Director of Xsolla Curine Academy Sdn.
  • By pooling their expertise in these areas, Xsolla Curine Academy and Universiti Malaya aim to drive innovation, create impactful projects, and nurture talent with specialized skills tailored to meet future demands.
  • As the collaboration between Xsolla Curine Academy and Universiti Malaya develops, both organizations are committed to making a long-term effect on the landscape of research, teaching, and innovation.

China PC Games Market Report 2023: A Comprehensive Guide to Tap into and Navigate China's Lucrative PC Games Market - ResearchAndMarkets.com

Retrieved on: 
水曜日, 8月 2, 2023

The "China PC Games Market & 5-Year Forecast Report 2023" report from Niko Partners, Inc. has been added to ResearchAndMarkets.com's offering.

Key Points: 
  • The "China PC Games Market & 5-Year Forecast Report 2023" report from Niko Partners, Inc. has been added to ResearchAndMarkets.com's offering.
  • This latest report on the PC Games market in China provides a comprehensive guide and insightful analysis to those aiming to navigate and tap into the lucrative China market.
  • It is the largest games market globally with one-third of global PC games revenue generated domestically.
  • Chinese companies account for 39% of PC games worldwide, including in the domestic China market
    Tencent and NetEase commanded a combined 61% share of domestic PC games revenue in 2022.

Motorsport Games Regains Full Compliance With Nasdaq Listing Rules

Retrieved on: 
火曜日, 1月 31, 2023

MIAMI, Jan. 31, 2023 (GLOBE NEWSWIRE) -- Motorsport Games Inc. (NASDAQ: MSGM) (“Motorsport Games” or “Company”) , a leading racing game developer, publisher and esports ecosystem provider of official motorsport racing series throughout the world, announced today that it has received notice from the Nasdaq Stock Market LLC (Nasdaq) on January 30, 2023 informing Motorsport Games that it has regained full compliance with the Nasdaq Listing Rules.

Key Points: 
  • MIAMI, Jan. 31, 2023 (GLOBE NEWSWIRE) -- Motorsport Games Inc. (NASDAQ: MSGM) (“Motorsport Games” or “Company”) , a leading racing game developer, publisher and esports ecosystem provider of official motorsport racing series throughout the world, announced today that it has received notice from the Nasdaq Stock Market LLC (Nasdaq) on January 30, 2023 informing Motorsport Games that it has regained full compliance with the Nasdaq Listing Rules.
  • Motorsport Games previously notified Nasdaq on November 11, 2022 that it was no longer in compliance with Nasdaq Listing Rule 5550(a)(4) requiring minimum of 500,000 publicly held shares, as defined in the Nasdaq Listing Rules, and (ii) Nasdaq Listing Rule 5605(b)(1), which requires a majority of the Company’s board of directors (the “Board”) to be comprised of independent directors as defined in Rule 5605(a)(2), and Nasdaq Listing Rule 5605(c)(2), which requires the audit committee of the Board to consist of at least 3 independent directors meeting the heightened independence standards for audit committee members.
  • Following a further period practicing law as Co-Head of Interactive Entertainment for Osborne Clarke and, subsequently, as Head of Computer Games for Wiggin, Nav worked with Japanese games company GREE.
  • Nav's long career in the video games industry has included extensively being involved with legal and business issues relating to racing games.

TIGA Best Practice in Games Education Conference: There's a skills gap in the UK video game industry - but not just where you may think

Retrieved on: 
月曜日, 2月 21, 2022

TIGA made the comments following its Best Practice in Games Education Conference on 15th February 2022.

Key Points: 
  • TIGA made the comments following its Best Practice in Games Education Conference on 15th February 2022.
  • The purpose of TIGA's Conference, sponsored by Creative Assembly, was to share best practice and bring industry leaders and education experts together to help drive excellence in education and skills in the video games industry.
  • "At TIGA our goal is to make the UK the best place in the world to develop video games.
  • By working together we are enhancing skills and education in the video games industry."

TIGA Best Practice in Games Education Conference: There's a skills gap in the UK video game industry - but not just where you may think

Retrieved on: 
月曜日, 2月 21, 2022

TIGA made the comments following its Best Practice in Games Education Conference on 15th February 2022.

Key Points: 
  • TIGA made the comments following its Best Practice in Games Education Conference on 15th February 2022.
  • The purpose of TIGA's Conference, sponsored by Creative Assembly, was to share best practice and bring industry leaders and education experts together to help drive excellence in education and skills in the video games industry.
  • "At TIGA our goal is to make the UK the best place in the world to develop video games.
  • By working together we are enhancing skills and education in the video games industry."

Overwolf Invests in HUGE! Play and Announces Partnership to Bring New GameBud™ Animatronic Smart Tech to PC Games

Retrieved on: 
火曜日, 10月 26, 2021

Play Inc., a global, direct-to-fan premium play company, todayannounced an investment from Overwolf and a partnership that will enable GameBud - the world's first talking-animatronic game-connected character - to integrate directly into PC Games.

Key Points: 
  • Play Inc., a global, direct-to-fan premium play company, todayannounced an investment from Overwolf and a partnership that will enable GameBud - the world's first talking-animatronic game-connected character - to integrate directly into PC Games.
  • By using Overwolf's real-time game telemetry, GameBud technology will now easily be integrated into PC games.
  • It also supplies live gameplay support in the form of audio that can coach, give hints, and analyse your game.
  • We are excited to support the experienced and talented team behind GameBud as they bring this new product to the PC Game market through the Overwolf platform," said Overwolf CEO and Co-Founder, Uri Marchand.

Leeds City College Games Course Achieves TIGA Accreditation

Retrieved on: 
火曜日, 10月 12, 2021

LONDON, Oct. 11, 2021 /PRNewswire/ -- TIGA, the trade association representing the UK video games industry, is pleased to announce the accreditation of the following games course at Leeds City College (LCC):

Key Points: 
  • LONDON, Oct. 11, 2021 /PRNewswire/ -- TIGA, the trade association representing the UK video games industry, is pleased to announce the accreditation of the following games course at Leeds City College (LCC):
    Level 3 BTEC in Creative Media Practice (Game Development) course.
  • Almost three quarters of students progress on to higher education courses after completing the Leeds City College course.
  • The TIGA Accreditation Team noted the following examples of best practice:
    The ability to determine the precise content, and method of delivery, of the course has worked well for Leeds City College.
  • Congratulations to the staff and students of Leeds City College on the successful accreditation of your course."

Leeds City College Games Course Achieves TIGA Accreditation

Retrieved on: 
火曜日, 10月 12, 2021

LONDON, Oct. 11, 2021 /PRNewswire/ -- TIGA, the trade association representing the UK video games industry, is pleased to announce the accreditation of the following games course at Leeds City College (LCC):

Key Points: 
  • LONDON, Oct. 11, 2021 /PRNewswire/ -- TIGA, the trade association representing the UK video games industry, is pleased to announce the accreditation of the following games course at Leeds City College (LCC):
    Level 3 BTEC in Creative Media Practice (Game Development) course.
  • Almost three quarters of students progress on to higher education courses after completing the Leeds City College course.
  • The TIGA Accreditation Team noted the following examples of best practice:
    The ability to determine the precise content, and method of delivery, of the course has worked well for Leeds City College.
  • Congratulations to the staff and students of Leeds City College on the successful accreditation of your course."

FireWav 2.0 Unveils New EQ Feature to Enhance Gameplay Sound Experience

Retrieved on: 
水曜日, 7月 28, 2021

Today, FireWav 2.0 is being released to dramatically improve sound quality during gameplay with a new integrated Equalizer (iEQ) function.

Key Points: 
  • Today, FireWav 2.0 is being released to dramatically improve sound quality during gameplay with a new integrated Equalizer (iEQ) function.
  • As with most PC games, multiple sound layers and effects compete for the gamer's attention.
  • So FideliQuest's co-founder and ultra-fidelity audio algorithm designer Jeff Wilson created FireWav 2.0's new iEQ.
  • "FireWav's iEQ gives gamers an additional tool to completely hone one's individualized game experience," says Jayson Tomlin, FideliQuest co-founder.

Tech Alert: Better Gaming Consoles – and Better Games – Depend on Better SSD Storage

Retrieved on: 
火曜日, 7月 27, 2021

Below are storage considerations that are unique to PC gaming, game consoles, and even smartphones optimized for gaming.

Key Points: 
  • Below are storage considerations that are unique to PC gaming, game consoles, and even smartphones optimized for gaming.
  • Games can now take full advantage of a deeper queue, making the best use of SSD bandwidth and reducing load times.
  • These functions create stress on the SSD, so gaming SSD developers add more advanced internal operations to keep the data error-free and ensure longevity.
  • Better games running on better processors pushed the bandwidth limits of PCIe Gen 3 interfaces, and forced a shift to PCIe Gen 4.