New MIT Sloan study applies gamification techniques to improve online teaching techniques and learning outcomes for students
Retrieved on:
Friday, April 2, 2021
A new study led by Andrew W. Lo , Professor of Finance at MIT's Sloan School of Management and Principal Investigator at the MIT Computer Science and Artificial Intelligence Laboratory ,finds that educators who borrow ideas and tools from the gaming community can improve their online teaching techniques, and improve learning outcomes for students.
Key Points:
- A new study led by Andrew W. Lo , Professor of Finance at MIT's Sloan School of Management and Principal Investigator at the MIT Computer Science and Artificial Intelligence Laboratory ,finds that educators who borrow ideas and tools from the gaming community can improve their online teaching techniques, and improve learning outcomes for students.
- "Teachers around the country, thrown online by surprise because of COVID-19, discovered that using many traditional, in-class teaching techniques didn't translate as well to an online environment," said Prof.
- "Gamification could be revolutionary for education, and a godsend for students with more visual and collaborative learning styles," said Prof.
- The MIT Sloan School of Management is where smart, independent leaders come together to solve problems, create new organizations, and improve the world.