Computer graphics

Copresence Introduces AI Avatar Rendering to Its Digital Avatar Platform

Retrieved on: 
Wednesday, March 6, 2024

Copresence , a provider of digital avatar generation software, is excited to announce the addition of AI avatar rendering to its platform, highlighting a differentiation in capabilities between AI-generated and computer graphics-generated avatars.

Key Points: 
  • Copresence , a provider of digital avatar generation software, is excited to announce the addition of AI avatar rendering to its platform, highlighting a differentiation in capabilities between AI-generated and computer graphics-generated avatars.
  • With this latest AI avatar rendering announcement, Copresence's platform now offers two distinct approaches to avatar creation: classical 3D assets created through computer graphics (CG avatars), and artificial intelligence-generated avatars (AI avatars), each with unique characteristics.
  • To view Copresence’s CG avatars and AI avatars in action side-by-side, view the following link: https://youtu.be/GP7YZfBKuF8?si=Z6MJwxgfZC0KnHCP
    “Our team is deeply committed to pushing the boundaries of avatar realism and accessibility.
  • For more information about Copresence and to stay updated on the company’s latest developments, please visit copresence.tech .

AR 51 to Demonstrate at GDC 2024 its Real-Time Markerless Motion Capture System Combining Unparalleled Scalability, Precision, and High-Frame Rate Capture

Retrieved on: 
Monday, March 4, 2024

Real-time Tracking: At 120 frames-per-second with an extraordinary 9 millisecond latency, AR 51 is the fastest markerless motion capture solution in the market.

Key Points: 
  • Real-time Tracking: At 120 frames-per-second with an extraordinary 9 millisecond latency, AR 51 is the fastest markerless motion capture solution in the market.
  • Generative AI-Based Improved Skeletal Tracking: AR 51 to leverage generative AI to deliver lifelike animations and performances that surpass traditional motion capture methods.
  • AR 51 is proud to demonstrate the capabilities of its markerless motion capture technology at GDC 2024, offering attendees an immersive glimpse into the future of motion capture in gaming and interactive entertainment.
  • For more information about AR 51 and its innovative motion capture solutions, please visit www.ar-51.com .

IDTechEx: The Age of Artificial Intelligence - AI Chips to 2034

Retrieved on: 
Monday, January 29, 2024

Revenue generated from the sale of AI chips (including the sale of physical chips and the rental of chips via cloud services) is expected to rise to just shy of USD$300 billion by 2034, at a compound annual growth rate of 22% from 2024 to 2034.

Key Points: 
  • Revenue generated from the sale of AI chips (including the sale of physical chips and the rental of chips via cloud services) is expected to rise to just shy of USD$300 billion by 2034, at a compound annual growth rate of 22% from 2024 to 2034.
  • For more information regarding key trends and market segmentations with regards AI chips over the next ten years, please refer to the two reports: " AI Chips: 2023–2033 " and " AI Chips for Edge Applications 2024–2034: Artificial Intelligence at the Edge ".
  • The "AI Chips: 2023–2033" report covers the global AI Chips market across eight industry verticals, with 10-year granular forecasts in seven different categories (such as by geography, by chip architecture, and by application).
  • The "AI Chips for Edge Applications 2024–2034: Artificial Intelligence at the Edge" report gives analysis pertaining to the key drivers for revenue growth in edge AI chips over the forecast period, with deployment within the key industry verticals – consumer electronics, industrial automation, and automotive – reviewed.

IDTechEx: The Age of Artificial Intelligence - AI Chips to 2034

Retrieved on: 
Monday, January 29, 2024

Revenue generated from the sale of AI chips (including the sale of physical chips and the rental of chips via cloud services) is expected to rise to just shy of USD$300 billion by 2034, at a compound annual growth rate of 22% from 2024 to 2034.

Key Points: 
  • Revenue generated from the sale of AI chips (including the sale of physical chips and the rental of chips via cloud services) is expected to rise to just shy of USD$300 billion by 2034, at a compound annual growth rate of 22% from 2024 to 2034.
  • For more information regarding key trends and market segmentations with regards AI chips over the next ten years, please refer to the two reports: " AI Chips: 2023–2033 " and " AI Chips for Edge Applications 2024–2034: Artificial Intelligence at the Edge ".
  • The "AI Chips: 2023–2033" report covers the global AI Chips market across eight industry verticals, with 10-year granular forecasts in seven different categories (such as by geography, by chip architecture, and by application).
  • The "AI Chips for Edge Applications 2024–2034: Artificial Intelligence at the Edge" report gives analysis pertaining to the key drivers for revenue growth in edge AI chips over the forecast period, with deployment within the key industry verticals – consumer electronics, industrial automation, and automotive – reviewed.

Haivision Announces Results for the Three Months and Full Year Ended October 31, 2023

Retrieved on: 
Wednesday, January 17, 2024

"This last year represented a significant turning point for Haivision, and the results of these initiatives can readily be seen in our financial results," said Mirko Wicha, Chairman and CEO of Haivision.

Key Points: 
  • "This last year represented a significant turning point for Haivision, and the results of these initiatives can readily be seen in our financial results," said Mirko Wicha, Chairman and CEO of Haivision.
  • Operating income for the three months ended October 31, 2023 was $3.6 million an improvement of $4.1 million.
  • Adjusted EBITDA Margins* for the three months and full year ended October 31, 2023, were 15.9% and 10.6, respectively.
  • Haivision will hold a conference call to discuss its fourth quarter financial results on Wednesday,
    January 17, 2024 at 5:15 pm (ET).

Style3D Research Shines the Show with additional Two Papers Accepted at SIGGRAPH ASIA 2023 on Cloth Simulation Innovations

Retrieved on: 
Wednesday, January 10, 2024

SYDNEY, Jan. 10, 2024 /PRNewswire/ -- The electrifying stage of SIGGRAPH Asia 2023 witnessed Style3D Research's triumphant unveiling of two groundbreaking research papers through captivating oral presentations.

Key Points: 
  • SYDNEY, Jan. 10, 2024 /PRNewswire/ -- The electrifying stage of SIGGRAPH Asia 2023 witnessed Style3D Research's triumphant unveiling of two groundbreaking research papers through captivating oral presentations.
  • Style3D Simulator: A hyper-realistic clothing simulation plugin for CG industry applications, enhancing clothing animation production efficiency for any UE project.
  • Style3D Research is a pioneering hub dedicated to pushing the boundaries of computer graphics and simulation technologies.
  • Committed to innovation, Style3D Research strives to revolutionize the digital fashion industry through cutting-edge research and development.

Global AI In Media & Entertainment Market Analysis 2023-2030: Profiles of EMG, Gravity Media, GrayMeta, Matchroom Sport, Synthesia, AISportsWatch & PlaySight Interactive

Retrieved on: 
Tuesday, January 9, 2024

The global AI in media & entertainment market size is expected to reach USD 99.48 billion by 2030, registering a CAGR of 26% from 2023 to 2030.

Key Points: 
  • The global AI in media & entertainment market size is expected to reach USD 99.48 billion by 2030, registering a CAGR of 26% from 2023 to 2030.
  • The increasing popularity of virtual creation in the media & entertainment business, and its ability to create high-definition graphics and real-time virtual worlds, are driving the market forward.
  • AI technology providers work with broadcast companies to incorporate AI to optimize programming timetables.
  • AI is used for trading or marketing aspects, including design, advertising, and promotions in the media & entertainment fields.

NFL Tuesday Night Gaming Wins Two Golds at MUSE Creative Awards

Retrieved on: 
Thursday, November 30, 2023

LOS ANGELES, Nov. 30, 2023 (GLOBE NEWSWIRE) -- Enthusiast Gaming Holdings Inc. (“Enthusiast Gaming”) (TSX: EGLX), the leading gaming media and entertainment company in North America, and WePlay Studios (“WePlay”), a Ukrainian content production company that blends gaming, technology, and storytelling to create unparalleled viewer experiences, announced that NFL Tuesday Night Gaming (NFL TNG) has been named a two-time winner of the 2023 MUSE Creative Awards , winning gold awards in the “Sports Video” and “Entertainment Video” categories for extraordinary production work.

Key Points: 
  • LOS ANGELES, Nov. 30, 2023 (GLOBE NEWSWIRE) -- Enthusiast Gaming Holdings Inc. (“Enthusiast Gaming”) (TSX: EGLX), the leading gaming media and entertainment company in North America, and WePlay Studios (“WePlay”), a Ukrainian content production company that blends gaming, technology, and storytelling to create unparalleled viewer experiences, announced that NFL Tuesday Night Gaming (NFL TNG) has been named a two-time winner of the 2023 MUSE Creative Awards , winning gold awards in the “Sports Video” and “Entertainment Video” categories for extraordinary production work.
  • NFL Tuesday Night Gaming, the popular video gaming series created by the National Football League (NFL) and Enthusiast Gaming , features NFL players and Legends teaming up with top gaming creators to compete head-to-head across popular video games.
  • Season 2 of NFL TNG premiered on September 12, 2023, and is streamed live every Tuesday at 7 p.m. EST from the WePlay Esports Arena Los Angeles.
  • Every year, the MUSE Creative Awards celebrate and honor excellence and innovation in creativity in the realms of digital media, design, and advertising.

Korea's VFX Company, Dexter Studios, Continues Its Journey Towards the Global Market Beyond Asia

Retrieved on: 
Thursday, December 28, 2023

Renowned for its exceptional competitiveness, the company's "unseen VFX" in the movie "Parasite" (2019) stunned the Academy Awards.

Key Points: 
  • Renowned for its exceptional competitiveness, the company's "unseen VFX" in the movie "Parasite" (2019) stunned the Academy Awards.
  • Nevertheless, Dexter Studios developed its own integrated simulation solution, Zelos, and set a milestone as the first Asian success story.
  • Dexter Studios continues to work on global projects, most recently providing VFX technology for the US, Japan, and Hungary collaboration "Knights of the Zodiac" (2023) and the Netflix series "Yu Yu Hakusho" (2023).
  • It will be interesting to see if the once small Korean studio will make history with a new shock in the global content market.

V-Nova completes the acquisition of Parallaxter Srl, the company behind the PresenZ XR technology

Retrieved on: 
Wednesday, November 29, 2023

Parallaxter are the XR experts behind the PresenZ technology and this acquisition will greatly expand V-Nova’s portfolio of IP and technologies in VR/XR and gaming, as well as further strengthen its position in the data and video compression industry.

Key Points: 
  • Parallaxter are the XR experts behind the PresenZ technology and this acquisition will greatly expand V-Nova’s portfolio of IP and technologies in VR/XR and gaming, as well as further strengthen its position in the data and video compression industry.
  • V-Nova PresenZ, a Lumiere Award winning format that combines Parallaxter's PresenZ technology and V-Nova's point-cloud compression, is set to revolutionize storytelling in VR.
  • V-Nova PresenZ is distributed at scale also to stand-alone XR devices thanks to MPEG-5 LCEVC enhanced pixel streaming.
  • "We are thrilled to welcome our partner Parallaxter and its PresenZ technology to the V-Nova family," said Guido Meardi, CEO of V-Nova.