Video game development

DataRobot Launches AI for Health Incubator

Retrieved on: 
Wednesday, May 12, 2021

b'DataRobot , the leader in enterprise AI, today announced DataRobot\xe2\x80\x99s AI for Health Incubator, a new initiative that invites entrepreneurs, companies, institutions, colleges and universities, and non-profits to develop and deploy novel solutions for the health and healthcare market.

Key Points: 
  • b'DataRobot , the leader in enterprise AI, today announced DataRobot\xe2\x80\x99s AI for Health Incubator, a new initiative that invites entrepreneurs, companies, institutions, colleges and universities, and non-profits to develop and deploy novel solutions for the health and healthcare market.
  • DataRobot\xe2\x80\x99s AI for Health Incubator, which was unveiled during DataRobot\xe2\x80\x99s AI Experience Worldwide , will provide pro-bono access to the DataRobot platform and hands-on support from its customer success teams.
  • Zain Khalpey , Chief of Cardiothoracic Surgery and Chief Medical Artificial Intelligence Officer, Director of Heart & Vascular Institute at Northwest Medical Center, is DataRobot\xe2\x80\x99s first AI for Health Incubator partner.
  • The selected organization will receive one year of access to the DataRobot enterprise AI platform and six months of hands-on support from our customer success teams.

Entrepreneurial kids earn 29% more allowance by doing extra lockdown chores and selling toys online, reveals RoosterMoney

Retrieved on: 
Wednesday, May 12, 2021

b'LONDON, May 12, 2021 /PRNewswire/ -- RoosterMoney , the allowance and chore tracking app, reveals kids are now earning $9.35 a week, versus $7.26 pre-lockdown (Q1 \'21 vs Q1\' 20).

Key Points: 
  • b'LONDON, May 12, 2021 /PRNewswire/ -- RoosterMoney , the allowance and chore tracking app, reveals kids are now earning $9.35 a week, versus $7.26 pre-lockdown (Q1 \'21 vs Q1\' 20).
  • The increase has come from kids embracing their entrepreneurial spirit, doing extra jobs at home, and selling things online, like old toys and clothes.\nKids are also saving an impressive 48%, inline with rising adult savings rates*.
  • The money kids are spending is increasingly going online with games like Roblox & Fortnite on the rise.\n"The Kids Allowance Report has been running for over four years now reflecting children\'s relationship with money.
  • It\'s great to see that, despite the challenges for families stuck at home, it has encouraged opportunities for kids to develop money skills that will stick with them for life.

Storms to Bring the 'Smartie Pants' Software-As-A-Service Solution to Mobile Game Developers Globally and Help Boost Their Advertising eCPM by Up to 87%

Retrieved on: 
Tuesday, May 11, 2021

We know that mobile game developers focus first on delivering quality games and why dedicating resources to manage ad revenues is not a priority.

Key Points: 
  • We know that mobile game developers focus first on delivering quality games and why dedicating resources to manage ad revenues is not a priority.
  • We are excited to partner with Smartie Pants to help mobile game developers around the world unlock the full potential of their games with this innovative solution, powered by our gaming expertise and vast industry network.
  • "\nBoyana added, "As an early tester of the solution, the Storms team is well-versed with the key propositions of Smartie Pants.
  • Coupled with our proven track record, we are ready to help developers realise the full potential of their ad inventory with Smartie Pants.

Roblox Reports First Quarter 2021 Financial Results

Retrieved on: 
Monday, May 10, 2021

b'Roblox Corporation (NYSE: RBLX), a global platform bringing millions of people together through shared experiences, released its first quarter 2021 financial results today and separately posted a letter to shareholders and supplemental materials on the Roblox investor relations website at ir.roblox.com .\nNet cash provided by operating activities increased nearly 4x over Q1 2020 to $164.5 million (including one-time direct listing expenses of $51.9 million).

Key Points: 
  • b'Roblox Corporation (NYSE: RBLX), a global platform bringing millions of people together through shared experiences, released its first quarter 2021 financial results today and separately posted a letter to shareholders and supplemental materials on the Roblox investor relations website at ir.roblox.com .\nNet cash provided by operating activities increased nearly 4x over Q1 2020 to $164.5 million (including one-time direct listing expenses of $51.9 million).
  • \xe2\x80\x9cThe opportunity of what we\xe2\x80\x99re building at Roblox is massive, and we will continue to make long-term investments as we build a human co-experience platform that enables shared experiences among billions of users.\xe2\x80\x9d\n\xe2\x80\x9cOur first quarter 2021 results enabled us to continue investing aggressively in the key areas that we believe will drive long term growth and value, specifically hiring talented engineering and product professionals and growing the earnings for our developer community,\xe2\x80\x9d said Michael Guthrie, Chief Financial Officer of Roblox.
  • \xe2\x80\x9cWe believe we must continue to innovate and so remain focused on building great technology to make progress on our key growth vectors, primarily international expansion and expanding the age demographic of our users.\xe2\x80\x9d\nRoblox will host a live Q&A session to answer questions regarding their first quarter 2021 results on Tuesday, May 11, 2021 at 5:30 a.m. Pacific Time.
  • Forward-looking statements are subject to a number of risks and uncertainties, many of which involve factors or circumstances that are beyond our control.

Unity, Sony, IEEE to take the stage at the VR/AR Global Summit ONLINE Conference+Expo

Retrieved on: 
Monday, May 10, 2021

The summit is sponsored by Unity, Lenovo, Healium, Librestream, IO Industries, Emergent, IEEE, Cognitive 3D, Boston Micro Fabrication, Hotlum Powell, Innovation Quebec and Xenco Medical, Northeastern, among others.\n"The VR/AR Global Summit brings together the greatest minds working in spatial reality today, many of whom use Unity\'s market leading real-time 3D platform to develop interactive VR and AR experiences," said Timoni West, Vice-President of Virtual Reality and Augmented Reality, Unity.

Key Points: 
  • The summit is sponsored by Unity, Lenovo, Healium, Librestream, IO Industries, Emergent, IEEE, Cognitive 3D, Boston Micro Fabrication, Hotlum Powell, Innovation Quebec and Xenco Medical, Northeastern, among others.\n"The VR/AR Global Summit brings together the greatest minds working in spatial reality today, many of whom use Unity\'s market leading real-time 3D platform to develop interactive VR and AR experiences," said Timoni West, Vice-President of Virtual Reality and Augmented Reality, Unity.
  • "As the world\'s leading platform in real-time 3D, Unity is proud to be the title sponsor and share in this year\'s virtual experience and see how our technology is being utilized.
  • "\nPlus, we will have 1000s of 1-on-1 interactive meets as part of our famous Speed Networking.
  • It will showcase the best that the industry has to offer.\n'

Tafi Brings Fresh New 3D Avatar Content to Global Roblox Users

Retrieved on: 
Thursday, May 6, 2021

As the owner of Daz 3D, Tafi operates a digital marketplace with a global community of creators and over five million 3D content assets.

Key Points: 
  • As the owner of Daz 3D, Tafi operates a digital marketplace with a global community of creators and over five million 3D content assets.
  • Roblox is building a future of shared, immersive experiences for users to enjoy with friends," stated Preston Woo, Chief Strategy Officer for Tafi.
  • "We see a perfect fit for Tafi\'s content to help Roblox users express themselves, and ultimately enable deeper connections in the metaverse.
  • Partnering with mobile phone platforms and software applications, Tafi puts its world-class avatar content engine at your fingertips.

Wireless Gaming Headset Market| Advances in Audio Technologies to Boost Growth in the Communication Services Industry | Technavio

Retrieved on: 
Thursday, April 29, 2021

As a result, game developers are deploying advanced gaming engines, which are often integrated with audio engines.

Key Points: 
  • As a result, game developers are deploying advanced gaming engines, which are often integrated with audio engines.
  • Also, during game development, some game developers are relying on third-party audio engines for meeting dense and complex audio requirements.
  • Furthermore, gaming enthusiasts can take advantage of advanced audio technologies with audio-immersion featuresoffered by vendors in the market.
  • Moreover, wireless gaming headsets are extensively used as advanced communication hardwarein multiplayer gaming tournaments like E-sports tournaments.

Firewalk Studios, a ProbablyMonsters Studio, Reveals Publishing Partnership with Sony Interactive Entertainment for AAA Multiplayer Game

Retrieved on: 
Thursday, April 22, 2021

b'ProbablyMonsters \xe2\x84\xa2 Inc., a new category of game company that builds sustainable game studios through a people-first culture, proudly announces that Firewalk Studios \xe2\x84\xa2, a AAA studio focused on delivering world-class multiplayer experiences, has entered into an agreement with Sony Interactive Entertainment as the exclusive publishing partner for its inaugural multiplayer game.

Key Points: 
  • b'ProbablyMonsters \xe2\x84\xa2 Inc., a new category of game company that builds sustainable game studios through a people-first culture, proudly announces that Firewalk Studios \xe2\x84\xa2, a AAA studio focused on delivering world-class multiplayer experiences, has entered into an agreement with Sony Interactive Entertainment as the exclusive publishing partner for its inaugural multiplayer game.
  • ProbablyMonsters builds game studios so they can focus on their team, culture, and games while enjoying stable careers, and thriving as game developers.
  • ProbablyMonsters is building a family of sustainable game studios that create and launch original AAA games through a people-first culture.
  • Firewalk Studios is making an original AAA multiplayer game that will be exclusively published by Sony Interactive Entertainment, Cauldron Studios is making an original AAA narrative game, and the third studio is working on a next-gen co-op RPG project.

Korean AI-based Diagnostic Software Dr. Answer Helps Countries With a Shortage of Medical Professionals

Retrieved on: 
Tuesday, April 20, 2021

Answer , an innovative artificial intelligence (AI) based diagnostics application, is expected to significantly help countries with insufficient healthcare professionals make more efficient diagnosis.\nThis press release features multimedia.

Key Points: 
  • Answer , an innovative artificial intelligence (AI) based diagnostics application, is expected to significantly help countries with insufficient healthcare professionals make more efficient diagnosis.\nThis press release features multimedia.
  • View the full release here: https://www.businesswire.com/news/home/20210420005568/en/\nKim Jong-jae, Director of Asan Institute for Life Sciences and Head of Korea Data and Software-driven Healthcare Consortium which develops Dr. Answer.
  • The Dr. Answer is a suite of AI-powered precision diagnostic software that supports healthcare.
  • Answer is a suite of AI-powered precision diagnostic software that supports healthcare.

Roblox to Report Fiscal 2021 First Quarter Financial Results on May 10, 2021

Retrieved on: 
Tuesday, April 20, 2021

b'Roblox Corporation (NYSE: RBLX) announced today that it will report financial results for the first quarter of fiscal year 2021, ended March 31, 2021 after market close on Monday, May 10, 2021.

Key Points: 
  • b'Roblox Corporation (NYSE: RBLX) announced today that it will report financial results for the first quarter of fiscal year 2021, ended March 31, 2021 after market close on Monday, May 10, 2021.
  • All of these experiences are built by the Roblox community, made up of over eight million creators.
  • For more information, please visit corp.roblox.com .\nROBLOX and the Roblox logo are among the registered and unregistered trademarks of Roblox Corporation in the United States and other countries.
  • \xc2\xa9 2021 Roblox Corporation.