Stereotypes

Streaming engagement innovator GNB and e-sports pioneer NextPlayerON to collaborate.

Retrieved on: 
Tuesday, July 27, 2021

DENVER and TAMPA, Fla., July 27, 2021 /PRNewswire/ -- GNB, makers of the Ready2Engage technology for consumer and fan engagement, and NextPlayerON, makers of the next level gaming e-sports platform, have entered into an agreement to enhance e-sports with gamer engagement and new e-sport development.

Key Points: 
  • DENVER and TAMPA, Fla., July 27, 2021 /PRNewswire/ -- GNB, makers of the Ready2Engage technology for consumer and fan engagement, and NextPlayerON, makers of the next level gaming e-sports platform, have entered into an agreement to enhance e-sports with gamer engagement and new e-sport development.
  • "Our deal with GNB helps us evolve the typical e-sports concept beyond leaderboards and into gamer stories and meaningful social interactions."
  • He added "GNB's technology for real-time fan engagement is disruptive in the content space.
  • We are really excited to work with NPO to evolve the gamer experience with a higher level of engagement," said Rhonda Persidis, GNB's co-Founder.

Richie Knows, a New Local Social Network Designed for Gamers, Announces Vent, a Virtual Mental Health Spa Providing Resources and Destigmatizing Mental Health Issues in the Gaming Community

Retrieved on: 
Monday, July 26, 2021

While gaming is often perceived as a solitary, isolating experience, it can also foster a strong sense of community and engagement.

Key Points: 
  • While gaming is often perceived as a solitary, isolating experience, it can also foster a strong sense of community and engagement.
  • "Vent is where gamers can participate in conversations where it's OK to not feel OK," said Rich Melcombe, founder of Richie Knows.
  • Take the awkwardness away from eavesdropping by listening as two gamers discuss their struggles or mental health issues.
  • Journeys: Notable or interesting figures from the gaming community share their journeys coping with or overcoming a mental health challenge.

Credent Capital and Good Gamer provide update on Qualifying Transaction

Retrieved on: 
Saturday, July 17, 2021

VANCOUVER, BC, July 16, 2021 /PRNewswire/ - Credent Capital Corp. (the "Company") and Good Gamer Corp. ("Good Gamer") are pleased to provide an update on the proposed Qualifying Transaction between the Company and Good Gamer.

Key Points: 
  • VANCOUVER, BC, July 16, 2021 /PRNewswire/ - Credent Capital Corp. (the "Company") and Good Gamer Corp. ("Good Gamer") are pleased to provide an update on the proposed Qualifying Transaction between the Company and Good Gamer.
  • Good Gamer is pleased to announce that it is focusing its resources on its North American GoodGamer Esports Tournament Management Platform (see Good Gamer news release dated April 21, 2021).
  • The Proposed Transaction will be affected by way of a three-cornered amalgamation among the Company, Good Gamer and a subsidiary of Credent ("Credent Sub").
  • Pursuant to the Proposed Transaction, holders of the issued and outstanding common shares of Good Gamer (the "Good Gamer Shares") will receive one Credent Share (as they exist on a post-Consolidation basis) for each Good Gamer Share held (the "Exchange Ratio").

SypherPK Nominated as Top Gamer in the 2021 Influence Awards

Retrieved on: 
Wednesday, July 14, 2021

AUSTIN, Texas, July 14, 2021 /PRNewswire/ -- Honoring SypherPK's 10th anniversary in gaming, creator Ali Hassan has been nominated for top gamer in the prestigious 2021 Influence Awards.

Key Points: 
  • AUSTIN, Texas, July 14, 2021 /PRNewswire/ -- Honoring SypherPK's 10th anniversary in gaming, creator Ali Hassan has been nominated for top gamer in the prestigious 2021 Influence Awards.
  • The Influence Agency plans to reveal each categories' nominees on August 31st, followed by the winners in the Fall of 2021.
  • Known for his gameplay on Fornite, SypherPK has been dedicated to lifting up others along his new media journey.
  • "Ali Hassan, aka SypherPK
    SypherPK, aka Ali Hassan, is a professional gamer, streamer, YouTuber and online personality based in Austin, Texas.

PCByte Reports The Global Rise of Female Gamers

Retrieved on: 
Sunday, July 11, 2021

PCByte says this shift in demographics isn't unique to Australia, with female gamers on the rise throughout the world in both a casual and professional capacity.

Key Points: 
  • PCByte says this shift in demographics isn't unique to Australia, with female gamers on the rise throughout the world in both a casual and professional capacity.
  • PCByte highlighted that one of the most interesting sub-segments of female gamers is mothers.
  • Female streamers are also another fast-growing gaming segment, and like professional female gamers, they encourage more female activity in the industry.
  • PCByte says female gamers have demonstrated their willingness to spend big on hardware to have the best gaming laptop .

Persistent Systems delivers on protected communications contract with U.S. Army C5ISR Center

Retrieved on: 
Tuesday, June 29, 2021

NEW YORK, June 29, 2021 /PRNewswire/ --Persistent Systems, LLC ("Persistent") announced today that it has completed work on its $5.4M contract with the U.S. Army Combat Capabilities Development Command C5ISR Center to develop protected communications for Manned-Unmanned Teams (MUM-T).

Key Points: 
  • NEW YORK, June 29, 2021 /PRNewswire/ --Persistent Systems, LLC ("Persistent") announced today that it has completed work on its $5.4M contract with the U.S. Army Combat Capabilities Development Command C5ISR Center to develop protected communications for Manned-Unmanned Teams (MUM-T).
  • "MUM-T envisions warfighters controlling and operating alongside unmanned systems," said Brian Soles, Vice President of Government and Military Relations and Business Strategy for Persistent.
  • The Persistent team appreciates the support, collaboration, expertise, and teamwork from the U.S Army C5ISR Center.
  • Follow Persistent Systems on Twitter to get updates on the latest developments@pswaverelay.

QED Investors Rolls Out Mental Health Initiative to Tackle Stigma of Addiction in the Entrepreneur and Startup Ecosystem

Retrieved on: 
Monday, June 28, 2021

QED Investors today rolled out a mental health initiative aimed at tackling addiction and eliminating the stigma of talking about substance abuse.

Key Points: 
  • QED Investors today rolled out a mental health initiative aimed at tackling addiction and eliminating the stigma of talking about substance abuse.
  • The Just Five program delivers in just five minutes per lesson the most important concepts and facts regarding addiction.
  • Gregs death put a lot of things in perspective, said QED Investors Co-Founder and Managing Partner Nigel Morris.
  • Many people underestimate the power of stigma and the perceived shame associated with addiction.

'The Wisdom of Trauma': Can Your Deepest Pain be a Doorway to Healing? A New Movie Featuring Dr. Gabor Maté Goes Viral

Retrieved on: 
Friday, June 18, 2021

"Trauma is the invisible force that shapes our lives, the way we love, and the way we make sense of the world," says Dr. Mat.

Key Points: 
  • "Trauma is the invisible force that shapes our lives, the way we love, and the way we make sense of the world," says Dr. Mat.
  • The film follows physician, bestselling author and Order of Canada recipient Dr. Gabor Mat and explores the hidden wisdom of our deepest pain and the interconnected epidemics of anxiety, addiction, and chronic illness plaguing Western society.
  • "So much of what we call abnormality in this culture is actually normal responses to an abnormal culture," Dr. Mat says.
  • "People are telling us that this movie is helping them find relief by pointing to the root of their suffering.

eyeson API revolutionizing gaming with multiplayer screen sharing

Retrieved on: 
Friday, June 11, 2021

eyeson provides an API video service where multiplayer teams can see the screen of each team member at the same time during a full gameplay - preferably on a second screen.

Key Points: 
  • eyeson provides an API video service where multiplayer teams can see the screen of each team member at the same time during a full gameplay - preferably on a second screen.
  • eyeson enables multiplayer live screencasting, video chatting and broadcasting
    eyeson is revolutionizing the team play in multiplayer gaming with its unique single stream technology.
  • This is enabled by eyeson's video API service which takes all screen castings and merges them into one video stream in their cloud service.
  • Adding multiple live video streams causes games to lag and gamers - especially multiplayer gamers - struggle with freezing screens and frustrating gaming performance.

GAMIVO experienced a significant increase in sales, an increase in the number of active players, and a substantial revenue spike during the global Covid-19 pandemic

Retrieved on: 
Friday, June 11, 2021

Although the pandemic has not resulted in substantial new video game consumers, it has significantly boosted the amount that existing video game consumers play.

Key Points: 
  • Although the pandemic has not resulted in substantial new video game consumers, it has significantly boosted the amount that existing video game consumers play.
  • Active players say increased gaming has helped them achieve increased emotional and mental health during confusing and often frustrating stay-at-home measures.
  • Sixty percent of mature gamers and 75% of adolescent gamers reported playing more video games during the pandemic.
  • Gamers also identified video games as a means of helping family and friends stay bonded and connected throughout the pandemic.