Star Stable and Girl Gamers around the World Celebrate 10 Years in the Saddle and a Decade of a Thriving Community, Multi‑channel Innovation and A-list Partners

"Video game experts told us not to create a game for a female audience; they said, 'girls don't play video games.' We did it anyway. And now, 10 years later, we have millions of players in 180 countries playing in 14 languages," said Johan Sjöberg, CEO, Star Stable Entertainment. "We are enormously proud to have helped transform the games landscape for girls and have extended that vision -- to inspire girls and young women and create pro-social, inclusive environments -- across all our entertainment channels."