Video gaming in China

Global Gaming Industry Report 2020: Revenue Projections of Consoles, Tablets, Smartphones, Downloaded/Box PCs, and Browser PCs to 2025 - ResearchAndMarkets.com

Retrieved on: 
Friday, April 17, 2020

The "Global Gaming Industry: Growth, Trends and Forecast 2020-2025" report has been added to ResearchAndMarkets.com's offering.

Key Points: 
  • The "Global Gaming Industry: Growth, Trends and Forecast 2020-2025" report has been added to ResearchAndMarkets.com's offering.
  • The global gaming industry is expected to register a CAGR of 12% during the forecast period 2020-2025.
  • Video gaming in China is a massive industry and pastime that includes the production, sale, import/export, and playing of video games.
  • With the investment, Razer looks to support esports teams and gaming companies based in the city-state or founded by Singaporeans.

World eSports Markets 2018-2019 & 2020-2024: Breakdown by Revenue Stream & Region

Retrieved on: 
Tuesday, April 14, 2020

Over the past decade, the market for esports or competitive gaming has also grown across the world.

Key Points: 
  • Over the past decade, the market for esports or competitive gaming has also grown across the world.
  • It was estimated that more than 350 million people across the world watched esports both online and in-person during 2018.
  • Revenue forecasts from 2019 to 2024 are presented for revenue stream and regional market.
  • It explains the major market drivers of the global market for esports, the current trends within the industry and the regional dynamics of the esports market.

China Online Gaming Market Report 2019-2023 - ResearchAndMarkets.com

Retrieved on: 
Tuesday, September 3, 2019

The "Report on the Chinese Online Gaming Market 2019-2023" report has been added to ResearchAndMarkets.com's offering.

Key Points: 
  • The "Report on the Chinese Online Gaming Market 2019-2023" report has been added to ResearchAndMarkets.com's offering.
  • The term "online gaming" in China refers to browser games, mobile games and client-based online games.
  • The Chinese online gaming industry took off in 2005, with a large amount of games entering the industry since then.
  • Tencent Games is involved in the client-based online gaming, mobile gaming and browser gaming markets.

Chinese game publisher Perfect World rolls out 18 new titles at 2018 ChinaJoy

Retrieved on: 
Wednesday, August 8, 2018

SHANGHAI, Aug. 8, 2018 /PRNewswire/ -- The 16th China Digital Entertainment Expo & Conference ("ChinaJoy") was held at the Shanghai New International Expo Center between the 3rd and the 6th of August, 2018.

Key Points: 
  • SHANGHAI, Aug. 8, 2018 /PRNewswire/ -- The 16th China Digital Entertainment Expo & Conference ("ChinaJoy") was held at the Shanghai New International Expo Center between the 3rd and the 6th of August, 2018.
  • As a 16-time partner of ChinaJoy, Perfect World took part in the event with 18 new game titles, accompanied by several pan-entertainmentproviders, partners and a large contingent of players who came from the four corners of the globe to gather at the world-leading entertainment event.
  • On the morning of August 3rd, Perfect World CEO Dr. Robert Xiao delivered a welcome speech to players visiting the Perfect World booth, announcing the game publisher's formal start of its exhibition.
  • Perfect World's new game FARSIDE turned heads on the first day.

Chinese game publisher Perfect World rolls out 18 new titles at 2018 ChinaJoy

Retrieved on: 
Wednesday, August 8, 2018

SHANGHAI, Aug. 7, 2018 /PRNewswire/ -- The 16th China Digital Entertainment Expo & Conference ("ChinaJoy") was held at the Shanghai New International Expo Center between the 3rd and the 6th of August, 2018.

Key Points: 
  • SHANGHAI, Aug. 7, 2018 /PRNewswire/ -- The 16th China Digital Entertainment Expo & Conference ("ChinaJoy") was held at the Shanghai New International Expo Center between the 3rd and the 6th of August, 2018.
  • As a 16-time partner of ChinaJoy, Perfect World took part in the event with 18 new game titles, accompanied by several pan-entertainmentproviders, partners and a large contingent of players who came from the four corners of the globe to gather at the world-leading entertainment event.
  • On the morning of August 3rd, Perfect World CEO Dr. Robert Xiao delivered a welcome speech to players visiting the Perfect World booth, announcing the game publisher's formal start of its exhibition.
  • Perfect World's new game FARSIDE turned heads on the first day.

HTC Further Enriches Its Thriving Ecosystem with Cutting-edge Entertainment Content at ChinaJoy 2018

Retrieved on: 
Friday, August 3, 2018

HTC also provided onsite demo experiences of over 20 thrilling content titles to the 300,000-plus fans at this year's ChinaJoy, the largest digital entertainment industry event in Asia.

Key Points: 
  • HTC also provided onsite demo experiences of over 20 thrilling content titles to the 300,000-plus fans at this year's ChinaJoy, the largest digital entertainment industry event in Asia.
  • "Already, the dramatic impact of XR on the gaming industry is transformational, which is clearly demonstrated by the new class of immersive content we are showing at ChinaJoy!
  • At the HTC booth at ChinaJoy 2018, visitors can experience a number of premier VR content that has yet to be released.
  • Flashing Beat , a VR music game developed by Chesstar and released by Vive Studios, was also launched during ChinaJoy 2018.

Appnext will Showcase its Innovative App Discovery and Monetization Solutions at China Joy

Retrieved on: 
Tuesday, July 31, 2018

BEIJING, July 31, 2018 /PRNewswire/ -- Appnext , a leading mobile discovery platform, will be showcasing its app discovery and monetization solutions at ChinaJoy International Digital Entertainment Expo (Hall W3, booth B206), August 3-5th, 2018, at the Shanghai New International Expo Center.

Key Points: 
  • BEIJING, July 31, 2018 /PRNewswire/ -- Appnext , a leading mobile discovery platform, will be showcasing its app discovery and monetization solutions at ChinaJoy International Digital Entertainment Expo (Hall W3, booth B206), August 3-5th, 2018, at the Shanghai New International Expo Center.
  • Appnext Self-Serve platform connects publishers and advertisers directly and transparently, empowering monetization and app distribution efforts.
  • Huang Xu, General Manager Appnext China: "Appnext views China and the region as a top-tier market for its app discovery and monetization solutions.
  • Appnext will hold, together with partners Adjust, Remerge and SensorTower, a special dinner and party for app marketers, a night before China Joy.