Telecommunications equipment

Augmented Reality (AR) and Virtual Reality (VR) Market to grow by USD 162.71 billion, Driven by Increasing Demand for AR & VR Technology - Technavio

Retrieved on: 
Wednesday, July 27, 2022

NEW YORK, July 27, 2022 /PRNewswire/ -- The augmented reality (AR) and virtual reality (VR) market size is expected to grow by USD 162.71 billion, progressing a CAGR of 46 % from 2020 to 2025, according to Technavio's latest market report. Technavio categorizes the global AR and VR market as a part of the global application software market within the global IT software market. The parent global IT software market covers companies that are engaged in developing and producing application and system software. It also includes companies offering database management software. The global application software market covers companies that are engaged in developing and producing software designed for specialized applications for the business or consumer market. It includes enterprise and technical software, as well as cloud-based software. Our research report has extensively covered external factors influencing the parent market growth potential in the coming years, which will determine the levels of growth of the augmented reality (AR) and virtual reality (VR) market during the forecast period.

Key Points: 
  • Augmented Reality (AR) And Virtual Reality (VR) Market: Segmentation Analysis
    Technavio report extensively coversaugmented reality (AR) and virtual reality (VR) marketsegmented by technology (AR and VR) and geography (North America, APAC, Europe, MEA, and South America).
  • Augmented Reality (AR) And Virtual Reality (VR) Market: Major Growth Drivers
    The augmented reality (AR) and virtual reality (VR) markets report the following factors as major growth drivers during the forecast period:
    For elaborated information on the drivers along with the market challenges - Click Now!
  • Augmented Reality (AR) And Virtual Reality (VR) Market: Vendor Analysis
    The augmented reality (AR) and virtual reality (VR) market is fragmented and the vendors are deployingorganic and inorganic growth strategiesto compete in the market.The augmented reality (AR) and virtual reality (VR) market report also offers information on several market vendors, including Alphabet Inc., Facebook Inc., HP Inc., HTC Corp., Magic Leap Inc., Microsoft Corp., Samsung Electronics Co. Ltd., Snap Inc., Sony Corp., and Toshiba Corp. among others.
  • Get ready to achieve excellent business outcomes from this exclusive Augmented Reality (AR) And Virtual Reality (VR) Market report by Technavio.

US Millimeter Wave Technology Markets, 2022-2027: Rapid Exposure of 5G Coupled with Millimeter Wave Technology - ResearchAndMarkets.com

Retrieved on: 
Wednesday, July 20, 2022

The "US Millimeter Wave Technology Market (2022-2027) by Component, Product, Frequency Band, License Type, End-Use."

Key Points: 
  • The "US Millimeter Wave Technology Market (2022-2027) by Component, Product, Frequency Band, License Type, End-Use."
  • These forces create pricing signals which result from the changes in the supply and demand curves for a given product or service.
  • The report presents a detailed Ansoff matrix analysis for the US Millimeter Wave Technology Market.
  • By License Type, the market is classified into Fully Licensed Frequency Millimeter Wave, Light Licensed Frequency Millimeter Wave, and Unlicensed Frequency Millimeter Wave.

Alfa Laval AB (publ) Interim report April 1 - June 30, 2022

Retrieved on: 
Wednesday, July 20, 2022

Earlier published outlook (April 26, 2022): "We expect demand in the second quarter to be somewhat lower than in the first quarter."

Key Points: 
  • Earlier published outlook (April 26, 2022): "We expect demand in the second quarter to be somewhat lower than in the first quarter."
  • The Q2 2022 report has not been subject to review by the company's auditors.
  • This information is information that Alfa Laval AB (publ) is obliged to make public pursuant to the EU Market Abuse Regulation and the Securities Markets Act.
  • The information was submitted for publication, through the agency of the contact person set out below, at CET 7.30 on July 20, 2022.

Virtual Reality Market Size to Grow by USD 75.57 billion | Alphabet Inc. and HTC Corp. Among Key Vendors | Technavio

Retrieved on: 
Tuesday, July 19, 2022

NEW YORK, July 18, 2022 /PRNewswire/ -- Virtual reality has various applications in industries such as retail, healthcare, automotive, gaming, and entertainment.

Key Points: 
  • NEW YORK, July 18, 2022 /PRNewswire/ -- Virtual reality has various applications in industries such as retail, healthcare, automotive, gaming, and entertainment.
  • This technology allows organizations to conduct virtual training, assistance, marketing, engineering and maintenance, designing, and simulation activities with their employees and workers.
  • The virtual reality market size is expected to grow by USD 75.57 billion from 2020 to 2025.
  • The growth of the market will be driven by factors such as the penetration of HMDs in the gaming and entertainment sector.

The Worldwide Passive Optical LAN Industry is Expected to Reach $37.9 Billion by 2027 - ResearchAndMarkets.com

Retrieved on: 
Thursday, July 14, 2022

The Global Passive Optical LAN Market size was estimated at USD 14.13 billion in 2021, USD 16.63 billion in 2022, and is projected to grow at a Compound Annual Growth Rate (CAGR) of 17.91% to reach USD 37.97 billion by 2027.

Key Points: 
  • The Global Passive Optical LAN Market size was estimated at USD 14.13 billion in 2021, USD 16.63 billion in 2022, and is projected to grow at a Compound Annual Growth Rate (CAGR) of 17.91% to reach USD 37.97 billion by 2027.
  • What are the inhibiting factors and impact of COVID-19 shaping the Global Passive Optical LAN Market during the forecast period?
  • Which are the products/segments/applications/areas to invest in over the forecast period in the Global Passive Optical LAN Market?
  • What modes and strategic moves are considered suitable for entering the Global Passive Optical LAN Market?

POET Technologies Announces Sampling of 200G FR4 Transmit and Receive Optical Engines for QSFP56 Transceivers for Cloud Data Centers and 5G Connectivity

Retrieved on: 
Wednesday, July 6, 2022

TORONTO, July 06, 2022 (GLOBE NEWSWIRE) -- POET Technologies Inc. (POET or the Company) (TSX Venture: PTK; NASDAQ: POET), the designer and developer of the POET Optical Interposer and Photonic Integrated Circuits (PICs) for the data center and tele-communication markets, today announced sampling of its 200G FR4 Transmit (TX) and Receive (RX) Optical Engines.

Key Points: 
  • TORONTO, July 06, 2022 (GLOBE NEWSWIRE) -- POET Technologies Inc. (POET or the Company) (TSX Venture: PTK; NASDAQ: POET), the designer and developer of the POET Optical Interposer and Photonic Integrated Circuits (PICs) for the data center and tele-communication markets, today announced sampling of its 200G FR4 Transmit (TX) and Receive (RX) Optical Engines.
  • The Optical Engines are based on the POET Optical Interposer, a unique hybrid integration photonics packaging platform.
  • The 200G FR4 Transmit Optical Engine integrates four high-speed directly modulated lasers (DMLs) each operating at 50 Gigabits/second speed with a low-loss AWG (Arrayed Waveguide Grating)-based multiplexer that is monolithically integrated on the Optical Interposer.
  • Our highly integrated Optical Engines will enable customers to offer cost effective and scalable 200GBASE-FR4 and 2x200GBASE-FR4 transceivers to cloud data center end customers.

In-Game Advertising Market Size to Grow by almost USD 3.54 Billion| Forecasting Strategy for the New Normal | Technavio

Retrieved on: 
Wednesday, June 22, 2022

NEW YORK, June 22, 2022 /PRNewswire/ -- The In-Game Advertising Market size is expected to grow by USD 3.54 billion, at a CAGR of 16%. The in-game advertising market report also offers information on several market vendors, including Alphabet Inc., Anzu Virtual Reality Ltd., Blizzard Entertainment Inc., Electronic Arts Inc., ironSource Ltd., MediaSpike Inc., and Motive Interactive Inc., Playwire LLC, RapidFire Inc., and WPP Plc among others. Furthermore, this report extensively covers in-game advertising market segmentation by geography (North America, APAC, Europe, MEA, and South America) and platform (mobile, computing, and console).

Key Points: 
  • Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions.
  • With over 500 specialized analysts, Technavio's report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning across 50 countries.
  • Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies.
  • This growing client base relies on Technavio's comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.

II-VI Incorporated and ADVA Unveil Industry’s First 100ZR Pluggable Coherent Transceiver for the Optical Network Edge

Retrieved on: 
Tuesday, June 21, 2022

PITTSBURGH and MUNICH, Germany, June 21, 2022 (GLOBE NEWSWIRE) -- IIVI Incorporated (Nasdaq: IIVI), a leader in optical transceivers, and ADVA (FSE: ADV), a leader in open optical networking solutions, today launched the industrys first 100ZR pluggable coherent transceiver.

Key Points: 
  • PITTSBURGH and MUNICH, Germany, June 21, 2022 (GLOBE NEWSWIRE) -- IIVI Incorporated (Nasdaq: IIVI), a leader in optical transceivers, and ADVA (FSE: ADV), a leader in open optical networking solutions, today launched the industrys first 100ZR pluggable coherent transceiver.
  • Jointly defined and purpose-built for the optical network edge, the coherent 100ZR transceiver is rated for both commercial- and industrial-temperature (C-temp and I-temp) operating ranges.
  • The new 100ZR digital coherent optics (DCO) transceiver features the Steelerton coherent digital signal processor (DSP).
  • The new coherent 100ZR transceiver now empowers service providers to deploy 100 Gbps coherent transceiver technology in the access network easily and affordably.

4RF Delivers FirstNet Ready® Aprisa LTE Router for Public Safety

Retrieved on: 
Tuesday, June 14, 2022

DENVER, June 14, 2022 /PRNewswire/ -- 4RF, a developer of high-performance radio communications equipment for critical infrastructure, is pleased to announce that its Aprisa LTE router is now certified and approved for use on FirstNet® – the only network built with and for America's first responders. The Aprisa LTE router is now FirstNet Ready®, which means first responders can use it to tap into specialized capabilities designed to meet their mission-centric needs on the FirstNet network.

Key Points: 
  • The Aprisa LTE router is now FirstNet Ready, which means first responders can use it to tap into specialized capabilities designed to meet their mission-centric needs on the FirstNet network.
  • The 4RF Aprisa LTE router is now certified and approved for use on FirstNet.
  • Now, by adding the Aprisa LTE router to the FirstNet ecosystem, public safety agencies and approved utility first respondershave more access to the critical information they need every day and in every emergency.
  • The 4RF Aprisa LTE is a secure, hardened LTE router and gateway for mission-critical field area networks.

Insights on the Millimeter Wave Technology Global Market to 2027 - Use of V-Band Millimeter Wave for Last-Mile Connectivity Presents Opportunities - ResearchAndMarkets.com

Retrieved on: 
Monday, June 6, 2022

Market dynamics are forces that impact the prices and behaviors of the Global Millimeter Wave Technology Market stakeholders.

Key Points: 
  • Market dynamics are forces that impact the prices and behaviors of the Global Millimeter Wave Technology Market stakeholders.
  • The report presents a detailed Ansoff matrix analysis for the Global Millimeter Wave Technology Market.
  • The Global Millimeter Wave Technology Market is segmented based on Component, Product, Frequency Band, License Type, End-Use, and Geography.
  • By License Type, the market is classified into Fully Licensed Frequency Millimeter Wave, Light Licensed Frequency Millimeter Wave, and Unlicensed Frequency Millimeter Wave.