Sony Interactive Entertainment

Mazda Begins Providing, Virtual Racing Car, Mazda RX-Vision GT3 Concept Online

Friday, May 22, 2020 - 6:26am

HIROSHIMA, Japan, May 22, 2020 - (JCN Newswire) - Mazda Motor Corporation has announced the release of our virtual racing car, "Mazda RX-Vision GT3 Concept."

Key Points: 
  • HIROSHIMA, Japan, May 22, 2020 - (JCN Newswire) - Mazda Motor Corporation has announced the release of our virtual racing car, "Mazda RX-Vision GT3 Concept."
  • Jointly developed with Polyphony Digital Inc., the vehicle will be available for download in Gran Turismo Sport from 3 p.m. (JST) on May 22, 2020(1).
  • The RX-Vision GT3 Concept is our newest virtual race car in Sony Interactive Entertainment's PlayStation 4 driving simulation title, Gran Turismo Sport, and we hope that all players will enjoy taking it for a spin.
  • In addition, to commemorate Mazda's 100-year anniversary, we have started to offer various online events, which people who enjoy Gran Turismo Sport can participate in.

Mazda Begins Providing Virtual Racing Car, Mazda RX-Vision GT3 Concept Online

Thursday, May 21, 2020 - 3:00pm

HIROSHIMA, Japan, May 21, 2020 /CNW/ - Mazda Motor Corporation has announced the release of our virtual racing car, "Mazda RX-Vision GT3 Concept."

Key Points: 
  • HIROSHIMA, Japan, May 21, 2020 /CNW/ - Mazda Motor Corporation has announced the release of our virtual racing car, "Mazda RX-Vision GT3 Concept."
  • Jointly developed with Polyphony Digital Inc., the vehicle will be available for download in Gran Turismo Sport on May 22, 20201.
  • The RX-Vision GT3 Concept is our newest virtual race car in Sony Interactive Entertainment's PlayStation4 driving simulation title, Gran Turismo Sport, and we hope that all players will enjoy taking it for a spin.
  • Mazda adopts the name "Digital Motor Sport" advocated by FIA (Fdration Internationale de l'Automobile) and Sony Interactive Entertainment Inc.

Knack's Employees: The Heroes of Our Business Continuity Plan

Tuesday, May 12, 2020 - 1:00am

At the beginning of March 2020, management at Knack activated the company's business continuity plan and while recognizing that elements of that plan needed to be adjusted for the unique realities of the COVID-19 pandemic.

Key Points: 
  • At the beginning of March 2020, management at Knack activated the company's business continuity plan and while recognizing that elements of that plan needed to be adjusted for the unique realities of the COVID-19 pandemic.
  • Key to implementing the business continuity plan involved ensuring the criticality of client's data, security, and HIPAA compliance.
  • Knack's employees in the US and in India ensured that Knack's business continuity plan worked as well in reality as was laid out in paper.
  • Knack's comprehensive range of Healthcare services enables customers to cross new thresholds of business performance.

iiRcade, the Ultimate Home Arcade Platform for Retro and Modern Games, Welcomes Minshik Roh, Former Sony PlayStation Vice President, as Chief Content Officer

Friday, May 1, 2020 - 9:15pm

Roh's move to iiRcade follows an 18-year career with Sony, most recently as VP of Sony Interactive Entertainment (Sony PlayStation).

Key Points: 
  • Roh's move to iiRcade follows an 18-year career with Sony, most recently as VP of Sony Interactive Entertainment (Sony PlayStation).
  • During his tenure with Sony PlayStation, Roh worked on platform planning, new business entry strategy and execution through immersive technologies and ecosystem.
  • "It's exciting to be launching this impressive new gaming platform that will bring the fully immersive arcade experience into homes."
  • iiRcade solves all these problems and provides the ultimate arcade solution that enables anyone to own the entire arcade at home.

Knack Launches New Job-Finding App That Helps Engineers Get Remote Jobs Faster Amid Covid-19 Outbreak

Tuesday, April 14, 2020 - 8:00am

DALLAS, April 14, 2020 /PRNewswire-PRWeb/ -- Knack, the job-finding platform that connects job-seekers with qualified employment opportunities, today announces its new mobile app, Knack for Engineers .

Key Points: 
  • DALLAS, April 14, 2020 /PRNewswire-PRWeb/ -- Knack, the job-finding platform that connects job-seekers with qualified employment opportunities, today announces its new mobile app, Knack for Engineers .
  • Knack for Engineers was specifically created to help designers, software developers, cloud architects, devops and infrastructure engineers, roboticists, data scientists and many other technical professionals find jobs.
  • This will also further increase the number of jobs available to engineers in the Knack for Engineers mobile app.
  • To learn more about the Knack ATS, visit http://www.knack.io
    For more information about Knack for Engineers, visit http://www.knackforengineers.com

Media & Entertainment Industry Ranked First in MBLM's Brand Intimacy 2020 Study, Now in its 10th Year

Tuesday, March 10, 2020 - 1:47pm

The remaining brands in the top 10 for the media & entertainment industry were: PlayStation, Xbox, YouTube, Nintendo, Hulu, HBO and WWE.

Key Points: 
  • The remaining brands in the top 10 for the media & entertainment industry were: PlayStation, Xbox, YouTube, Nintendo, Hulu, HBO and WWE.
  • Brand Intimacy is defined as the emotional science that measures the bonds we form with the brands we use and love.
  • "The media & entertainment industry continues to dominate in our study," stated Mario Natarelli, managing partner, MBLM.
  • "Our increasingly polarized times and our dependence on the smartphone are the perfect conditions for the growth of media & entertainment brands.

Author at 9: Young Girl Shares How Her Love for Storytelling Led Her to Publishing Her First Book

Tuesday, March 3, 2020 - 4:43pm

JACKSON, Mich., March 3, 2020 /PRNewswire/ --A passion for storytelling, and a knack for creating memorable characters, led one 9-year-old elementary student to succeed in publishing.

Key Points: 
  • JACKSON, Mich., March 3, 2020 /PRNewswire/ --A passion for storytelling, and a knack for creating memorable characters, led one 9-year-old elementary student to succeed in publishing.
  • Since her book - "Pinky the Perfect Pig: And Other Stories" - was published, she has read to nine other classes throughout her school.
  • "They've been great about inviting her in and giving her opportunities to read more," shared, Andy Merritt, Kiarra's father.
  • This led her to realize she can become more than she thought she could," said Andy.

Addition: MAG Interactive AB (publ) Publishes Interim Report September - November 2019/2020

Wednesday, January 22, 2020 - 10:06am

All multiplayer games have increased their ARPDAU and revenue compared to the same period last year.

Key Points: 
  • All multiplayer games have increased their ARPDAU and revenue compared to the same period last year.
  • Total revenue across the entire product portfolio grows by 17% and EBITDA lands just over 5 million SEK for the quarter.
  • MAG continues to strengthen its core products while the company builds on the new games released at the end of the quarter.
  • This is information that MAG Interactive AB (publ) is obliged to make public pursuant to the EU Market Abuse Regulation.

Sony Interactive Entertainment Names Veronica Rogers Head of Global Business Operations

Thursday, January 9, 2020 - 1:00pm

SAN MATEO, Calif., Jan. 9, 2020 /PRNewswire/ --Sony Interactive Entertainment, the company responsible for the PlayStation brand and family of products, has today announced Veronica Rogers will oversee global business operations in her role as Senior Vice President, Business Operations effective immediately.

Key Points: 
  • SAN MATEO, Calif., Jan. 9, 2020 /PRNewswire/ --Sony Interactive Entertainment, the company responsible for the PlayStation brand and family of products, has today announced Veronica Rogers will oversee global business operations in her role as Senior Vice President, Business Operations effective immediately.
  • Rogers will help drive business growth, lead strategic initiatives, and evolve the culture of SIE's Business Operations from its previously regionalized structure into a single global system.
  • "Veronica brings a wealth of experience leading global sales organizations, managing strategic partnerships, developing innovative business models, and building world class teams," said Jim Ryan, President and CEO, of Sony Interactive Entertainment.
  • Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation brand and family of products and services.

MLB, MLBPA, Sony Interactive Entertainment & San Diego Studio Announce Multi-Year, Multi-Platform Video Game Partnership Extensions

Tuesday, December 10, 2019 - 2:31am

NEW YORK and SAN DIEGO, Dec. 9, 2019 /PRNewswire/ -- Major League Baseball (MLB), the Major League Baseball Players Association (MLBPA), Sony Interactive Entertainment (SIE) and San Diego Studio jointly announced today that they have entered into multi-year extensions to continue development and distribution of MLB The Show, the award-winning officially licensed video game.

Key Points: 
  • NEW YORK and SAN DIEGO, Dec. 9, 2019 /PRNewswire/ -- Major League Baseball (MLB), the Major League Baseball Players Association (MLBPA), Sony Interactive Entertainment (SIE) and San Diego Studio jointly announced today that they have entered into multi-year extensions to continue development and distribution of MLB The Show, the award-winning officially licensed video game.
  • In addition, the historic expansion of the long-standing partnerships will bring MLB The Show, for the first time ever, to additional console platforms beyond PlayStationplatforms as early as 2021.
  • San Diego Studio has been creating officially licensed baseball video games enjoyed by millions of fans for more than 20 years.
  • Follow MLB The Show on Twitter , Facebook and Instagram for the latest information and updates.