Video game culture

Subnation and Content Canada Unite Gaming Community By Establishing Esports Video Content Summit and Marketplace

Retrieved on: 
Tuesday, June 15, 2021

The inaugural event will take place virtually from June 21-25 and feature executives from TikTok, Super League Gaming, Turner Sports, and Subnation.

Key Points: 
  • The inaugural event will take place virtually from June 21-25 and feature executives from TikTok, Super League Gaming, Turner Sports, and Subnation.
  • "Gaming content is seeing a massive uptick and mainstream adoption from streaming powerhouses like Netflix and Amazon," said Doug Scott, Co-Founder and Chief Managing Director of Subnation.
  • "We are excited to bring together industry leaders in the gaming and entertainment community and provide a forum for creators to collaborate on, acquire and distribute original gaming video content."
  • "We recognize the burgeoning opportunities for the content industry being created by the explosive growth of esports and gaming", said Ferne Cohen, CEO, Content Canada.

EsportsBets Partners with Esports Charts

Retrieved on: 
Monday, June 14, 2021

The esports data provided by Esports Charts will allow EsportsBets.com to further its commitment to offering the most up-to-date information to its vast readership base.

Key Points: 
  • The esports data provided by Esports Charts will allow EsportsBets.com to further its commitment to offering the most up-to-date information to its vast readership base.
  • Sergii Rudenko, Head of Sales & Partnership for Esports Charts, added:
    "We're excited to work with EsportsBets and help them achieve their editorial and content goals.
  • Esports Charts is positioned to help the industry in many ways and we will continue to bring value for our clients and partners."
  • Esports Charts has been the driving force behind making esports data more accessible and transparent and they extend the same mission to custom solutions.

Real Luck Group Ltd. Partners with Publishme to Build In-House Content Studio and Deliver Marketing Strategy

Retrieved on: 
Monday, June 14, 2021

(TSXV: LUCK) (OTCQB: LUKEF) (the "Company") and its subsidiary companies doing business as " Luckbox " (the "Group"), an award-winning provider of licensed, real money esports betting, is pleased to announce a partnership with Publishme to build its in-house content studio and deliver Luckbox's content marketing strategy.

Key Points: 
  • (TSXV: LUCK) (OTCQB: LUKEF) (the "Company") and its subsidiary companies doing business as " Luckbox " (the "Group"), an award-winning provider of licensed, real money esports betting, is pleased to announce a partnership with Publishme to build its in-house content studio and deliver Luckbox's content marketing strategy.
  • Publishme is a full-service marketing agency that focuses on delivering results according to the needs of gaming companies and brands.
  • We are confident that Publishme will complement his skills to drive content that will bring esports and gaming audiences on to our platform."
  • Luckbox Head of Content Nevzat Uar said: "I'll be leading our Publishme relationship to build our exclusive, in-house content studio to convert our ideas and content strategy into action and realization.

The Trade Group Launches New Website, Highlights Solutions

Retrieved on: 
Friday, June 11, 2021

If you are not familiar with The Trade Group, this statement embodies its Bottom Line: "If you can capture an eye, you can open a mind."

Key Points: 
  • If you are not familiar with The Trade Group, this statement embodies its Bottom Line: "If you can capture an eye, you can open a mind."
  • "We are eager to launch the new Trade Group website and invite everyone to learn more about what we do our solutions span the vast and creative exhibit and events industry," says Malcolm Gilvar, Chief Revenue Officer, The Trade Group.
  • The Trade Group is an award-winning, full-service event marketing and creative design firm, specializing in trade shows, esports events and activations, corporate events, brand activations, corporate interiors, retail merchandising, commercial graphics and experiential solutions.
  • Clients rely on The Trade Group for: event ideation, creation and production; esports expertise; exhibit design and fabrication; graphic design and production; strategic marketing solutions; technology integration and more.

Simplicity Esports and Gaming Company to Mine Crypto Currency Using Gaming PCs

Retrieved on: 
Friday, June 11, 2021

Boca Raton, Florida, June 11, 2021 (GLOBE NEWSWIRE) -- Simplicity Esports and Gaming Company ( OTCQB:WINR ) (Simplicity Esports), announced today that it will, in collaboration with Esports Entertainment Group subsidiary ggCircuit, begin using its gaming PCs to passively mine crypto currencies, such as Ethereum when the machines are idle.

Key Points: 
  • Boca Raton, Florida, June 11, 2021 (GLOBE NEWSWIRE) -- Simplicity Esports and Gaming Company ( OTCQB:WINR ) (Simplicity Esports), announced today that it will, in collaboration with Esports Entertainment Group subsidiary ggCircuit, begin using its gaming PCs to passively mine crypto currencies, such as Ethereum when the machines are idle.
  • Roman Franklin, CEO of Simplicity Esports, stated, We continue to find innovative ways to leverage the largest footprint of esports gaming centers in the U.S. for increasing revenue.
  • Simplicity Esports also owns 15 esports gaming centers, and is the franchisor for 18 esports gaming centers, providing the public an opportunity to experience gaming and esports in competitive and casual social settings, regardless of skill or experience.
  • Simplicity Esports also owns a Riot Games League of Legends franchise and top Brazilian esports organization, Flamengo Esports.

eyeson API revolutionizing gaming with multiplayer screen sharing

Retrieved on: 
Friday, June 11, 2021

eyeson provides an API video service where multiplayer teams can see the screen of each team member at the same time during a full gameplay - preferably on a second screen.

Key Points: 
  • eyeson provides an API video service where multiplayer teams can see the screen of each team member at the same time during a full gameplay - preferably on a second screen.
  • eyeson enables multiplayer live screencasting, video chatting and broadcasting
    eyeson is revolutionizing the team play in multiplayer gaming with its unique single stream technology.
  • This is enabled by eyeson's video API service which takes all screen castings and merges them into one video stream in their cloud service.
  • Adding multiple live video streams causes games to lag and gamers - especially multiplayer gamers - struggle with freezing screens and frustrating gaming performance.

SportVEST and Major League Polo Fast Track $105 Million NFT Deal

Retrieved on: 
Friday, June 11, 2021

Kimberly Casey Carr, President & CEO of Major League Polo and Vic Bakunoff of SportVEST Holdings believe there has never been an effort to allow the Legends of Sport and technology to be this interactive.To think that one could place the NFL and Polo in the same category is remarkable.It's groundbreaking.

Key Points: 
  • Kimberly Casey Carr, President & CEO of Major League Polo and Vic Bakunoff of SportVEST Holdings believe there has never been an effort to allow the Legends of Sport and technology to be this interactive.To think that one could place the NFL and Polo in the same category is remarkable.It's groundbreaking.
  • MLP plans to feature its own esports title tourneys in their 16 pro stadium venues and to capitalizeon this new sponsorship trend.
  • SportVEST Holdings's next funding round is imminent to fuel additional NFT growth across Major League Polo and its other professional and collegiate brand monetization initiatives.The NFT sales revenue generated will ultimately benefit Legends of Sport and their journeyman teammates and their supported children charity programs.
  • These athletes are creating groundbreaking opportunities by opening doors to more sports, esports, gaming, and entertainment experiences via the NFT marketplace.

GAMIVO experienced a significant increase in sales, an increase in the number of active players, and a substantial revenue spike during the global Covid-19 pandemic

Retrieved on: 
Friday, June 11, 2021

Although the pandemic has not resulted in substantial new video game consumers, it has significantly boosted the amount that existing video game consumers play.

Key Points: 
  • Although the pandemic has not resulted in substantial new video game consumers, it has significantly boosted the amount that existing video game consumers play.
  • Active players say increased gaming has helped them achieve increased emotional and mental health during confusing and often frustrating stay-at-home measures.
  • Sixty percent of mature gamers and 75% of adolescent gamers reported playing more video games during the pandemic.
  • Gamers also identified video games as a means of helping family and friends stay bonded and connected throughout the pandemic.

GAMIVO experienced a significant increase in sales, an increase in the number of active players, and a substantial revenue spike during the global Covid-19 pandemic

Retrieved on: 
Friday, June 11, 2021

Although the pandemic has not resulted in substantial new video game consumers, it has significantly boosted the amount that existing video game consumers play.

Key Points: 
  • Although the pandemic has not resulted in substantial new video game consumers, it has significantly boosted the amount that existing video game consumers play.
  • Active players say increased gaming has helped them achieve increased emotional and mental health during confusing and often frustrating stay-at-home measures.
  • Sixty percent of mature gamers and 75% of adolescent gamers reported playing more video games during the pandemic.
  • Gamers also identified video games as a means of helping family and friends stay bonded and connected throughout the pandemic.

Atlanta FaZe & Engine Media's UMG Gaming Announce $25,000 Warzone Tournament Series

Retrieved on: 
Thursday, June 10, 2021

ATLANTA, June 10, 2021 /PRNewswire/ --Atlanta FaZe, in partnership with UMG Gaming, a wholly owned subsidiary of Engine Media Holdings, Inc. ("Engine" or the "Company"; TSX-V: GAME; OTCQB: MLLLF), today announced a two-part, $25,000 Warzone Tournament series.

Key Points: 
  • ATLANTA, June 10, 2021 /PRNewswire/ --Atlanta FaZe, in partnership with UMG Gaming, a wholly owned subsidiary of Engine Media Holdings, Inc. ("Engine" or the "Company"; TSX-V: GAME; OTCQB: MLLLF), today announced a two-part, $25,000 Warzone Tournament series.
  • "UMG Gaming has always bridged the gap between competitive and casual fans and gamers alike," said Paul Hamiliton, President and CEO of Atlanta FaZe.
  • "As a brand who shares this mission, we are thrilled to partner with UMG Gaming for the Atlanta FaZe $25,000 Warzone Series."
  • "Atlanta FaZe is such a preeminent organization and we are excited to partner with them on this two-part Warzone tournament," said Eric Vaughn, Head of UMG Gaming.