Haptic technology

Haptic Technology Market Size to Reach USD 25240 Million by 2027 at CAGR 14.5% - Valuates Reports

Retrieved on: 
Tuesday, September 21, 2021

The global Haptic Technology market size is projected to reach USD 25240 Million by 2027, from USD 9487 Million in 2020, at a CAGR of 14.5% during 2021-2027.

Key Points: 
  • The global Haptic Technology market size is projected to reach USD 25240 Million by 2027, from USD 9487 Million in 2020, at a CAGR of 14.5% during 2021-2027.
  • Haptic Technology allows users to reproduce the Tactile touch through a series of actions, including force and vibration.
  • Major factors driving the growth of the Haptic Technology market are:
    The key element driving Haptic Technology's market expansion is the increasing integration of haptics into consumer products.
  • The haptic technology market is also growing due to the increasing use of haptic technology in gaming applications.

Haptic Technology Market Size to Reach USD 25240 Million by 2027 at CAGR 14.5% - Valuates Reports

Retrieved on: 
Tuesday, September 21, 2021

The global Haptic Technology market size is projected to reach USD 25240 Million by 2027, from USD 9487 Million in 2020, at a CAGR of 14.5% during 2021-2027.

Key Points: 
  • The global Haptic Technology market size is projected to reach USD 25240 Million by 2027, from USD 9487 Million in 2020, at a CAGR of 14.5% during 2021-2027.
  • Haptic Technology allows users to reproduce the Tactile touch through a series of actions, including force and vibration.
  • Major factors driving the growth of the Haptic Technology market are:
    The key element driving Haptic Technology's market expansion is the increasing integration of haptics into consumer products.
  • The haptic technology market is also growing due to the increasing use of haptic technology in gaming applications.

Cooler Master and D-BOX Launch Motion 1

Retrieved on: 
Wednesday, July 7, 2021

said Chris Chen, Head of New Business, I/O of Cooler Master.

Key Points: 
  • said Chris Chen, Head of New Business, I/O of Cooler Master.
  • "As announced last December, Cooler Master officially launches today, as a world premiere, the first gamer chair incorporating D-BOX haptic technology.
  • Cooler Master is a global leader in designing and manufacturing innovative gaming peripherals and computer components.
  • For more information on Cooler Master, please visit www.coolermaster.com or follow us http://www.facebook.com/coolermaster .

HSS Innovation Institute and TESLASUIT to Advance Healthcare with Immersive ХR Training Technology

Retrieved on: 
Tuesday, July 6, 2021

(VRE)- maker of TESLASUIT and other advancedhuman-to-digital interface technologies- todayannouncedapartnership to createmovement wear and full-body-suit-based technology toimprovehuman motion assessmentsfor diagnostics,performancetraining,and next generation rehabilitation.

Key Points: 
  • (VRE)- maker of TESLASUIT and other advancedhuman-to-digital interface technologies- todayannouncedapartnership to createmovement wear and full-body-suit-based technology toimprovehuman motion assessmentsfor diagnostics,performancetraining,and next generation rehabilitation.
  • VREis the developer of TESLASUIT, the world's first smart full-body suit designed to improve the user's motor skills through electro-stimulationin XR (VR/AR) training, utilizing rich real-time data.
  • Itcombines 157 years ofaccumulated HSS knowledge of musculoskeletal health withTESLASUITsmarttechnology, whichintegratesbiometry, motion capture and haptic feedback.Through the HSS Innovation Institute, the partnership aims to advancepersonalized, real-timediagnostics, trainingand physicalrehabilitation.
  • The HSS Global Innovation Institute was formed in 2016 to realize the potential of new drugs, therapeutics and devices.

BeBop & AMSO Launch Healthcare VR with Touch

Retrieved on: 
Wednesday, May 26, 2021

The multi-user environment enables trainers and students to have a much richer experience in the immersive VR environment due to the addition of touch via haptic feedback.

Key Points: 
  • The multi-user environment enables trainers and students to have a much richer experience in the immersive VR environment due to the addition of touch via haptic feedback.
  • "Our partnership with BeBop Sensors has enabled the creation of a novel remote training virtual reality tool that is invaluable to our trainers and medical students," said Prof. Nazar Amso, CEO of AMSO.
  • BeBop Sensors has made haptic actuator and sensor-based VR gloves that will enable Med-Ed Academy to continue its mission of providing vital training to its students.
  • "Our fabric sensors and haptic gloves incorporate touch into the VR environment creating a compelling training platform," said Keith McMillen, CEO of BeBop Sensors.

SixAxis Launches Liquid Transfer Group, Welcoming Joe Natale as Senior Business Development & Operations Specialist

Retrieved on: 
Thursday, April 1, 2021

ANDREWS, S.C., April 1, 2021 /PRNewswire/ -- SixAxis announced the launch of Liquid Transfer Group, a consulting group that specializes in terminal loading projects.

Key Points: 
  • ANDREWS, S.C., April 1, 2021 /PRNewswire/ -- SixAxis announced the launch of Liquid Transfer Group, a consulting group that specializes in terminal loading projects.
  • The appointment of Joe Natale as Senior Business Development and Operations specialist helped kick off the new venture this week.
  • SixAxis PresidentJeff Reichert enthusiastically announced the new business development venture earlier this month.
  • "I look forward to leading the LTG team, building on the SixAxis brand and legacy already in place," says Natale.

Immersion and StrikerVR to Collaborate on Advanced Haptic Peripherals for VR and Gaming

Retrieved on: 
Wednesday, March 3, 2021

Immersion Corporation (NASDAQ: IMMR), the leading developer of haptic technologies, and StrikerVR, the manufacturer and developer of cutting-edge force feedback peripherals, announced that the two companies will collaborate to bring new and imaginative haptic experiences to StrikerVR's VR and gaming peripherals.

Key Points: 
  • Immersion Corporation (NASDAQ: IMMR), the leading developer of haptic technologies, and StrikerVR, the manufacturer and developer of cutting-edge force feedback peripherals, announced that the two companies will collaborate to bring new and imaginative haptic experiences to StrikerVR's VR and gaming peripherals.
  • The devices in development by StrikerVR will be built on StrikerVR's advanced haptic peripherals and platform, complemented with Immersion's HD haptic and kinesthetic technologies.
  • The collaboration enables StrikerVR to expand the haptic capabilities in its devices to incorporate the latest force feedback technology launched in the gaming space developed by Immersion.
  • Gaming experiences today are defined by sight, sound and touch," said John Griffin, VP of Products and Marketing at Immersion.

MACE Virtual Labs Becomes Reseller of HaptX Gloves to Deliver Advanced Touch Feedback for VR

Retrieved on: 
Wednesday, March 3, 2021

HOUSTON, March 3, 2021 /PRNewswire-PRWeb/ --Today MACE Virtual Labs announced it has partnered with HaptX and Advanced Input Systems to make MACE the first reseller of the new HaptX Gloves DK2 in the U.S. and Canada.

Key Points: 
  • HOUSTON, March 3, 2021 /PRNewswire-PRWeb/ --Today MACE Virtual Labs announced it has partnered with HaptX and Advanced Input Systems to make MACE the first reseller of the new HaptX Gloves DK2 in the U.S. and Canada.
  • "MACE Virtual Labs specializes in designing hardware and software solutions that work together seamlessly," said Edgar Acosta, Managing Partner, MACE Virtual Labs.
  • With each HaptX Glove incorporating 133 tactile actuators and up to 40 pounds of resistive force, HaptX Gloves DK2 allows users to touch their virtual environment with unprecedented realism.
  • The DK2 departs from the standard use of vibration and force feedback found in many VR gloves.

$4.6 Billion Haptic Technology (Tactile, Force) Markets: Consumer Devices, Automotive & Transportation, Healthcare, Commercial & Industrial - Global Forecast to 2026 - ResearchAndMarkets.com

Retrieved on: 
Monday, February 8, 2021

The global haptic technology market size is expected to grow from USD 2.6 billion in 2021 to USD 4.6 billion by 2026, at a CAGR of 12.0%.

Key Points: 
  • The global haptic technology market size is expected to grow from USD 2.6 billion in 2021 to USD 4.6 billion by 2026, at a CAGR of 12.0%.
  • The major factor restraining the growth of the haptic technology market is the high cost of force feedback technology.
  • The haptic technology market for the consumer devices application is expected to hold the largest market share from 2020 to 2026.
  • Attractive Opportunities in Haptic Technology Market: Increasing Integration of Haptics into Consumer Electronic Devices to Boost Growth of Market
    Haptic Technology Market for Hardware, by Component: Market for Actuators to Register Higher CAGR During Forecast Period
    Haptic Technology Market in Apac, by Country and Application: China and Consumer Devices Segment Held Largest Shares of Haptic Technology Market in APAC in 2020
    Country-Wise Haptic Technology Market Growth Rate: China to Record Highest CAGR in Haptic Technology Market During Forecast Period

Faurecia and Immersion Partner for Haptic Automotive Technologies

Retrieved on: 
Wednesday, February 3, 2021

Faurecia, one of the worlds leading automotive technology companies and Immersion Corporation (NASDAQ: IMMR), the leading developer and provider of technologies for haptics, today announced a multi-year license agreement, providing Faurecia with access to Immersion's haptic technologies and solutions.

Key Points: 
  • Faurecia, one of the worlds leading automotive technology companies and Immersion Corporation (NASDAQ: IMMR), the leading developer and provider of technologies for haptics, today announced a multi-year license agreement, providing Faurecia with access to Immersion's haptic technologies and solutions.
  • Immersion's Haptics for Automotive Solution provides automotive tier-one suppliers with innovative use cases, reference designs for haptic implementations, and software and technologies to facilitate the use of haptics in advanced automotive HMIs.
  • Immersion continues to innovate, provide new technologies, and license automotive tier-one suppliers and other component suppliers in the automotive market.
  • The agreement between Immersion and Faurecia is a license to Immersion's patented technology as well as haptic technology solutions for automotive touch screens and controls.