Mad Catz

Snail Games' ARKade Ambassador Program Reshapes Gaming Connections

Retrieved on: 
Wednesday, January 3, 2024

CULVER CITY, Calif., Jan. 03, 2024 (GLOBE NEWSWIRE) -- Snail, Inc. (Nasdaq: SNAL) (“Snail” or “the Company”), a leading, global independent developer and publisher of interactive digital entertainment, introduced the ARKade Ambassador Program, an influencer community initiative designed to express gratitude to and foster connections among creators within the ARK community, alongside the launch of ARK Survival Ascended on Steam.

Key Points: 
  • CULVER CITY, Calif., Jan. 03, 2024 (GLOBE NEWSWIRE) -- Snail, Inc. (Nasdaq: SNAL) (“Snail” or “the Company”), a leading, global independent developer and publisher of interactive digital entertainment, introduced the ARKade Ambassador Program, an influencer community initiative designed to express gratitude to and foster connections among creators within the ARK community, alongside the launch of ARK Survival Ascended on Steam.
  • This involvement has led to an impressive viewership of 186,509,155+ minutes of ARKade content, establishing a robust and captivated audience.
  • The success of ARKade has been further enhanced by the support of notable sponsors such as MadCatz, Streamlabs, and Glytch, who have generously sponsored ARKade prizes for streamers.
  • "We are thrilled with the enthusiastic response ARKade has received from both content creators and sponsors," Jim Tsai, Chief Executive Officer of Snail, Inc. "The numbers speak for themselves, and the success of the ARKade Ambassador Program is a testament to the engaging and immersive nature of ARK Survival Ascended."

Mad Catz Set to Showcase "Yatagarasu Enter the Eastward" at CES 2024

Retrieved on: 
Tuesday, January 2, 2024

Mad Catz Global Limited, a leading innovator in gaming hardware, is pleased to announce a unique collaboration at CES 2024.

Key Points: 
  • Mad Catz Global Limited, a leading innovator in gaming hardware, is pleased to announce a unique collaboration at CES 2024.
  • This year, in addition to showcasing its latest products, Mad Catz is extending its support to the indie fighting game community by partnering with the Yatagarasu Development Team.
  • The team's newest creation, "Yatagarasu Enter the Eastward," an original 2D fighting game, is set to launch worldwide on Steam in the first quarter of 2024.
  • Mad Catz will host a playable demo of "Yatagarasu Enter the Eastward" exclusively at the Mad Catz Suite in the Venetian Hotel during CES.

Mad Catz to Expand Product Lines and Resurrect Iconic Products at CES 2024

Retrieved on: 
Thursday, December 14, 2023

Mad Catz Global Limited, a leading innovator in gaming hardware, is pleased to announce its return to CES.

Key Points: 
  • Mad Catz Global Limited, a leading innovator in gaming hardware, is pleased to announce its return to CES.
  • This year, the company is releasing new products in familiar categories as well as several new models in existing product lines.
  • Mad Catz will also be resurrecting one of its most iconic and award-winning products—redesigned and upgraded to modern standards.
  • For appointments or further information, interested parties are encouraged to reach out to Mad Catz at the contacts provided below.

The Global Computer Accessories Market is expected to grow by $4616.87 mn during 2023-2027, accelerating at a CAGR of 5.86% during the forecast period

Retrieved on: 
Thursday, November 24, 2022

Key Points: 
  • This study identifies the advances in technology as one of the prime reasons driving the computer accessories market growth during the next few years.
  • Also, replacement sales overshadowing new product sales and increased preference for assembling will lead to sizable demand in the market.
  • Our report on the computer accessories market covers the following areas:
    This robust vendor analysis is designed to help clients improve their market position.
  • Reportlinker finds and organizes the latest industry data so you get all the market research you need - instantly, in one place.

Embracer Group Announces the 11th Operating Group: Embracer Freemode

Retrieved on: 
Thursday, August 18, 2022

KARLSTAD, Sweden, Aug. 18, 2022 /PRNewswire/ -- Embracer Group AB ("Embracer") today announced the formation of Embracer Freemode ("Freemode"), an operative group comprised of certain gaming and entertainment companies owned by Embracer.

Key Points: 
  • KARLSTAD, Sweden, Aug. 18, 2022 /PRNewswire/ -- Embracer Group AB ("Embracer") today announced the formation of Embracer Freemode ("Freemode"), an operative group comprised of certain gaming and entertainment companies owned by Embracer.
  • In addition, Freemode will expand its operating activities in the retro, classic, and heritage gaming category, as well as investing in iconic gaming & entertainment properties.
  • Freemode`s founding companies are existing Embracer owned businesses that previously reported directly to our group CEO & HQ in Karlstad, Sweden.
  • Founding Freemode Operating Group companies include Embracer companies: Tatsujin (Japan), Game Outlet Europe (Sweden), Clear River Games (Sweden), Quantic Lab (Romania), Bitwave Games (Sweden), Gioteck (United Kingdom), C77 Entertainment (USA) and Grimfrost (Sweden).

Logicle Analytics Announces New Chairman

Retrieved on: 
Tuesday, March 1, 2022

GREENVILLE, S.C., March 1, 2022 /PRNewswire/ -- Logicle Analytics , the creator of the LDIS+ Analytics Impact Framework, today announced the addition of John N. Osland to its leadership team.

Key Points: 
  • GREENVILLE, S.C., March 1, 2022 /PRNewswire/ -- Logicle Analytics , the creator of the LDIS+ Analytics Impact Framework, today announced the addition of John N. Osland to its leadership team.
  • "I am thrilled to have John on board," said Dr. Jonathan Fowler, Founder & CEO of Logicle Analytics.
  • Logicle Analytics, LLC (Logicle) is an analytics consulting firm that provides bespoke data analytics solutions that speak directly to the human element in every organization.
  • Logicle's proprietary analytics impact framework, the LDIS+, gives businesses a clear picture of their analytics culture and a roadmap to realizing their full potential.

Gaming Peripheral Market is projected to reach US$ 8,690 Million by 2027, owing to growing popularity and increased investment of virtual gaming and e-sports globally | CAGR: 10%: Astute Analytica

Retrieved on: 
Monday, February 7, 2022

The global gaming peripheral market is driven by the growing popularity of e-sports or virtual gaming around the world.

Key Points: 
  • The global gaming peripheral market is driven by the growing popularity of e-sports or virtual gaming around the world.
  • The market is further expanding due to increased investments in gaming peripheral, e-sports and increasing number of gamers globally.
  • However, factors such as higher initial cost, lack of standardization and increased availability of counterfeit products inhibit the market growth of gaming peripheral market.
  • Following are the different segments of the Global Gaming Peripheral Market:
    By Device Segment of the Global Gaming Peripheral Market is Sub- Segmented into:

Sonendo Appoints Three New Members to Board of Directors

Retrieved on: 
Wednesday, November 3, 2021

LAGUNA HILLS, Calif., Nov. 3, 2021 /PRNewswire/ -- Sonendo, Inc., (NYSE: SONX) a leading dental technology company and developer of the GentleWave® System, today announced the appointment of three new members to its Board of Directors. Carolyn Beaver, former CFO of life sciences testing company Sequenom and a highly experienced corporate director; Karen McGinnis, former chief accounting officer at Illumina, a global leader in genetic sequencing; and Sadie Stern, executive vice president and chief human resources officer at Dexcom, have joined the board, effective October 2021.

Key Points: 
  • Concurrent with the new appointments, the board of directors terms of Brooks Andrews, Alex Crisses, Thomas Engels, Dan Even, and Chau Khuong have concluded.
  • "We are incredibly grateful to our outgoing board members, each of whom has played an important role in shaping and driving Sonendo's growth trajectory and wish them continued success," added Bergheim.
  • Sonendo is a commercial-stage medical technology company focused on saving teeth from tooth decay, the most prevalent chronic disease globally.
  • Sonendo is also the parent company of TDO Software, the developer of widely used endodontic practice management software solutions, designed to simplify practice workflow.

Global Gaming Console Market Report 2021-2025 Featuring Atari, Dell, Mad Catz, Mattel, Microsoft, Nintendo, NVIDIA, Razer, Sony, & Valve - ResearchAndMarkets.com

Retrieved on: 
Friday, April 30, 2021

b'The "Global Gaming Console Market 2021-2025" report has been added to ResearchAndMarkets.com\'s offering.\nThe gaming console market is poised to grow by $ 14.59 bn during 2021-2025, progressing at a CAGR of over 6% during the forecast period.\nThe market is driven by the enhanced features of next-generation gaming consoles and enhanced technological features and product innovations.\nThe report on gaming console market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

Key Points: 
  • b'The "Global Gaming Console Market 2021-2025" report has been added to ResearchAndMarkets.com\'s offering.\nThe gaming console market is poised to grow by $ 14.59 bn during 2021-2025, progressing at a CAGR of over 6% during the forecast period.\nThe market is driven by the enhanced features of next-generation gaming consoles and enhanced technological features and product innovations.\nThe report on gaming console market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.
  • The report offers an up-to-date analysis regarding the current global market scenario, latest trends and drivers, and the overall market environment.
  • The gaming console market analysis include type segment, application segment, and geographic landscape.\nThis study identifies the diversifying gaming population as one of the prime reasons driving the gaming console market growth during the next few years.\nThe publisher\'s robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading gaming console market vendors that include Atari Inc, Dell Technologies Inc., Mad Catz Global Ltd., Mattel Inc., Microsoft Corp., Nintendo Co. Ltd., NVIDIA Corp., Razer Inc., Sony Corp., and Valve Corp.\nAlso, the gaming console market analysis report includes information on upcoming trends and challenges that will influence market growth.
  • The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.\n'

Worldwide Gaming Peripherals Industry to 2026 - Players Include Alienware, Logitech and Razer Among Others - ResearchAndMarkets.com

Retrieved on: 
Wednesday, April 28, 2021

b'The "Gaming Peripherals Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2021-2026" report has been added to ResearchAndMarkets.com\'s offering.\nThe global gaming peripheral market was worth US$ 3.64 Billion in 2020.

Key Points: 
  • b'The "Gaming Peripherals Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2021-2026" report has been added to ResearchAndMarkets.com\'s offering.\nThe global gaming peripheral market was worth US$ 3.64 Billion in 2020.
  • A Gaming peripheral is an auxiliary device that provides input and output for the computer and assists in enhanced gaming experience for the user.
  • Gaming, in general, has evolved from board games and video games to a much more interactive and virtual set-up.
  • The gaming peripherals market can be segmented into various hardware products such as headsets, joysticks, mice, keyboards, and game pads.