Cultures

Enthusiast Gaming Set to Strengthen Balance Sheet by $50 Million

Friday, January 22, 2021 - 12:00pm

By reducing the Companys indebtedness through the conversion of the Debentures and by raising $42.5 million upon the successful completion of the bought deal financing, the Company will have strengthened its balance sheet by more than $50 million, while reducing annual interest costs by $0.8 million.

Key Points: 
  • By reducing the Companys indebtedness through the conversion of the Debentures and by raising $42.5 million upon the successful completion of the bought deal financing, the Company will have strengthened its balance sheet by more than $50 million, while reducing annual interest costs by $0.8 million.
  • Enthusiast Gaming (TSX: EGLX)(OTCQB: ENGMF)(FSE: 2AV) is building the worlds largest social network of communities for gamers and esports fans that reaches over 300 million gaming enthusiasts on a monthly basis.
  • Enthusiasts entertainment business includes Canadas largest gaming expo, EGLX (eglx.com), and the largest mobile gaming event in Europe, Pocket Gamer Connects (pgconnects.com).
  • While Enthusiast Gaming considers these assumptions to be reasonable, based on information currently available, they may prove to be incorrect.

Vietnam Gaming Market Report 2020 - ResearchAndMarkets.com

Thursday, January 21, 2021 - 3:52pm

The "Asia Games Country Report - Vietnam" report has been added to ResearchAndMarkets.com's offering.

Key Points: 
  • The "Asia Games Country Report - Vietnam" report has been added to ResearchAndMarkets.com's offering.
  • This country report provide a deep dive into Vietnam's games market and gamers.
  • Asia is the most important region for gaming in the world, representing a major opportunity for game developers and publishers, hardware and device makers, infrastructure providers, and investors.
  • However, each country's different culture, gamer preferences, and spending behaviors means there is no one size fits all approach to the region.

Neil Duffy Joins eFuse as Chief Revenue Officer to Multiply Esports Events Calendar, Build Ad Inventory and Forge Brand Partnerships

Thursday, January 21, 2021 - 2:00pm

Neil Duffy joins the startup as chief revenue officer (CRO) after nearly six years at collegiate esports pioneer CSL Esports as chief commercial officer, where he led direct relationships with the industry's biggest publishers, brands, and advertisers.

Key Points: 
  • Neil Duffy joins the startup as chief revenue officer (CRO) after nearly six years at collegiate esports pioneer CSL Esports as chief commercial officer, where he led direct relationships with the industry's biggest publishers, brands, and advertisers.
  • Additionally, eFuse is welcoming Herb May as director of partnerships to support the company's ambitious growth plans with gaming and general market partners.
  • "eFuse is dedicated to helping gamers get discovered," said Matthew Benson, CEO of eFuse.
  • "I've built my career by providing brands with creative campaigns to reach a targeted and engaged audience of gamers," said Neil Duffy, Chief Revenue Officer of eFuse.

Enthusiast Gaming Announces Shareholder Meeting Voting Results

Thursday, January 21, 2021 - 2:00am

Enthusiast Gaming (TSX: EGLX)(OTCQB: ENGMF)(FSE: 2AV) is building the worlds largest social network of communities for gamers and esports fans that reaches over 300 million gaming enthusiasts on a monthly basis.

Key Points: 
  • Enthusiast Gaming (TSX: EGLX)(OTCQB: ENGMF)(FSE: 2AV) is building the worlds largest social network of communities for gamers and esports fans that reaches over 300 million gaming enthusiasts on a monthly basis.
  • Enthusiasts entertainment business includes Canadas largest gaming expo, EGLX (eglx.com), and the largest mobile gaming event in Europe, Pocket Gamer Connects (pgconnects.com).
  • While Enthusiast Gaming considers these assumptions to be reasonable, based on information currently available, they may prove to be incorrect.
  • Enthusiast Gaming disclaims any intention or obligation to update or revise any forward-looking statements, whether as a result of new information, future events or otherwise, except as required by law.

Applitools Announces Winners of Online Shopping Holiday Hackathon

Thursday, January 14, 2021 - 2:11pm

SAN MATEO, Calif., Jan. 14, 2021 /PRNewswire/ --Applitools, provider of a next generation test automation through Visual AI and Ultrafast Test Cloud, announced the winners of the Online Shopping Holiday Hackathon.

Key Points: 
  • SAN MATEO, Calif., Jan. 14, 2021 /PRNewswire/ --Applitools, provider of a next generation test automation through Visual AI and Ultrafast Test Cloud, announced the winners of the Online Shopping Holiday Hackathon.
  • The software engineering community was tasked with testing the functional and visual quality of a fashion retail app to ensure it was ready for the busy online holiday shopping season.
  • The hackathon challenged participants to author tests and catch bugs using the Applitools Ultrafast Test Cloud platform.
  • "Using Cypress and Applitools, setting up tests to run across different browsers, devices, and viewport sizes took less than an hour.

NERDS® Candy and Actor Gaten Matarazzo Partner to Uncover the Stranger Origins of New Gummy Clusters

Thursday, January 14, 2021 - 1:01pm

"As a nerd and candy fanatic, I was pumped to team up with NERDS and support their new Gummy Clusters.

Key Points: 
  • "As a nerd and candy fanatic, I was pumped to team up with NERDS and support their new Gummy Clusters.
  • In December, Matarazzo gave 2020 one more mystery by teasing his partnership with NERDS and digging through a "TOP SECRET" briefcase filled with Gummy Clusters.
  • NERDS is the playful and fun-to-eat candy with a variety of delicious, crunchy, chewy and gummy options: Original NERDS including the iconic dual-flavored box, NERDS Ropes, Big Chewy NERDS and now NERDS Gummy Clusters.
  • The new NERDS Gummy Clusters have tangy, crunchy, mini NERDS clustered around a sweet gummy center for a poppable tasty bite.

Donnell Rawlings Boards Wikileaf Original Podcast 'Hip Hop History High'

Wednesday, January 13, 2021 - 2:43pm

Seattle, Washington--(Newsfile Corp. - January 13, 2021) - Wikileaf Technologies Inc. (CSE: WIKI) ("WIKI" or the "Company") and Ximen Media Group are pleased to announce actor, comedian and podcast personality, Donnell Rawlings will host WIKI's upcoming original podcast series "Hip Hop History High".

Key Points: 
  • Seattle, Washington--(Newsfile Corp. - January 13, 2021) - Wikileaf Technologies Inc. (CSE: WIKI) ("WIKI" or the "Company") and Ximen Media Group are pleased to announce actor, comedian and podcast personality, Donnell Rawlings will host WIKI's upcoming original podcast series "Hip Hop History High".
  • Hip Hop History High was created by Carlos Koustas and Delmar Washington, who will serve as executive producers alongside Producer/Casting Director Natasha Ward C.S.A.
  • Hip Hop History High is a short-form comedy series inhaling in hip-hop and its icons telling cultured stories that involve "Mary Jane".
  • It's Hip Hop History B!t@$!," said Donnell Rawlings.

Super League’s Winter Wonderland Sees a Blizzard of Engagement and Participation

Tuesday, January 12, 2021 - 1:30pm

Throughout just 21 days, gamers spent 165,886 hours within the program, which is the equivalent to 6,912 days or almost 19 years.

Key Points: 
  • Throughout just 21 days, gamers spent 165,886 hours within the program, which is the equivalent to 6,912 days or almost 19 years.
  • In addition, the event saw a nearly 45% lift in in-game chat messages within the first 24 hours it was live.
  • Super Leagues focus on providing fun and engaging in-game experiences for young players has been insanely successful, says Matt Edelman, Chief Commercial Officer of Super League Gaming.
  • Winter Wonderlands participation levels were awesome, and only the beginning of what we expect to see in 2021.

Super League Gaming Announces $8.0 Million Sale of Common Stock

Tuesday, January 12, 2021 - 1:00pm

SANTA MONICA, Calif., Jan. 12, 2021 (GLOBE NEWSWIRE) -- Super League Gaming (Super League or the Company) (Nasdaq: SLGG), a global leader in competitive video gaming and esports entertainment for everyday players, today announced the sale of 3,076,924 shares of its common stock at a price of $2.60 per share.

Key Points: 
  • SANTA MONICA, Calif., Jan. 12, 2021 (GLOBE NEWSWIRE) -- Super League Gaming (Super League or the Company) (Nasdaq: SLGG), a global leader in competitive video gaming and esports entertainment for everyday players, today announced the sale of 3,076,924 shares of its common stock at a price of $2.60 per share.
  • Gross proceeds from the offering, before expenses, are expected to be approximately $8.0 million.
  • Super League currently intends to use the net proceeds from the offering for working capital and general corporate purposes,including sales and marketing activities, product development and capital expenditures.
  • Super League Gaming (Nasdaq: SLGG) is a leading gaming community and content platform that gives everyday gamers multiple ways to connect and engage with others while enjoying the video games they love.

NICE Wins Technical Development Award at 2020 Symphony Hackathon for Integration with its Cloud-Based Messaging and Collaboration Platform

Tuesday, January 12, 2021 - 11:30am

NICE (Nasdaq: NICE) today announced that it has received the Most Cutting-Edge Technical Development Award at the Symphony Innovate 2020 Hackathon London.

Key Points: 
  • NICE (Nasdaq: NICE) today announced that it has received the Most Cutting-Edge Technical Development Award at the Symphony Innovate 2020 Hackathon London.
  • The Symphony Innovate Hackathon was established to spur development of unique and innovative solutions that help financial services firms optimize the way they work.
  • Chris Wooten, Executive Vice President, NICE, stated, Were thrilled to have been recognized for our cutting-edge technology development with Symphony.
  • Winning entries from the Symphony Innovate Hackathon London and other virtual Symphony Hackathons will advance to the Symphony Olympics which will be hosted by Symphony in 2021.