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InventHelp Inventor Creates A New Card Game With Elements Of Fun And Strategy (SDB-1470)

Retrieved on: 
Monday, December 21, 2020

My design provides a fun and challenging card game for game night."

Key Points: 
  • My design provides a fun and challenging card game for game night."
  • The invention provides a fun new card game with elements of chance and strategy.
  • In doing so, it offers an alternative to traditional card games.
  • The invention features a unique design that is easy to play so it is ideal for individuals ages 7 and older.

InventHelp Inventor Develops New Tabletop Soccer Game to Enhance Fun (LAX-1182)

Retrieved on: 
Thursday, August 27, 2020

PITTSBURGH, Aug. 27, 2020 /PRNewswire/ -- "I love soccer and wanted to create a fun and entertaining game to play at home," said an inventor, from Fontana, Calif., "so I invented FANTASY GOL."

Key Points: 
  • PITTSBURGH, Aug. 27, 2020 /PRNewswire/ -- "I love soccer and wanted to create a fun and entertaining game to play at home," said an inventor, from Fontana, Calif., "so I invented FANTASY GOL."
  • The patent-pending invention provides a fun, action-style tabletop soccer game for adults or children.
  • As a result, it could spark friendly competition and engaging play and it could help to develop hand-eye coordination and strategic thinking.
  • "My design offers an engaging game option for soccer lovers."

InventHelp Inventor Develops Adult Card Game for Marijuana Smokers (BGF-2432)

Retrieved on: 
Monday, July 27, 2020

PITTSBURGH, July 27, 2020 /PRNewswire/ -- Recognizing the growing popularity of card games, two inventors from Pontiac, Mich., decided to add a new twist to traditional card games.

Key Points: 
  • PITTSBURGH, July 27, 2020 /PRNewswire/ -- Recognizing the growing popularity of card games, two inventors from Pontiac, Mich., decided to add a new twist to traditional card games.
  • Their game has the unique feature of combining friendly competition with marijuana smoking.
  • They developed HITS CARD GAME to afford hours of fun and enjoyment, encourage social interaction and develops strategic skills.
  • "We wanted to create a new fun card game different from anything already on the market made especially for adults who smoke," one of them said.

How to Conquer Writer's Block During National Poetry Month this April

Retrieved on: 
Monday, March 9, 2020

Underling both sets of dice is the understanding that metaphors are really just equations between nouns, adjectives, and objects.

Key Points: 
  • Underling both sets of dice is the understanding that metaphors are really just equations between nouns, adjectives, and objects.
  • Hailed by teachers as "a game changer for teaching creative writing," Metaphor Dice have found their way into classrooms.
  • Anyone who visits the Metaphor Dice website has the opportunity to buy a set for a teacher they do not know .
  • "And I guess they just wanted to make the process a little more of a learning experience."

New Card Game, Stuhoundious, Hits Funding in Two Days After Kickstarter Launch

Retrieved on: 
Wednesday, January 22, 2020

DALLAS, Jan. 22, 2020 /PRNewswire/ --Stuhoundious launched its first-ever card game this January on Kickstarter and hit initial funding goals in just two days.

Key Points: 
  • DALLAS, Jan. 22, 2020 /PRNewswire/ --Stuhoundious launched its first-ever card game this January on Kickstarter and hit initial funding goals in just two days.
  • The card game is a quick-play game of strategy and luck for all ages.
  • The game features seven dogs who all used to hang out before they moved away from each other.
  • Unlike games that take a long time to learn, Stuhoundious keeps the rules simple and gets players' right to playing.

65% of American Adults Enjoy Playing Video Games

Retrieved on: 
Thursday, May 9, 2019

The ESA reports that 93% of American households own a smartphone and, of those, almost half of them use it to play video games.

Key Points: 
  • The ESA reports that 93% of American households own a smartphone and, of those, almost half of them use it to play video games.
  • View the full release here: https://www.businesswire.com/news/home/20190509005280/en/
    The study shows that these individuals represent a cross-section of the American population and are diverse, active, engaged in their communities, and see video games as a positive force in society.
  • In fact, more than three-quarters reported that video games provide them with mental stimulation (79%) as well as relaxation and stress relief (78%).
  • Video games bring people together in a fun, innovative way, with 63% reporting that they play games with others online or in person.

Mom, New York Club Create Bowling League for Students with Disabilities

Retrieved on: 
Thursday, March 28, 2019

ISLIP, N.Y., March 28, 2019 /PRNewswire/ --The loud crashes of bowling balls hitting pins filled a New York bowling alley.

Key Points: 
  • ISLIP, N.Y., March 28, 2019 /PRNewswire/ --The loud crashes of bowling balls hitting pins filled a New York bowling alley.
  • Many families of the students who benefited from the equipment attended the bowling fundraiser and had a great time.
  • That gave Evans and the club an idea: Create a bowling league for students with special needs.
  • Our Kiwanis club was able to create and fund a bowling league for 17 athletes."