Video game industry

Coinsilium Group Limited: Web3 Investment Portfolio Update and Online Investor Presentation

Retrieved on: 
Monday, February 12, 2024

London, UK 12 February 2024 - Coinsilium Group Limited (AQSE: COIN) (OTCQB: CINGF), the Web3 advisor, venture builder and investor is pleased to report several updates and developments from investees within its Web3 investment portfolio.

Key Points: 
  • London, UK 12 February 2024 - Coinsilium Group Limited (AQSE: COIN) (OTCQB: CINGF), the Web3 advisor, venture builder and investor is pleased to report several updates and developments from investees within its Web3 investment portfolio.
  • Recognising the rapid pace of growth of the Web3 space, and the strong ongoing progress from the Company’s investees and partners, Coinsilium will be delivering an online investor-focused presentation and update scheduled for release online this Wednesday, 14 February.
  • Coinsilium will be delivering an online Investor Presentation and Update, hosted by StockBox Media, scheduled for release this Wednesday, 14 February.
  • A pdf version of the latest Coinsilium Investor Presentation is available for download from the Company’s website via the following link: https://coinsilium.com/investors/presentations
    The online Investor Presentation will be available to view on YouTube from Wednesday 14 February onwards via the following link: https://www.youtube.com/@StockBox
    The Directors of Coinsilium Group Limited take responsibility for this announcement.

Global Video Games Analysis Report 2023: The More the Merrier Social Gaming Trends Storms Into the Spotlight - Forecasts to 2030

Retrieved on: 
Thursday, November 30, 2023

DUBLIN, Nov. 30, 2023 /PRNewswire/ -- The "Video Games - Global Strategic Business Report" report has been added to ResearchAndMarkets.com's offering.

Key Points: 
  • DUBLIN, Nov. 30, 2023 /PRNewswire/ -- The "Video Games - Global Strategic Business Report" report has been added to ResearchAndMarkets.com's offering.
  • The global market for Video Games estimated at US$184 Billion in the year 2022, is projected to reach a revised size of US$254.6 Billion by 2030, growing at a CAGR of 4.1% over the analysis period 2022-2030.
  • Mobile Games, one of the segments analyzed in the report, is projected to record 4.9% CAGR and reach US$123.8 Billion by the end of the analysis period.
  • Growth in the Console Games segment is estimated at 4.2% CAGR for the next 8-year period.

G2A.COM Celebrates Diversity of Its Employees, Products, Customers, Partners and Gaming with Its First Diversity Campaign

Retrieved on: 
Wednesday, May 24, 2023

The campaign through June 20 will showcase the diversity across G2A.COM’s ecosystem of employees, products, customers and partners, and will recognize and promote diversity in gaming with educational content and collaboration with diverse gaming influencers.

Key Points: 
  • The campaign through June 20 will showcase the diversity across G2A.COM’s ecosystem of employees, products, customers and partners, and will recognize and promote diversity in gaming with educational content and collaboration with diverse gaming influencers.
  • The campaign launch video portrays what can happen when diversity isn’t welcome.
  • G2A.COM looks forward to this campaign recognizing and promoting diversity in gaming and celebrating values that lead to success.
  • To follow and receive diversity campaign content, updates and activity schedules, please visit https://www.g2a.com/best-deals/inclusive-games .

Gaming Arts Successful at IGA 2023; Company Offers Important Intellectual Property (IP) Updates

Retrieved on: 
Thursday, April 6, 2023

LAS VEGAS, April 6, 2023 /PRNewswire/ -- Gaming Arts produced one of its most successful showcases at IGA 2023.

Key Points: 
  • LAS VEGAS, April 6, 2023 /PRNewswire/ -- Gaming Arts produced one of its most successful showcases at IGA 2023.
  • In the midst of their success at IGA, Gaming Arts announced the first patent on the Casino Wizard® multigame ETG.
  • In what was widely heralded as a successful showcase of gaming industry suppliers and related entities, Gaming Arts shined at the Indian Gaming Association Convention and Tradeshow in San Diego last week.
  • Gaming Arts' unparalleled commitment to both tribal gaming nationwide, as well as gaming innovations was an integral part of its success at IGA 2023.

TIGA Launches Proposal for an Industrial Secondment Programme

Retrieved on: 
Wednesday, January 25, 2023

LONDON, Jan. 25, 2023 /PRNewswire/ -- TIGA the network for games developers and digital publishers, and the trade association representing the video games industry has today launched its proposal for an Industrial Secondment Programme, which will enable up to 20 video games lecturers per annum, to spend up to 12 months in a games development business.

Key Points: 
  • LONDON, Jan. 25, 2023 /PRNewswire/ -- TIGA the network for games developers and digital publishers, and the trade association representing the video games industry has today launched its proposal for an Industrial Secondment Programme, which will enable up to 20 video games lecturers per annum, to spend up to 12 months in a games development business.
  • TIGA's ISP will ensure that participating lecturers are preparing graduates to enter our world-class video games industry.
  • "TIGA's ISP will benefit the video games industry, graduates and lecturers and help to enhance skills development in video games education.
  • "The Video Games industry is one that the UK Government should promote and TIGA's ISP will help to ensure that our video games sector is world-beating. "

TIGA Launches Proposal for an Industrial Secondment Programme

Retrieved on: 
Wednesday, January 25, 2023

LONDON, Jan. 25, 2023 /PRNewswire/ -- TIGA the network for games developers and digital publishers, and the trade association representing the video games industry has today launched its proposal for an Industrial Secondment Programme, which will enable up to 20 video games lecturers per annum, to spend up to 12 months in a games development business.

Key Points: 
  • LONDON, Jan. 25, 2023 /PRNewswire/ -- TIGA the network for games developers and digital publishers, and the trade association representing the video games industry has today launched its proposal for an Industrial Secondment Programme, which will enable up to 20 video games lecturers per annum, to spend up to 12 months in a games development business.
  • TIGA's ISP will ensure that participating lecturers are preparing graduates to enter our world-class video games industry.
  • "TIGA's ISP will benefit the video games industry, graduates and lecturers and help to enhance skills development in video games education.
  • "The Video Games industry is one that the UK Government should promote and TIGA's ISP will help to ensure that our video games sector is world-beating. "

Passport Technology Donates Over £3000 to CHIPS Charity

Retrieved on: 
Friday, December 30, 2022

LONDON, Dec. 30, 2022 (GLOBE NEWSWIRE) -- In a continuous effort focused on giving back to the community, Passport Technology proudly donates an aggregated £3,919 to the CHIPS Charity.

Key Points: 
  • LONDON, Dec. 30, 2022 (GLOBE NEWSWIRE) -- In a continuous effort focused on giving back to the community, Passport Technology proudly donates an aggregated £3,919 to the CHIPS Charity.
  • Founded in 2001 on behalf of the UK Gaming industry, CHIPS raises funds for the purchase of specialised powered wheelchairs for youngsters with varying disabilities.
  • "On behalf of CHIPS Charity, I would like to thank Passport Technology for their generous donation", says Linda Lindsay, Co-Founder & Trustee, CHIPS.
  • "CHIPS is an amazing organisation that truly makes a difference in the lives of children in need", says Helen Bowditch, VP Business Development, Passport.

Roundhill's NERD ETF Announces Name and Index Changes

Retrieved on: 
Tuesday, September 27, 2022

NEW YORK, Sept. 27, 2022 /PRNewswire/ -- Roundhill Investments is pleased to announce several updates to its NERD ETF, including a new underlying index and fund name.

Key Points: 
  • NEW YORK, Sept. 27, 2022 /PRNewswire/ -- Roundhill Investments is pleased to announce several updates to its NERD ETF, including a new underlying index and fund name.
  • Effective at close of business on September 26, 2022, the NERD ETF's name changed to the Roundhill Video Games ETF , reflecting its revised focus on pure-play gaming software.
  • The Index also excludes video game companies domiciled in China and Russia, potentially reducing geopolitical risks to the portfolio.
  • For a prospectus or summary prospectus with this and other information about the NERD ETF please call 1-855-561-5728 or visit the website https://www.roundhillinvestments.com/etf/nerd/ .

Greenberg Traurig Represents Tripwire Interactive in Acquisition

Retrieved on: 
Monday, August 29, 2022

ATLANTA, Aug. 29, 2022 /PRNewswire-PRWeb/ -- David I. Schulman, co-chair of the Video Games and Esports Practice of global law firm Greenberg Traurig, LLP, led the firm's team representing Tripwire Interactive (Tripwire) in its acquisition by Embracer Group AB (Embracer). Embracer, through its wholly owned subsidiary Saber Interactive, entered into an agreement to acquire 100% of the ownership interest of Tripwire. Financial terms of the transaction, which was signed Aug. 18, were not disclosed.

Key Points: 
  • David I. Schulman, co-chair of the Video Games and Esports Practice of global law firm Greenberg Traurig, LLP, led the firm's team representing Tripwire Interactive (Tripwire) in its acquisition by Embracer Group AB (Embracer).
  • ATLANTA, Aug. 29, 2022 /PRNewswire-PRWeb/ -- David I. Schulman , co-chair of the Video Games and Esports Practice of global law firm Greenberg Traurig, LLP, led the firm's team representing Tripwire Interactive (Tripwire) in its acquisition by Embracer Group AB (Embracer).
  • Embracer, through its wholly owned subsidiary Saber Interactive, entered into an agreement to acquire 100% of the ownership interest of Tripwire.
  • About Greenberg Traurig: Greenberg Traurig, LLP has more than 2500 attorneys in 43 locations in the United States, Europe, Latin America, Asia, and the Middle East.

iiRcade Bringing Iconic Arcade Classic, SPACE INVADERS, to Game Store on August 5th

Retrieved on: 
Tuesday, August 2, 2022

CHICAGO, Aug. 1, 2022   /PRNewswire-PRWeb/ -- iiRcade Inc., a premium home arcade console that allows gamers of all ages to play their favorite retro and modern games in a true arcade style, is pleased to announce that SPACE INVADERS, officially licensed by TAITO, will be available in the iiRcade Game Store on Friday, August 5th, 2022 for $7.99.

Key Points: 
  • SPACE INVADERS was released in arcades in 1978 and became an instant global phenomenon since its debut.
  • "We know a lot of our community members have been patiently waiting for the release of SPACE INVADERS and we're happy to say it will launch this Friday in our Game Store," said Jong Shin, founder & CEO of iiRcade.
  • "We're very excited to bring SPACE INVADERS to iiRcade and would like to thank TAITO for making that happen."
  • Play the retro arcade games that you remember and the latest modern games in amazing arcade style.