Draft:Esports Awards

Asia Esports Market Report 2021: A Market with $543.8 Million in Revenue in 2020 - ResearchAndMarkets.com

Retrieved on: 
Wednesday, August 4, 2021

This report covers the development of the esports industry across Asia and its implications for the global market.

Key Points: 
  • This report covers the development of the esports industry across Asia and its implications for the global market.
  • For over two decades Asia has led global esports trends, serving as a predictor of developments that have shaped esports around the world.
  • The Asia esports market accounts for more than 54% of the nearly US $1 Billion-dollar global esports market.
  • Esports viewership in Asia boomed in 2020, growing to 618.4 million esports spectators in 2020.

Esports Market Size to Reach USD 5,199.8 Million in 2028 | Increasing Number of Live Esports Coverage Platforms and Participants and Rising Popularity of Video Games are Some Key Factors Driving Industry Demand, says Emergen Research

Retrieved on: 
Monday, August 2, 2021

Rise in popularity of video games and rapid growth of live esports coverage platforms are major factors driving market revenue growth.

Key Points: 
  • Rise in popularity of video games and rapid growth of live esports coverage platforms are major factors driving market revenue growth.
  • An increasing number of individuals watch esports videos and tournaments as this has become more accessible due to increasing connectivity and expansion of reach and coverage.
  • Esports broadcasters utilize such sites to broadcast live coverage of competitions and their own games.
  • Emergen Research has segmented the global esports market on the basis of game type, revenue streams, device, and region:

Esports Market Size to Reach USD 5,199.8 Million in 2028 | Increasing Number of Live Esports Coverage Platforms and Participants and Rising Popularity of Video Games are Some Key Factors Driving Industry Demand, says Emergen Research

Retrieved on: 
Monday, August 2, 2021

Rise in popularity of video games and rapid growth of live esports coverage platforms are major factors driving market revenue growth.

Key Points: 
  • Rise in popularity of video games and rapid growth of live esports coverage platforms are major factors driving market revenue growth.
  • An increasing number of individuals watch esports videos and tournaments as this has become more accessible due to increasing connectivity and expansion of reach and coverage.
  • Esports broadcasters utilize such sites to broadcast live coverage of competitions and their own games.
  • Emergen Research has segmented the global esports market on the basis of game type, revenue streams, device, and region:

ESE Provides Update on Esports Talent Show

Retrieved on: 
Wednesday, July 28, 2021

VANCOUVER, British Columbia, July 28, 2021 (GLOBE NEWSWIRE) -- ESE Entertainment Inc. (we, ESE, or the Company) (TSXV: ESE) (OTCQB: ENTEF) is pleased to provide an update on the previously announced esports talent show, SkillzVault by Bitcoin Vault, which is being developed by ESE in partnership with Bitcoin Vault.

Key Points: 
  • VANCOUVER, British Columbia, July 28, 2021 (GLOBE NEWSWIRE) -- ESE Entertainment Inc. (we, ESE, or the Company) (TSXV: ESE) (OTCQB: ENTEF) is pleased to provide an update on the previously announced esports talent show, SkillzVault by Bitcoin Vault, which is being developed by ESE in partnership with Bitcoin Vault.
  • SkillzVault by Bitcoin Vault is the global project highlighting promising amateur esports athletes who are seeking chance of becoming professionals.
  • ESE consists of multiple assets and world-class operators in the gaming and esports industries.
  • Capabilities include but are not limited to: physical infrastructure, broadcasting, global distribution for gaming and esports-related content, advertising, sponsorship support, and a growing esports team franchise, K1CK Esports.

Simplicity Esports and Gaming Company Acquires Esports Gaming Center in Salinas California

Retrieved on: 
Tuesday, July 27, 2021

Boca Raton, Florida, July 27, 2021 (GLOBE NEWSWIRE) -- Simplicity Esports and Gaming Company (OTCQB:WINR) (“Simplicity Esports”), announced that it acquired 100% of the assets of an esports gaming center owned by a PLAYlive Nation franchisee. The gaming center located at Northridge Mall in Salinas, California, was opened in mid 2018 with 24 gaming stations and a separate tabletop space to accommodate up to 30 players of card games such as Pokémon and Magic: The Gathering. The location in Salinas is expected to reopen this week with all existing staff being retained by Simplicity. Simplicity Esports now owns a total of 16 gaming centers, and also has 12 operational franchisee owned gaming center locations at various capacities.

Key Points: 
  • Boca Raton, Florida, July 27, 2021 (GLOBE NEWSWIRE) -- Simplicity Esports and Gaming Company ( OTCQB:WINR ) (Simplicity Esports), announced that it acquired 100% of the assets of an esports gaming center owned by a PLAYlive Nation franchisee.
  • Simplicity Esports now owns a total of 16 gaming centers, and also has 12 operational franchisee owned gaming center locations at various capacities.
  • Simplicity Esports also owns 16 esports gaming centers, and is the franchisor for 17 esports gaming centers, providing the public an opportunity to experience gaming and esports in competitive and casual social settings, regardless of skill or experience.
  • Simplicity Esports also owns a Riot Games League of Legends franchise and top Brazilian esports organization, Flamengo Esports.

ThriveFantasy Named Preferred Fantasy Esports Partner for Super League Gaming

Retrieved on: 
Tuesday, July 27, 2021

Thrive offers contests for traditional sports such as the NFL, NBA and MLB, as well as Esports contests in CS:GO, Dota 2, League of Legends and Valorant, with more titles coming soon.

Key Points: 
  • Thrive offers contests for traditional sports such as the NFL, NBA and MLB, as well as Esports contests in CS:GO, Dota 2, League of Legends and Valorant, with more titles coming soon.
  • Follow ThriveFantasy on Instagram ( @ThriveFantasy ), Twitter ( @ThriveFantasy ) and Facebook ( ThriveFantasy ).
  • Super League Gaming (Nasdaq: SLGG) is a leading gaming and esports content and community platform that gives tens of millions of players multiple ways to create, connect, compete, and enjoy the video games they love.
  • Through partnerships with world class consumer brands, in-game player monetization, and a fully virtual cloud-based video production studio, Super League is building a broadly inclusive, global brand at the intersection of gaming, experiences, and entertainment.

MAP Esports Network Inc. Rebrands its Media Brands from Esports Futuri to MAP Esports to Simplify Brand Messaging

Retrieved on: 
Monday, July 26, 2021

All media brands will now use the MAP Esports corporate name/brand to market its media properties.

Key Points: 
  • All media brands will now use the MAP Esports corporate name/brand to market its media properties.
  • The transition to eliminate the Esports Futuri brand has begun and should be complete by the end of summer. "
  • MAP Esports Network, Inc. is an esports, media and content company with integrated platforms, omnichannel, community/consumer touchpoints and programs for grassroots and mainstream communities.
  • MAP Esports Network is the founder and creator of Project Family - Bridging the Digital Divide through esports, gaming and robotics.

ESE Entertainment Provides Corporate Update

Retrieved on: 
Thursday, July 22, 2021

VANCOUVER, British Columbia, July 22, 2021 (GLOBE NEWSWIRE) -- ESE Entertainment Inc. (TSXV: ESE) (OTCQB: ENTEF) (the Company or ESE), is a Europe-based entertainment and technology company focused on esports, and particularly on media rights relating to esports, physical and digital content creation and distribution of esports related content.

Key Points: 
  • VANCOUVER, British Columbia, July 22, 2021 (GLOBE NEWSWIRE) -- ESE Entertainment Inc. (TSXV: ESE) (OTCQB: ENTEF) (the Company or ESE), is a Europe-based entertainment and technology company focused on esports, and particularly on media rights relating to esports, physical and digital content creation and distribution of esports related content.
  • To help our new and existing investors better understand existing operations and future objectives, ESE Chief Executive Officer, Konrad Wasiela, is pleased to provide the following corporate update.
  • CEO of ESE, Konrad Wasiela, commented, It is a privilege to appoint Rick Brace as a director of ESE.
  • ESE is a Europe based entertainment and technology company focused on gaming, particularly on esports.

Engine Media's UMG Gaming Renews Partnership with Microsoft's The Coalition to Continue to Serve as the Principle Esports Partner for Gears Esports After Successful Season

Retrieved on: 
Thursday, July 22, 2021

Based on the success of Season 2, the partnership will continue with UMG managing the entire Gears Esports program including tournament operations, league operations, events, and broadcast operations.

Key Points: 
  • Based on the success of Season 2, the partnership will continue with UMG managing the entire Gears Esports program including tournament operations, league operations, events, and broadcast operations.
  • "We are thrilled to continue our partnership with The Coalition as the principal esports partner for the Gears Esports program," said Eric Vaughn, Head of UMG Gaming.
  • "Lasting esports partnerships remains critically important to Engine Media's long-term plans," added Engine Media's Chief Executive Officer Lou Schwartz.
  • "Our renewed partnership continues to put us in a prime position to work with The Coalition on future esports and gaming projects."

Hall of Fame Resort and Entertainment Company Announces Partnership with Esports Entertainment Group

Retrieved on: 
Friday, July 9, 2021

Hall of Fame Resort and Entertainment Company (HOFV) (NASDAQ: HOFV, HOFVW), the only resort, entertainment and media company centered around the power of professional football and the owner of the Hall of Fame Village powered by Johnson Controls (the Destination), and Esports Entertainment Group (EEG) (NASDAQ: GMBL), a full-stack esports and online gambling company fueled by the growth of video-gaming and the ascendance of esports, today announced a partnership that will bring esports to the Destination.

Key Points: 
  • Hall of Fame Resort and Entertainment Company (HOFV) (NASDAQ: HOFV, HOFVW), the only resort, entertainment and media company centered around the power of professional football and the owner of the Hall of Fame Village powered by Johnson Controls (the Destination), and Esports Entertainment Group (EEG) (NASDAQ: GMBL), a full-stack esports and online gambling company fueled by the growth of video-gaming and the ascendance of esports, today announced a partnership that will bring esports to the Destination.
  • We are excited to work with HOFV to bring esports to the Hall of Fame Village powered by Johnson Controls, said Grant Johnson, CEO of Esports Entertainment Group.
  • Hall of Fame Resort & Entertainment Company (NASDAQ: HOFV, HOFVW) is a resort and entertainment company leveraging the power and popularity of professional football and its legendary players in partnership with the Pro Football Hall of Fame.
  • Esports Entertainment Group is a full stack esports and online gambling company fueled by the growth of video-gaming and the ascendance of esports with new generations.