Oculus Quest 2

'Gumball Dreams' to have its International Premiere at the 79th Venice International Film Festival

Retrieved on: 
Friday, August 5, 2022 - 1:26am

Falling through memories, Onyx reveals the music of the spheres and the nature of existence, as you fly through worlds both inner & outer.

Key Points: 
  • Falling through memories, Onyx reveals the music of the spheres and the nature of existence, as you fly through worlds both inner & outer.
  • Organised by La Biennale di Venezia and directed by Alberto Barbera, the 79th Venice International Film Festival (www.labiennale.org/en/cinema/2022) will take place at the Venice Lido from 31 August to 10 September 2022.
  • And I'm endlessly grateful to the founders and curators of the festival for bringing us together in this way."
  • A powerful and intimate experience that allows us to discover a mythic world beyond the reaches of our reality.

XR Immersive Tech Announces SynthesisVR Android Platform

Retrieved on: 
Tuesday, August 2, 2022 - 12:45pm

VANCOUVER, British Columbia, Aug. 02, 2022 (GLOBE NEWSWIRE) -- XR Immersive Tech Inc. (Immersive Tech, or the Company) (CSE:VRAR) (FSE:79W) (OTCQB: FNTTF) is pleased to announce that our SynthesisVR Android Platform has officially launched and is currently available to the Companys operator network worldwide.

Key Points: 
  • VANCOUVER, British Columbia, Aug. 02, 2022 (GLOBE NEWSWIRE) -- XR Immersive Tech Inc. (Immersive Tech, or the Company) (CSE:VRAR) (FSE:79W) (OTCQB: FNTTF) is pleased to announce that our SynthesisVR Android Platform has officially launched and is currently available to the Companys operator network worldwide.
  • After many months of testing and feedback from our partners we are pleased to announce that the SynthesisVR Android Platform is now officially live.
  • To learn more about the SynthesisVR Android Platform or to start a free trial please visit the SynthesisVR website to get in touch.
  • ABOUT XR IMMERSIVE TECH INC.
    XR Immersive Tech is building the industry's premier location-based Metaverse Platform.

2023 WorldViz Budgeting Guidelines for Scientific Virtual Reality Labs

Retrieved on: 
Tuesday, June 21, 2022 - 1:33pm

SANTA BARBARA, Calif., June 21, 2022 /PRNewswire/ -- WorldViz is pleased to present its "2023 Budgeting Guidelines for Scientific VR Labs". Designed for scientists interested in conducting VR research, this updated guide not only discusses the latest VR headsets such as the HP Reverb G2 Omnicept, HTC VIVE Pro 2, Oculus Quest 2 and Varjo VR-3, but also covers 3D projection, rendering computers, motion tracking and other sensors, VR software, facilities, personnel, installation, training and support.Read the full article at https://www.worldviz.com/virtual-reality-blog.

Key Points: 
  • WorldViz presents its 2023 update to cost considerations for VR hardware, software and application development for scientists looking to start or upgrade their Virtual Reality research lab.
  • SANTA BARBARA, Calif., June 21, 2022 /PRNewswire/ -- WorldViz is pleased to present its "2023 Budgeting Guidelines for Scientific VR Labs".
  • The WorldViz VR budgeting guidelines further discusses VR application development considerations such as 3D graphics, VR programming, and custom development.
  • Based in Santa Barbara, CA, WorldViz is an industry-leading provider of virtual reality solutions for the enterprise and public sectors.

1,000 Storefront NFTs Now Available for Whitelisting in the First Decentralized eCommerce Platform from the Metaverse Commerce Network™ (MCN)

Retrieved on: 
Monday, June 13, 2022 - 2:01pm

PALO ALTO, Calif., June 13, 2022 /PRNewswire/ -- The Metaverse Commerce Network(MCN) has today opened up a whitelist for 1,000 Storefront NFTs in the first decentralized eCommerce platform in the Metaverse.

Key Points: 
  • PALO ALTO, Calif., June 13, 2022 /PRNewswire/ -- The Metaverse Commerce Network(MCN) has today opened up a whitelist for 1,000 Storefront NFTs in the first decentralized eCommerce platform in the Metaverse.
  • Storefront NFT owners will be entitled to commissions and bonuses from merchants who will occupy their storefronts on the network.
  • Storefront owners will also be airdropped 1,000 MCN Coins, the utility token for governance of the MCN DAO which governs the Metaverse Commerce Network.
  • Stores and brands in the Metaverse Commerce Network will be accessible on all XR platforms including Oculus Quest 2.

HIGHLIGHTS FROM AMERICAN ADVERTISING FEDERATION (AAF) ADMERICA NATIONAL CONFERENCE

Retrieved on: 
Thursday, June 9, 2022 - 3:00pm

NASHVILLE, Tenn., June 9, 2022 /PRNewswire/ -- The American Advertising Federation (AAF), the "unifying voice for advertising," has completed its annual ADMERICA Conference.  The four-day, in-person event, which was held at the Gaylord Opryland Resort & Convention Center in Nashville, TN, brought together agency representatives, clients, media companies, suppliers and college students from around the country to discuss the changing culture of business and consumers and how they are impacting the advertising and marketing industry.  Equally important, the event celebrated achievements in creativity and public service and demonstrated enthusiasm for the industry across the association's grassroots network.

Key Points: 
  • Among the awards and recognitions presented were:
    Winners of this year's American Advertising Awards, a three-tier, national competition acknowledged to be the largest and most representative industry competition.
  • "The creative work from 2021 exceeded the expectations of our jury this year," said David Campbell, Chair of the National American Advertising Awards Committee.
  • Established in 1905, the American Advertising Federation (AAF), acts as the "Unifying Voice for Advertising."
  • The AAF operates a host of programs and initiatives, including Advertising Day on the Hill, the Advertising Hall of Fame, the Advertising Hall of Achievement, the American Advertising Awards, the National Student Advertising Competition, the Mosaic Awards, the Most Promising Multicultural Students Program and AdCamp for high school students.

New Study Reveals 23 Percent of U.S. Adults Have Tried Virtual Reality

Retrieved on: 
Tuesday, June 7, 2022 - 11:00am

KETTERING, Ohio, June 7, 2022 /PRNewswire-PRWeb/ -- Thrive Analytics and ARtillery Intelligence today released a new report: VR Usage & Consumer Attitudes, Wave VI. ARtillery Intelligence authored survey questions and a narrative report while Thrive Analytics administered the survey through its established survey engine and ongoing Virtual Reality Monitor™ research.

Key Points: 
  • ARtillery Intelligence authored survey questions and a narrative report while Thrive Analytics administered the survey through its established survey engine and ongoing Virtual Reality Monitor research.
  • Highlights include the fact that 23 percent of consumers have used VR, and 80 percent of those users do so at least monthly.
  • Virtual Reality Monitor applies Thrive Analytics' acumen and time-tested practices in survey research.
  • Virtual Reality Monitor is Thrive Analytics' proprietary survey of virtual reality/augmented reality technology users.

The Twilight Zone Enters the Metaverse on July 14th for Quest 2 Headsets

Retrieved on: 
Thursday, May 12, 2022 - 9:25pm

LOS ANGELES, May 12, 2022 /PRNewswire-PRWeb/ -- Fun Train is proud to announce the initial season of The Twilight Zone VR will launch on the Meta Store for Quest 2 headsets on July 14th.

Key Points: 
  • Fun Train announces The Twilight Zone VR will premier on Quest 2 headsets on July 14th.
  • LOS ANGELES, May 12, 2022 /PRNewswire-PRWeb/ -- Fun Train is proud to announce the initial season of The Twilight Zone VR will launch on the Meta Store for Quest 2 headsets on July 14th.
  • The Twilight Zone is a revered media franchise based on the anthology television series created by Rod Serling.
  • THE TWILIGHT ZONE and related marks and logos are trademarks of A CBS Company.

Virtual Reality, Spurred by Renewed Immersive Opportunities, will Reach 90 Million Total Device Shipments in 2027

Retrieved on: 
Thursday, April 28, 2022 - 1:30pm

According to global technology intelligence firm ABI Research, over 90 million Head Mounted Display (HMD) shipments in 2027 will power total VR market revenues to reach over US$95 billion in the same year across hardware, software, and services.

Key Points: 
  • According to global technology intelligence firm ABI Research, over 90 million Head Mounted Display (HMD) shipments in 2027 will power total VR market revenues to reach over US$95 billion in the same year across hardware, software, and services.
  • "The virtual reality market is no stranger to false starts, with identifiable efforts in VR dating back to the 1980s and 1990s.
  • Among devices, standalone HMDs make up most shipments through the forecast, with 79 million expected shipments in 2027, growing at a 40% CAGR.
  • Education accounts for 16% of total shipments but is growing the most quickly at an 88% CAGR through 2027.

Virtual Reality, Spurred by Renewed Immersive Opportunities, will Reach 90 Million Total Device Shipments in 2027

Retrieved on: 
Thursday, April 28, 2022 - 1:30pm

According to global technology intelligence firm ABI Research, over 90 million Head Mounted Display (HMD) shipments in 2027 will power total VR market revenues to reach over US$95 billion in the same year across hardware, software, and services.

Key Points: 
  • According to global technology intelligence firm ABI Research, over 90 million Head Mounted Display (HMD) shipments in 2027 will power total VR market revenues to reach over US$95 billion in the same year across hardware, software, and services.
  • "The virtual reality market is no stranger to false starts, with identifiable efforts in VR dating back to the 1980s and 1990s.
  • Among devices, standalone HMDs make up most shipments through the forecast, with 79 million expected shipments in 2027, growing at a 40% CAGR.
  • Education accounts for 16% of total shipments but is growing the most quickly at an 88% CAGR through 2027.

XR Immersive Tech Adds Popular Sairento VR Game To Synthesis Android VR Marketplace

Retrieved on: 
Wednesday, April 13, 2022 - 1:00pm

(Immersive Tech, or the Company) (CSE:VRAR) (FSE:79W) (OTCQB: FNTTF) is pleased to announce that Mixed Realms VR studio has adapted their popular Sairento VR game to take advantage of the Companys Synthesis VR Android Digital Rights Management (DRM) technology recently announced on February 14, 2022 here.

Key Points: 
  • (Immersive Tech, or the Company) (CSE:VRAR) (FSE:79W) (OTCQB: FNTTF) is pleased to announce that Mixed Realms VR studio has adapted their popular Sairento VR game to take advantage of the Companys Synthesis VR Android Digital Rights Management (DRM) technology recently announced on February 14, 2022 here.
  • With support for Android HMDs this first-to-market digital rights management (DRM) solution adds many new games to the existing Synthesis VR marketplace of 325+ VR experiences available to its network VR arcade operators.
  • This enables existing, and future, content creators to not only include their PC-based VR content but also publish their Android-based VR experiences through our network of VR Entertainment locations worldwide through the Synthesis VR marketplace.
  • ABOUT XR IMMERSIVE TECH INC.
    Immersive Tech (formerly Fantasy 360 Technologies Inc.) is building the industry's premier location-based Metaverse Platform.