Video game culture

Enthusiast Gaming Partners with America’s Navy to Increase Awareness with Gen Z Audiences

Retrieved on: 
Wednesday, August 4, 2021

The partnership will include the creation of multiple unique gaming activations incorporating the Companys talent roster of gamers, creators, and athletes to increase awareness of Navy life and the wide range of professional opportunities the Navy offers, including those in high-demand STEM fields.

Key Points: 
  • The partnership will include the creation of multiple unique gaming activations incorporating the Companys talent roster of gamers, creators, and athletes to increase awareness of Navy life and the wide range of professional opportunities the Navy offers, including those in high-demand STEM fields.
  • We are honoured to be selected as a partner by Americas Navy as part of its efforts to use gaming to engage, educate and connect with the Gen Z demographic, commented Adrian Montgomery, CEO of Enthusiast Gaming.
  • He continued, Esports requires teamwork, split-second decision making, and effective communications under pressure, which are all integral to Navy life.
  • Enthusiast Gaming is building the largest media and content platform for video game and esports fans to connect and engage worldwide.

Asia Esports Market Report 2021: A Market with $543.8 Million in Revenue in 2020 - ResearchAndMarkets.com

Retrieved on: 
Wednesday, August 4, 2021

This report covers the development of the esports industry across Asia and its implications for the global market.

Key Points: 
  • This report covers the development of the esports industry across Asia and its implications for the global market.
  • For over two decades Asia has led global esports trends, serving as a predictor of developments that have shaped esports around the world.
  • The Asia esports market accounts for more than 54% of the nearly US $1 Billion-dollar global esports market.
  • Esports viewership in Asia boomed in 2020, growing to 618.4 million esports spectators in 2020.

The*gameHERs Announce Second Annual Awards Series to Honor Women in Gaming

Retrieved on: 
Wednesday, August 4, 2021

NEW YORK, August 4, 2021 /PRNewswire-PRWeb/ -- The*gameHERs , an online platform that supports and empowers women gamers, today announced the return of its second-annual awards series, aimed to honor and celebrate women in the gaming industry.

Key Points: 
  • NEW YORK, August 4, 2021 /PRNewswire-PRWeb/ -- The*gameHERs , an online platform that supports and empowers women gamers, today announced the return of its second-annual awards series, aimed to honor and celebrate women in the gaming industry.
  • The*gameHER Awards is a virtual extravaganza culminating in a finale awards ceremony this November, which will be live-streamed on the*gameHERs Twitch channel.
  • "We are thrilled to launch year two of our award series to celebrate the incredible accomplishments of all women across gaming," said Heather Ouida, Co-Founder of the*gameHERs.
  • "We're excited to build a community between women in gaming and women in tech to promote innovative inclusivity."

SCCG Management and Data Sports Group Partner to Deliver Sports Content and Analytics to the Media Industry

Retrieved on: 
Monday, August 2, 2021

DSG provides highly accurate and consistent data for a wide number of traditional sports and esports events.

Key Points: 
  • DSG provides highly accurate and consistent data for a wide number of traditional sports and esports events.
  • Media publishers can unlock new commercial opportunities and revenue streams while readers get access to well-structured and compelling sports sections that bring editorial together with data & insights.
  • The ability to deploy automated, AI-driven video with data and analytics is a powerful capability, which we can now easily deploy through DSG."
  • Media publishers looking to use sports betting content to monetize their userbase benefit by integrating our historical and live data across the full spectrum of professional sports."

US Cyber Games Welcomes TikTok as Founding Sponsor, Announces Coaching Team and Prepares for Oct. 5 Draft Day

Retrieved on: 
Monday, August 2, 2021

WASHINGTON, Aug. 2, 2021 /PRNewswire/ -- The inaugural US Cyber Games is pleased to announce the addition of TikTok as a founding sponsor of the first US Cyber Games and Team.

Key Points: 
  • WASHINGTON, Aug. 2, 2021 /PRNewswire/ -- The inaugural US Cyber Games is pleased to announce the addition of TikTok as a founding sponsor of the first US Cyber Games and Team.
  • TikTok Chief Security Officer (CSO) Roland Cloutier will also join the organization's advisory board, which today announced the US Cyber Games coaching team and US Cyber Team Draft Day on Oct. 5.
  • The inaugural US Cyber Games coaching team is led by head coach Dr. TJ OConnor, who was chosen for his vision, leadership, compassion and enthusiasm.
  • The first ever US Cyber Team will be announced during an exciting Draft Day event on Oct. 5.

Esports Market Size to Reach USD 5,199.8 Million in 2028 | Increasing Number of Live Esports Coverage Platforms and Participants and Rising Popularity of Video Games are Some Key Factors Driving Industry Demand, says Emergen Research

Retrieved on: 
Monday, August 2, 2021

Rise in popularity of video games and rapid growth of live esports coverage platforms are major factors driving market revenue growth.

Key Points: 
  • Rise in popularity of video games and rapid growth of live esports coverage platforms are major factors driving market revenue growth.
  • An increasing number of individuals watch esports videos and tournaments as this has become more accessible due to increasing connectivity and expansion of reach and coverage.
  • Esports broadcasters utilize such sites to broadcast live coverage of competitions and their own games.
  • Emergen Research has segmented the global esports market on the basis of game type, revenue streams, device, and region:

Esports Market Size to Reach USD 5,199.8 Million in 2028 | Increasing Number of Live Esports Coverage Platforms and Participants and Rising Popularity of Video Games are Some Key Factors Driving Industry Demand, says Emergen Research

Retrieved on: 
Monday, August 2, 2021

Rise in popularity of video games and rapid growth of live esports coverage platforms are major factors driving market revenue growth.

Key Points: 
  • Rise in popularity of video games and rapid growth of live esports coverage platforms are major factors driving market revenue growth.
  • An increasing number of individuals watch esports videos and tournaments as this has become more accessible due to increasing connectivity and expansion of reach and coverage.
  • Esports broadcasters utilize such sites to broadcast live coverage of competitions and their own games.
  • Emergen Research has segmented the global esports market on the basis of game type, revenue streams, device, and region:

ESE Provides Update on Esports Talent Show

Retrieved on: 
Wednesday, July 28, 2021

VANCOUVER, British Columbia, July 28, 2021 (GLOBE NEWSWIRE) -- ESE Entertainment Inc. (we, ESE, or the Company) (TSXV: ESE) (OTCQB: ENTEF) is pleased to provide an update on the previously announced esports talent show, SkillzVault by Bitcoin Vault, which is being developed by ESE in partnership with Bitcoin Vault.

Key Points: 
  • VANCOUVER, British Columbia, July 28, 2021 (GLOBE NEWSWIRE) -- ESE Entertainment Inc. (we, ESE, or the Company) (TSXV: ESE) (OTCQB: ENTEF) is pleased to provide an update on the previously announced esports talent show, SkillzVault by Bitcoin Vault, which is being developed by ESE in partnership with Bitcoin Vault.
  • SkillzVault by Bitcoin Vault is the global project highlighting promising amateur esports athletes who are seeking chance of becoming professionals.
  • ESE consists of multiple assets and world-class operators in the gaming and esports industries.
  • Capabilities include but are not limited to: physical infrastructure, broadcasting, global distribution for gaming and esports-related content, advertising, sponsorship support, and a growing esports team franchise, K1CK Esports.

GameSquare Esports Announces Paradigm Sports Joining Advisory Board

Retrieved on: 
Wednesday, July 28, 2021

TORONTO, July 28, 2021 /PRNewswire/ --GameSquare Esports Inc. (CSE: GSQ; FRA: 29Q1), an international gaming and esports company, announced leading sports agency Paradigm Sports, led by Audie Attar, has joined its advisory board.

Key Points: 
  • TORONTO, July 28, 2021 /PRNewswire/ --GameSquare Esports Inc. (CSE: GSQ; FRA: 29Q1), an international gaming and esports company, announced leading sports agency Paradigm Sports, led by Audie Attar, has joined its advisory board.
  • As esports and traditional sports continue to converge, the Paradigm team will bring their deep expertise in traditional sports to drive the accelerated growth of esports.
  • Convergence of esports and traditional sports key driver as Paradigm Sports joins GameSquare advisory board.
  • "I am very excited by Paradigm Sports' announcement of an advisory board position with GameSquare," said Conor McGregor.

Simplicity Esports and Gaming Company Acquires Esports Gaming Center in Salinas California

Retrieved on: 
Tuesday, July 27, 2021

Boca Raton, Florida, July 27, 2021 (GLOBE NEWSWIRE) -- Simplicity Esports and Gaming Company (OTCQB:WINR) (“Simplicity Esports”), announced that it acquired 100% of the assets of an esports gaming center owned by a PLAYlive Nation franchisee. The gaming center located at Northridge Mall in Salinas, California, was opened in mid 2018 with 24 gaming stations and a separate tabletop space to accommodate up to 30 players of card games such as Pokémon and Magic: The Gathering. The location in Salinas is expected to reopen this week with all existing staff being retained by Simplicity. Simplicity Esports now owns a total of 16 gaming centers, and also has 12 operational franchisee owned gaming center locations at various capacities.

Key Points: 
  • Boca Raton, Florida, July 27, 2021 (GLOBE NEWSWIRE) -- Simplicity Esports and Gaming Company ( OTCQB:WINR ) (Simplicity Esports), announced that it acquired 100% of the assets of an esports gaming center owned by a PLAYlive Nation franchisee.
  • Simplicity Esports now owns a total of 16 gaming centers, and also has 12 operational franchisee owned gaming center locations at various capacities.
  • Simplicity Esports also owns 16 esports gaming centers, and is the franchisor for 17 esports gaming centers, providing the public an opportunity to experience gaming and esports in competitive and casual social settings, regardless of skill or experience.
  • Simplicity Esports also owns a Riot Games League of Legends franchise and top Brazilian esports organization, Flamengo Esports.