G2A

G2A Partners With Justt to Increase Chargeback Win Rate and Streamline Organizational Complexity

Retrieved on: 
Friday, March 31, 2023

TEL AVIV, Israel, March 31, 2023 /PRNewswire/ -- G2A, the world's largest marketplaces for digital products, today announced robust results from its partnership with Justt, a leading fintech company revolutionizing chargeback management through machine learning. G2A is a marketplace with over 20 million clients worldwide and hundreds of millions of products sold to date. It is a major force in the resale market for gaming products.

Key Points: 
  • G2A is a marketplace with over 20 million clients worldwide and hundreds of millions of products sold to date.
  • Estimates have the total video game market value increasing to $268 billion by 2025, with a compound growth rate of 12 percent.
  • After just one month, G2A had a 30 percentage point increase in win rate for reversing chargebacks.
  • "We are proud to have seen such impressive results from our first month working with G2A; with our machine learning engine hard at work, the win rate is only going to go up."

ESE to Produce Broadcast for the Digital Motorsports World Cup

Retrieved on: 
Wednesday, November 17, 2021

The Digital Motorsports World Cup is presented by G2A.com and is sponsored by Corsair Gaming, Inc. (NASDAQ: CRSR), Fanatec, Sim-Lab Products, Cube Controls, and Cubic System.

Key Points: 
  • The Digital Motorsports World Cup is presented by G2A.com and is sponsored by Corsair Gaming, Inc. (NASDAQ: CRSR), Fanatec, Sim-Lab Products, Cube Controls, and Cubic System.
  • For more information about the Digital Motorsports World Cup, please see the Companys press release from November 3, 2021.
  • Niall Maher, Founder and CEO of Digital Motorsports, commented: The first time I stepped into the studio at Frenzy I knew Digital Motorsports had found its new home.
  • Such information may involve, but is not limited to, statements with respect to: the format and timing of the Digital Motorsports World Cup; the success of, and expected benefits to ESE, Frenzy, and Digital Motorsports resulting from, the Digital Motorsports World Cup; and the Companys proposed acquisition of Frenzy, and the timing and likelihood of its completion.

Payoneer Supports Triple-Digit Growth for eLearning, Social Media and Interactive Entertainment

Retrieved on: 
Wednesday, August 5, 2020

Payoneer , the digital payment platform empowering businesses around the world to grow globally, today shared data that points to enormous growth in the areas of eLearning, social media and livestreaming, interactive entertainment, and digital royalties.

Key Points: 
  • Payoneer , the digital payment platform empowering businesses around the world to grow globally, today shared data that points to enormous growth in the areas of eLearning, social media and livestreaming, interactive entertainment, and digital royalties.
  • Payoneer has added platforms like Bigo and Beeshow to its growing list of clients in the social media livestreaming space.
  • Similarly, interactive entertainment and digital royalties companies are seeing growth as more people stay at home, with interactive entertainment increasing 463% YoY globally, and digital royalties seeing 228% YoY growth globally.
  • Payoneer works with some of the leading businesses like Gameflip and G2A in the interactive entertainment space and Believe Digital and Downtown Music Publishing in the digital royalties space.