At 29.2% CAGR, Virtual Reality in Gaming Market Expected to Reach USD 40993.1 Million, Globally by 2027, Says Brandessence Market Research
The headset promised inexpensive boost to conventional video gaming, with an addition of VR technology.
- The headset promised inexpensive boost to conventional video gaming, with an addition of VR technology.
- This even led to a small pushback against VR gaming in 2018, as manufacturers believed VR gaming might not live upto its potential.
- The VR technology had already been tried and tested in smaller gaming titles like Beat Saber, and Superhot VR.
- Virtual Reality In Gaming Market: Regional Analysis
The Virtual Reality gaming market report is divided into key regions including North America, Europe, Asia Pacific, Latin America, and Middle East & Africa.